OGL: Drop QC ES3.1 workaround.
This was never tested well: HdkR> The tester was most likely trying to load a stale shader cache or something
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@ -455,7 +455,7 @@ Renderer::Renderer()
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g_ogl_config.bSupportsGLSLCache = true;
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g_ogl_config.bSupportsGLSLCache = true;
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g_ogl_config.bSupportsGLSync = true;
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g_ogl_config.bSupportsGLSync = true;
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if (strstr(g_ogl_config.glsl_version, "3.0") || DriverDetails::HasBug(DriverDetails::BUG_BROKENGLES31))
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if (strstr(g_ogl_config.glsl_version, "3.0"))
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{
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{
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g_ogl_config.eSupportedGLSLVersion = GLSLES_300;
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g_ogl_config.eSupportedGLSLVersion = GLSLES_300;
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g_ogl_config.bSupportsAEP = false;
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g_ogl_config.bSupportsAEP = false;
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@ -44,7 +44,6 @@ namespace DriverDetails
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static BugInfo m_known_bugs[] = {
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static BugInfo m_known_bugs[] = {
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENNEGATEDBOOLEAN,-1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENNEGATEDBOOLEAN,-1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENGLES31, -1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENALPHATEST, -1.0, -1.0, true},
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{OS_ALL, VENDOR_QUALCOMM, DRIVER_QUALCOMM, Family::UNKNOWN, BUG_BROKENALPHATEST, -1.0, -1.0, true},
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{OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
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{OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKENBUFFERSTREAM, -1.0, -1.0, true},
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{OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKENVSYNC, -1.0, -1.0, true},
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{OS_ALL, VENDOR_ARM, DRIVER_ARM, Family::UNKNOWN, BUG_BROKENVSYNC, -1.0, -1.0, true},
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@ -158,14 +158,6 @@ namespace DriverDetails
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// Mesa meta misses to disable the scissor test.
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// Mesa meta misses to disable the scissor test.
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BUG_BROKENCOPYIMAGE,
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BUG_BROKENCOPYIMAGE,
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// Bug: Qualcomm has broken OpenGL ES 3.1 support
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// Affected devices: Adreno
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// Started Version: -1
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// Ended Version: -1
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// This isn't fully researched, but at the very least Qualcomm doesn't implement Geometry shader features fully.
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// Until each bug is fully investigated, just disable GLES 3.1 entirely on these devices.
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BUG_BROKENGLES31,
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// Bug: ARM Mali managed to break disabling vsync
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// Bug: ARM Mali managed to break disabling vsync
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// Affected Devices: Mali
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// Affected Devices: Mali
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// Started Version: r5p0-rev2
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// Started Version: r5p0-rev2
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