Begining of porting the luainteface to linux + some other small fixes.
(could use some help with lua macros) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4515 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
1b7303ea0a
commit
60f142ce96
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@ -63,6 +63,7 @@ inline u32 _rotr(u32 x, int shift) {
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#define strncasecmp _strnicmp
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#define strncasecmp _strnicmp
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#define unlink _unlink
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#define unlink _unlink
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#define snprintf _snprintf
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#define snprintf _snprintf
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#define vscprintf _vscprintf
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char* strndup (char const *s, size_t n);
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char* strndup (char const *s, size_t n);
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// 64 bit offsets for windows
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// 64 bit offsets for windows
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@ -18,6 +18,7 @@
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#include <vector>
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#include <vector>
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#include <map>
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#include <map>
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#include <cassert>
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#include <cassert>
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#include <algorithm>
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#include "zlib.h"
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#include "zlib.h"
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#include "LuaInterface.h"
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#include "LuaInterface.h"
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@ -152,14 +153,6 @@ static std::map<lua_CFunction, const char*> s_cFuncInfoMap;
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static const char* name##_args = s_cFuncInfoMap[name] = argstring; \
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static const char* name##_args = s_cFuncInfoMap[name] = argstring; \
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static int name(lua_State* L)
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static int name(lua_State* L)
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#ifdef _MSC_VER
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#define snprintf _snprintf
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#define vscprintf _vscprintf
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#else
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#define __forceinline __attribute__((always_inline))
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#endif
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static const char* luaCallIDStrings [] =
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static const char* luaCallIDStrings [] =
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{
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{
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"CALL_BEFOREEMULATION",
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"CALL_BEFOREEMULATION",
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@ -187,7 +180,7 @@ static const char* luaCallIDStrings [] =
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"CALL_HOTKEY_15",
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"CALL_HOTKEY_15",
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"CALL_HOTKEY_16",
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"CALL_HOTKEY_16",
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};
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};
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static const int _makeSureWeHaveTheRightNumberOfStrings [sizeof(luaCallIDStrings)/sizeof(*luaCallIDStrings) == LUACALL_COUNT ? 1 : 0];
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//static const int _makeSureWeHaveTheRightNumberOfStrings [sizeof(luaCallIDStrings)/sizeof(*luaCallIDStrings) == LUACALL_COUNT ? 1 : 0];
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static const char* luaMemHookTypeStrings [] =
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static const char* luaMemHookTypeStrings [] =
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{
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{
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@ -199,7 +192,7 @@ static const char* luaMemHookTypeStrings [] =
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"MEMHOOK_READ_SUB",
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"MEMHOOK_READ_SUB",
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"MEMHOOK_EXEC_SUB",
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"MEMHOOK_EXEC_SUB",
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};
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};
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static const int _makeSureWeHaveTheRightNumberOfStrings2 [sizeof(luaMemHookTypeStrings)/sizeof(*luaMemHookTypeStrings) == LUAMEMHOOK_COUNT ? 1 : 0];
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//static const int _makeSureWeHaveTheRightNumberOfStrings2 [sizeof(luaMemHookTypeStrings)/sizeof(*luaMemHookTypeStrings) == LUAMEMHOOK_COUNT ? 1 : 0];
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void StopScriptIfFinished(int uid, bool justReturned = false);
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void StopScriptIfFinished(int uid, bool justReturned = false);
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void SetSaveKey(LuaContextInfo& info, const char* key);
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void SetSaveKey(LuaContextInfo& info, const char* key);
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@ -216,7 +209,7 @@ static int memory_registerHook(lua_State* L, LuaMemHookType hookType, int defaul
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{
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{
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// get first argument: address
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// get first argument: address
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unsigned int addr = (unsigned int)luaL_checkinteger(L,1);
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unsigned int addr = (unsigned int)luaL_checkinteger(L,1);
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if((addr & ~0xFFFFFF) == ~0xFFFFFF)
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if((addr & ~0xFFFFFF) == (unsigned int)~0xFFFFFF)
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addr &= 0xFFFFFF;
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addr &= 0xFFFFFF;
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// get optional second argument: size
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// get optional second argument: size
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@ -300,6 +293,11 @@ LuaMemHookType MatchHookTypeToCPU(lua_State* L, LuaMemHookType hookType)
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case LUAMEMHOOK_WRITE: return LUAMEMHOOK_WRITE_SUB;
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case LUAMEMHOOK_WRITE: return LUAMEMHOOK_WRITE_SUB;
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case LUAMEMHOOK_READ: return LUAMEMHOOK_READ_SUB;
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case LUAMEMHOOK_READ: return LUAMEMHOOK_READ_SUB;
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case LUAMEMHOOK_EXEC: return LUAMEMHOOK_EXEC_SUB;
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case LUAMEMHOOK_EXEC: return LUAMEMHOOK_EXEC_SUB;
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case LUAMEMHOOK_WRITE_SUB:
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case LUAMEMHOOK_READ_SUB:
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case LUAMEMHOOK_EXEC_SUB:
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case LUAMEMHOOK_COUNT:
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break;
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}
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}
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}
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}
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return hookType;
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return hookType;
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@ -798,8 +796,8 @@ static void toCStringConverter(lua_State* L, int i, char*& ptr, int& remaining)
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case LUA_TNONE: break;
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case LUA_TNONE: break;
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case LUA_TNIL: APPENDPRINT "nil" END break;
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case LUA_TNIL: APPENDPRINT "nil" END break;
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case LUA_TBOOLEAN: APPENDPRINT lua_toboolean(L,i) ? "true" : "false" END break;
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case LUA_TBOOLEAN: APPENDPRINT lua_toboolean(L,i) ? "true" : "false" END break;
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case LUA_TSTRING: APPENDPRINT "%s",lua_tostring(L,i) END break;
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case LUA_TSTRING: APPENDPRINT "%s", lua_tostring(L,i) END break;
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case LUA_TNUMBER: APPENDPRINT "%.12Lg",lua_tonumber(L,i) END break;
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case LUA_TNUMBER: APPENDPRINT "%.12Lg", (long double)lua_tonumber(L,i) END break;
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case LUA_TFUNCTION:
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case LUA_TFUNCTION:
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if((L->base + i-1)->value.gc->cl.c.isC)
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if((L->base + i-1)->value.gc->cl.c.isC)
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{
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{
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@ -874,20 +872,20 @@ defcase:default: APPENDPRINT "%s:%p",luaL_typename(L,i),lua_topointer(L,i) END b
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{
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{
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bool keyIsString = (lua_type(L, keyIndex) == LUA_TSTRING);
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bool keyIsString = (lua_type(L, keyIndex) == LUA_TSTRING);
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bool invalidLuaIdentifier = (!keyIsString || !isalphaorunderscore(*lua_tostring(L, keyIndex)));
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bool invalidLuaIdentifier = (!keyIsString || !isalphaorunderscore(*lua_tostring(L, keyIndex)));
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if(invalidLuaIdentifier)
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if(invalidLuaIdentifier) {
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if(keyIsString)
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if(keyIsString)
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APPENDPRINT "['" END
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APPENDPRINT "['" END
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else
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else
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APPENDPRINT "[" END
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APPENDPRINT "[" END
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}
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toCStringConverter(L, keyIndex, ptr, remaining); // key
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toCStringConverter(L, keyIndex, ptr, remaining); // key
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if(invalidLuaIdentifier)
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if(invalidLuaIdentifier) {
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if(keyIsString)
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if(keyIsString)
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APPENDPRINT "']=" END
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APPENDPRINT "']=" END
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else
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else
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APPENDPRINT "]=" END
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APPENDPRINT "]=" END
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else
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} else
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APPENDPRINT "=" END
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APPENDPRINT "=" END
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}
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}
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@ -4219,7 +4217,7 @@ static void PushNils(std::vector<unsigned char>& output, int& nilcount)
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else
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else
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{
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{
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output.push_back(LUAEXT_TNILS);
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output.push_back(LUAEXT_TNILS);
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PushBinaryItem<UINT32>(count, output);
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PushBinaryItem<u32>(count, output);
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}
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}
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}
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}
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@ -4270,7 +4268,7 @@ static void LuaStackToBinaryConverter(lua_State* L, int i, std::vector<unsigned
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case LUA_TNUMBER:
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case LUA_TNUMBER:
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{
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{
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double num = (double)lua_tonumber(L,i);
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double num = (double)lua_tonumber(L,i);
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INT32 inum = (INT32)lua_tointeger(L,i);
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s32 inum = (s32)lua_tointeger(L,i);
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if(num != inum)
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if(num != inum)
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{
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{
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PushBinaryItem(num, output);
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PushBinaryItem(num, output);
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@ -4279,9 +4277,9 @@ static void LuaStackToBinaryConverter(lua_State* L, int i, std::vector<unsigned
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{
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{
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if((inum & ~0xFF) == 0)
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if((inum & ~0xFF) == 0)
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type = LUAEXT_TBYTE;
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type = LUAEXT_TBYTE;
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else if((UINT16)(inum & 0xFFFF) == inum)
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else if((u16)(inum & 0xFFFF) == inum)
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type = LUAEXT_TUSHORT;
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type = LUAEXT_TUSHORT;
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else if((INT16)(inum & 0xFFFF) == inum)
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else if((s16)(inum & 0xFFFF) == inum)
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type = LUAEXT_TSHORT;
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type = LUAEXT_TSHORT;
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else
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else
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type = LUAEXT_TLONG;
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type = LUAEXT_TLONG;
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@ -4289,13 +4287,13 @@ static void LuaStackToBinaryConverter(lua_State* L, int i, std::vector<unsigned
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switch(type)
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switch(type)
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{
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{
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case LUAEXT_TLONG:
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case LUAEXT_TLONG:
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PushBinaryItem<INT32>(inum, output);
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PushBinaryItem<s32>(inum, output);
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break;
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break;
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case LUAEXT_TUSHORT:
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case LUAEXT_TUSHORT:
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PushBinaryItem<UINT16>(inum, output);
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PushBinaryItem<u16>(inum, output);
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break;
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break;
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case LUAEXT_TSHORT:
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case LUAEXT_TSHORT:
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PushBinaryItem<INT16>(inum, output);
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PushBinaryItem<s16>(inum, output);
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break;
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break;
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case LUAEXT_TBYTE:
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case LUAEXT_TBYTE:
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output.push_back(inum);
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output.push_back(inum);
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@ -4305,10 +4303,12 @@ static void LuaStackToBinaryConverter(lua_State* L, int i, std::vector<unsigned
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}
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}
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break;
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break;
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case LUA_TTABLE:
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case LUA_TTABLE:
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// serialize as a type that describes how many bytes are used for storing the counts,
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// serialize as a type that describes how many bytes are used for
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// followed by the number of array entries if any, then the number of hash entries if any,
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// storing the counts, followed by the number of array entries if
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// then a Lua value per array entry, then a (key,value) pair of Lua values per hashed entry
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// any, then the number of hash entries if any, then a Lua value
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// note that the structure of table references are not faithfully serialized (yet)
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// per array entry, then a (key,value) pair of Lua values per
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// hashed entry note that the structure of table references are not
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// faithfully serialized (yet)
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{
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{
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int outputTypeIndex = (int)output.size() - 1;
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int outputTypeIndex = (int)output.size() - 1;
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int arraySize = 0;
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int arraySize = 0;
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@ -4432,7 +4432,7 @@ void BinaryToLuaStackConverter(lua_State* L, const unsigned char*& data, unsigne
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lua_pushnil(L);
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lua_pushnil(L);
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break;
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break;
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case LUA_TBOOLEAN:
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case LUA_TBOOLEAN:
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lua_pushboolean(L, AdvanceByteStream<UINT8>(data, remaining));
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lua_pushboolean(L, AdvanceByteStream<u8>(data, remaining));
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break;
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break;
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case LUA_TSTRING:
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case LUA_TSTRING:
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lua_pushstring(L, (const char*)data);
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lua_pushstring(L, (const char*)data);
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@ -4442,16 +4442,16 @@ void BinaryToLuaStackConverter(lua_State* L, const unsigned char*& data, unsigne
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lua_pushnumber(L, AdvanceByteStream<double>(data, remaining));
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lua_pushnumber(L, AdvanceByteStream<double>(data, remaining));
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break;
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break;
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case LUAEXT_TLONG:
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case LUAEXT_TLONG:
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lua_pushinteger(L, AdvanceByteStream<INT32>(data, remaining));
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lua_pushinteger(L, AdvanceByteStream<s32>(data, remaining));
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break;
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break;
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case LUAEXT_TUSHORT:
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case LUAEXT_TUSHORT:
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lua_pushinteger(L, AdvanceByteStream<UINT16>(data, remaining));
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lua_pushinteger(L, AdvanceByteStream<u16>(data, remaining));
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break;
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break;
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case LUAEXT_TSHORT:
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case LUAEXT_TSHORT:
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lua_pushinteger(L, AdvanceByteStream<INT16>(data, remaining));
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lua_pushinteger(L, AdvanceByteStream<s16>(data, remaining));
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break;
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break;
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case LUAEXT_TBYTE:
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case LUAEXT_TBYTE:
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lua_pushinteger(L, AdvanceByteStream<UINT8>(data, remaining));
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lua_pushinteger(L, AdvanceByteStream<u8>(data, remaining));
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break;
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break;
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case LUAEXT_TTABLE:
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case LUAEXT_TTABLE:
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case LUAEXT_TTABLE | LUAEXT_BITS_1A:
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case LUAEXT_TTABLE | LUAEXT_BITS_1A:
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@ -4472,21 +4472,21 @@ void BinaryToLuaStackConverter(lua_State* L, const unsigned char*& data, unsigne
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{
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{
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unsigned int arraySize = 0;
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unsigned int arraySize = 0;
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if(BITMATCH(type,LUAEXT_BITS_4A) || BITMATCH(type,LUAEXT_BITS_2A) || BITMATCH(type,LUAEXT_BITS_1A))
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if(BITMATCH(type,LUAEXT_BITS_4A) || BITMATCH(type,LUAEXT_BITS_2A) || BITMATCH(type,LUAEXT_BITS_1A))
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arraySize |= AdvanceByteStream<UINT8>(data, remaining);
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arraySize |= AdvanceByteStream<u8>(data, remaining);
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if(BITMATCH(type,LUAEXT_BITS_4A) || BITMATCH(type,LUAEXT_BITS_2A))
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if(BITMATCH(type,LUAEXT_BITS_4A) || BITMATCH(type,LUAEXT_BITS_2A))
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arraySize |= ((UINT16)AdvanceByteStream<UINT8>(data, remaining)) << 8;
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arraySize |= ((u16)AdvanceByteStream<u8>(data, remaining)) << 8;
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if(BITMATCH(type,LUAEXT_BITS_4A))
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if(BITMATCH(type,LUAEXT_BITS_4A))
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arraySize |= ((UINT32)AdvanceByteStream<UINT8>(data, remaining)) << 16,
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arraySize |= ((u32)AdvanceByteStream<u8>(data, remaining)) << 16,
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arraySize |= ((UINT32)AdvanceByteStream<UINT8>(data, remaining)) << 24;
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arraySize |= ((u32)AdvanceByteStream<u8>(data, remaining)) << 24;
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unsigned int hashSize = 0;
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unsigned int hashSize = 0;
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if(BITMATCH(type,LUAEXT_BITS_4H) || BITMATCH(type,LUAEXT_BITS_2H) || BITMATCH(type,LUAEXT_BITS_1H))
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if(BITMATCH(type,LUAEXT_BITS_4H) || BITMATCH(type,LUAEXT_BITS_2H) || BITMATCH(type,LUAEXT_BITS_1H))
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hashSize |= AdvanceByteStream<UINT8>(data, remaining);
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hashSize |= AdvanceByteStream<u8>(data, remaining);
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if(BITMATCH(type,LUAEXT_BITS_4H) || BITMATCH(type,LUAEXT_BITS_2H))
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if(BITMATCH(type,LUAEXT_BITS_4H) || BITMATCH(type,LUAEXT_BITS_2H))
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hashSize |= ((UINT16)AdvanceByteStream<UINT8>(data, remaining)) << 8;
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hashSize |= ((u16)AdvanceByteStream<u8>(data, remaining)) << 8;
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if(BITMATCH(type,LUAEXT_BITS_4H))
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if(BITMATCH(type,LUAEXT_BITS_4H))
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hashSize |= ((UINT32)AdvanceByteStream<UINT8>(data, remaining)) << 16,
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hashSize |= ((u32)AdvanceByteStream<u8>(data, remaining)) << 16,
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hashSize |= ((UINT32)AdvanceByteStream<UINT8>(data, remaining)) << 24;
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hashSize |= ((u32)AdvanceByteStream<u8>(data, remaining)) << 24;
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lua_createtable(L, arraySize, hashSize);
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lua_createtable(L, arraySize, hashSize);
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@ -4496,7 +4496,7 @@ void BinaryToLuaStackConverter(lua_State* L, const unsigned char*& data, unsigne
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if(*data == LUAEXT_TNILS)
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if(*data == LUAEXT_TNILS)
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{
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{
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AdvanceByteStream(data, remaining, 1);
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AdvanceByteStream(data, remaining, 1);
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n += AdvanceByteStream<UINT32>(data, remaining);
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n += AdvanceByteStream<u32>(data, remaining);
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}
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}
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else
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else
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{
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{
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|
|
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@ -16,6 +16,7 @@ files = ["ActionReplay.cpp",
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"MemTools.cpp",
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"MemTools.cpp",
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"PatchEngine.cpp",
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"PatchEngine.cpp",
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"PluginManager.cpp",
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"PluginManager.cpp",
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"LuaInterface.cpp",
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"State.cpp",
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"State.cpp",
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"Tracer.cpp",
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"Tracer.cpp",
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"VolumeHandler.cpp",
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"VolumeHandler.cpp",
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@ -84,7 +85,7 @@ files = ["ActionReplay.cpp",
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"PowerPC/Interpreter/Interpreter_LoadStore.cpp",
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"PowerPC/Interpreter/Interpreter_LoadStore.cpp",
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"PowerPC/Interpreter/Interpreter_LoadStorePaired.cpp",
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"PowerPC/Interpreter/Interpreter_LoadStorePaired.cpp",
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||||||
"PowerPC/Interpreter/Interpreter_SystemRegisters.cpp",
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"PowerPC/Interpreter/Interpreter_SystemRegisters.cpp",
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||||||
"PowerPC/Interpreter/Interpreter_Tables.cpp",
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"PowerPC/Interpreter/Interpreter_Tables.cpp",
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||||||
"PowerPC/JitCommon/JitCache.cpp",
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"PowerPC/JitCommon/JitCache.cpp",
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||||||
"PowerPC/JitCommon/JitBackpatch.cpp",
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"PowerPC/JitCommon/JitBackpatch.cpp",
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||||||
"PowerPC/JitCommon/Jit_Util.cpp",
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"PowerPC/JitCommon/Jit_Util.cpp",
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@ -136,6 +137,7 @@ else:
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libs = [
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libs = [
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'bdisasm',
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'bdisasm',
|
||||||
'inputcommon',
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'inputcommon',
|
||||||
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'lua'
|
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]
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]
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||||||
|
|
||||||
env_core = env.Clone();
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env_core = env.Clone();
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||||||
|
|
|
@ -145,7 +145,7 @@ void wxLuaWindow::OnEvent_ScriptLoad_Press(wxCommandEvent& WXUNUSED(event))
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||||||
m_TextCtrl_Log->Clear();
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m_TextCtrl_Log->Clear();
|
||||||
m_TextCtrl_Log->AppendText(wxString::FromAscii(
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m_TextCtrl_Log->AppendText(wxString::FromAscii(
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StringFromFormat("Script %s loaded successfully.\n",
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StringFromFormat("Script %s loaded successfully.\n",
|
||||||
path.mb_str()).c_str()));
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(const char *)path.mb_str()).c_str()));
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||||||
m_Button_Run->Enable();
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m_Button_Run->Enable();
|
||||||
}
|
}
|
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|
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@ -10,16 +10,10 @@ files = [
|
||||||
'cmdline.c',
|
'cmdline.c',
|
||||||
]
|
]
|
||||||
|
|
||||||
if wxenv['HAVE_WX']:
|
libs = [
|
||||||
libs = [
|
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon',
|
||||||
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'inputcommon',
|
'inputcommon', 'common', 'lua', 'z'
|
||||||
'common', 'z', 'debugger_ui_util'
|
]
|
||||||
]
|
|
||||||
else:
|
|
||||||
libs = [
|
|
||||||
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon', 'inputcommon',
|
|
||||||
'common', 'z'
|
|
||||||
]
|
|
||||||
|
|
||||||
if wxenv['HAVE_WX']:
|
if wxenv['HAVE_WX']:
|
||||||
files += [
|
files += [
|
||||||
|
@ -30,6 +24,7 @@ if wxenv['HAVE_WX']:
|
||||||
'FrameAui.cpp',
|
'FrameAui.cpp',
|
||||||
'FrameTools.cpp',
|
'FrameTools.cpp',
|
||||||
'FrameWiimote.cpp',
|
'FrameWiimote.cpp',
|
||||||
|
'LuaWindow.cpp',
|
||||||
'LogWindow.cpp',
|
'LogWindow.cpp',
|
||||||
'GameListCtrl.cpp',
|
'GameListCtrl.cpp',
|
||||||
'Globals.cpp',
|
'Globals.cpp',
|
||||||
|
@ -49,7 +44,8 @@ if wxenv['HAVE_WX']:
|
||||||
'wxNEEDS_CHARPP',
|
'wxNEEDS_CHARPP',
|
||||||
],
|
],
|
||||||
|
|
||||||
libs = [ 'debwx' ] + libs
|
libs = [ 'debwx', 'debugger_ui_util'] + libs
|
||||||
|
|
||||||
if wxenv['HAVE_SFML']:
|
if wxenv['HAVE_SFML']:
|
||||||
files += [
|
files += [
|
||||||
'NetEvent.cpp',
|
'NetEvent.cpp',
|
||||||
|
|
Loading…
Reference in New Issue