Revert "D3DBase: Don't pass the DEBUG flag when creating a device"
This reverts commit 0e6b5bc5c8
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c6d8d52041
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605e3e8f65
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@ -333,7 +333,11 @@ HRESULT Create(HWND wnd)
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swap_chain_desc.BufferDesc.Width = xres;
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swap_chain_desc.BufferDesc.Height = yres;
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#if defined(_DEBUG) || defined(DEBUGFAST)
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D3D11_CREATE_DEVICE_FLAG device_flags = (D3D11_CREATE_DEVICE_FLAG)(D3D11_CREATE_DEVICE_DEBUG|D3D11_CREATE_DEVICE_SINGLETHREADED);
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#else
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D3D11_CREATE_DEVICE_FLAG device_flags = D3D11_CREATE_DEVICE_SINGLETHREADED;
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#endif
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hr = PD3D11CreateDeviceAndSwapChain(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, device_flags,
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supported_feature_levels, NUM_SUPPORTED_FEATURE_LEVELS,
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D3D11_SDK_VERSION, &swap_chain_desc, &swapchain, &device,
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