Merge pull request #12227 from iwubcode/wait_on_gpu_when_config_changes
VideoCommon: wait for the GPU to be finished doing any work before invalidating pipelines when graphics config changes
This commit is contained in:
commit
601767c1c8
|
@ -369,6 +369,7 @@ void CheckForConfigChanges()
|
|||
if (changed_bits & (CONFIG_CHANGE_BIT_HOST_CONFIG | CONFIG_CHANGE_BIT_MULTISAMPLES))
|
||||
{
|
||||
OSD::AddMessage("Video config changed, reloading shaders.", OSD::Duration::NORMAL);
|
||||
g_gfx->WaitForGPUIdle();
|
||||
g_vertex_manager->InvalidatePipelineObject();
|
||||
g_vertex_manager->NotifyCustomShaderCacheOfHostChange(new_host_config);
|
||||
g_shader_cache->SetHostConfig(new_host_config);
|
||||
|
|
Loading…
Reference in New Issue