IOS/ES: Don't write anything to the request after ES_Launch
Unless IOS failed at ES_Launch, it doesn't appear to write anything back to the request after a launch, because the request is never actually replied to in the normal way. So let's just drop the writes to make things less confusing.
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@ -1105,7 +1105,6 @@ IPCCommandResult ES::Launch(const IOCtlVRequest& request)
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{
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_dbg_assert_(IOS_ES, request.in_vectors.size() == 2);
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bool bSuccess = false;
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bool bReset = false;
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u64 TitleID = Memory::Read_U64(request.in_vectors[0].address);
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u32 view = Memory::Read_U32(request.in_vectors[1].address);
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@ -1171,30 +1170,16 @@ IPCCommandResult ES::Launch(const IOCtlVRequest& request)
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else
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{
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ResetAfterLaunch(ios_to_load);
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bReset = true;
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SetDefaultContentFile(tContentFile);
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}
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// Note: If we just reset the PPC, don't write anything to the command buffer. This
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// could clobber the DOL we just loaded.
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ERROR_LOG(IOS_ES, "IOCTL_ES_LAUNCH %016" PRIx64 " %08x %016" PRIx64 " %08x %016" PRIx64 " %04x",
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TitleID, view, ticketid, devicetype, titleid, access);
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// IOCTL_ES_LAUNCH 0001000248414341 00000001 0001c0fef3df2cfa 00000000
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// 0001000248414341 ffff
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// This is necessary because Reset(true) above deleted this object. Ew.
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if (!bReset)
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{
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// The command type is overwritten with the reply type.
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Memory::Write_U32(IPC_REPLY, request.address);
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// IOS also writes back the command that was responded to in the FD field.
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Memory::Write_U32(IPC_CMD_IOCTLV, request.address + 8);
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}
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// Generate a "reply" to the IPC command. ES_LAUNCH is unique because it
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// involves restarting IOS; IOS generates two acknowledgements in a row.
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// Note: If we just reset the PPC, don't write anything to the command buffer. This
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// could clobber the DOL we just loaded.
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EnqueueCommandAcknowledgement(request.address, 0);
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return GetNoReply();
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}
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