DolphinWX: Always keep panic alerts on top
This should prevent silly things like panic alerts opening *behind* the render window and thus being impossible to see.
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@ -707,8 +707,9 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
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{
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{
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wxString caption = event.GetString().BeforeFirst(':');
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wxString caption = event.GetString().BeforeFirst(':');
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wxString text = event.GetString().AfterFirst(':');
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wxString text = event.GetString().AfterFirst(':');
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bPanicResult = (wxYES == wxMessageBox(text, caption, event.GetInt() ? wxYES_NO : wxOK,
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bPanicResult =
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wxWindow::FindFocus()));
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(wxYES == wxMessageBox(text, caption, wxSTAY_ON_TOP | (event.GetInt() ? wxYES_NO : wxOK),
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wxWindow::FindFocus()));
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panic_event.Set();
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panic_event.Set();
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}
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}
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break;
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break;
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@ -360,7 +360,8 @@ bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*
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npd->AppendChat("/!\\ " + std::string{text});
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npd->AppendChat("/!\\ " + std::string{text});
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return true;
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return true;
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}
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}
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return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption), (yes_no) ? wxYES_NO : wxOK,
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return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
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wxSTAY_ON_TOP | ((yes_no) ? wxYES_NO : wxOK),
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wxWindow::FindFocus());
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wxWindow::FindFocus());
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}
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}
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else
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else
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