SignatureDB: MEGA FormatHandler added
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@ -119,6 +119,11 @@ bool Compare(u32 address, u32 size, const MEGASignature& sig)
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MEGASignatureDB::MEGASignatureDB() = default;
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MEGASignatureDB::~MEGASignatureDB() = default;
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void MEGASignatureDB::Clear()
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{
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m_signatures.clear();
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}
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bool MEGASignatureDB::Load(const std::string& file_path)
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{
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std::ifstream ifs;
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@ -145,6 +150,12 @@ bool MEGASignatureDB::Load(const std::string& file_path)
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return true;
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}
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bool MEGASignatureDB::Save(const std::string& file_path) const
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{
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ERROR_LOG(OSHLE, "MEGA database save unsupported yet.");
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return false;
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}
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void MEGASignatureDB::Apply(PPCSymbolDB* symbol_db) const
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{
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for (auto& it : symbol_db->AccessSymbols())
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@ -164,6 +175,17 @@ void MEGASignatureDB::Apply(PPCSymbolDB* symbol_db) const
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symbol_db->Index();
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}
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void MEGASignatureDB::Populate(const PPCSymbolDB* func_db, const std::string& filter)
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{
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ERROR_LOG(OSHLE, "MEGA database can't be populated yet.");
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}
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bool MEGASignatureDB::Add(u32 startAddr, u32 size, const std::string& name)
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{
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ERROR_LOG(OSHLE, "Can't add symbol to MEGA database yet.");
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return false;
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}
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void MEGASignatureDB::List() const
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{
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for (const auto& entry : m_signatures)
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@ -8,6 +8,7 @@
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Core/PowerPC/SignatureDB/SignatureDB.h"
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class PPCSymbolDB;
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@ -35,16 +36,22 @@ struct MEGASignature
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// - Hexstring representation with "." acting as a wildcard
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// - Name, represented as follow: ":0000 function_name"
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// - References located in the hexstring at offset: "^offset reference_name"
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class MEGASignatureDB
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class MEGASignatureDB : public SignatureDBFormatHandler
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{
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public:
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MEGASignatureDB();
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~MEGASignatureDB();
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void Clear();
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bool Load(const std::string& file_path);
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void Apply(PPCSymbolDB* symbol_db) const;
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bool Save(const std::string& file_path) const;
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void List() const;
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void Apply(PPCSymbolDB* symbol_db) const;
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void Populate(const PPCSymbolDB* func_db, const std::string& filter = "");
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bool Add(u32 startAddr, u32 size, const std::string& name);
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private:
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std::vector<MEGASignature> m_signatures;
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};
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@ -16,6 +16,7 @@
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// Format Handlers
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#include "Core/PowerPC/SignatureDB/CSVSignatureDB.h"
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#include "Core/PowerPC/SignatureDB/DSYSignatureDB.h"
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#include "Core/PowerPC/SignatureDB/MEGASignatureDB.h"
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SignatureDB::SignatureDB(SignatureDB::HandlerType handler)
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: m_handler(std::move(CreateFormatHandler(handler)))
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@ -30,6 +31,8 @@ SignatureDB::HandlerType SignatureDB::GetHandlerType(const std::string& file_pat
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{
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if (StringEndsWith(file_path, ".csv"))
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return SignatureDB::HandlerType::CSV;
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if (StringEndsWith(file_path, ".mega"))
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return SignatureDB::HandlerType::MEGA;
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return SignatureDB::HandlerType::DSY;
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}
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@ -43,6 +46,8 @@ SignatureDB::CreateFormatHandler(SignatureDB::HandlerType handler) const
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return std::make_unique<DSYSignatureDB>();
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case SignatureDB::HandlerType::CSV:
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return std::make_unique<CSVSignatureDB>();
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case SignatureDB::HandlerType::MEGA:
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return std::make_unique<MEGASignatureDB>();
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}
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}
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@ -21,7 +21,8 @@ public:
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enum class HandlerType
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{
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DSY,
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CSV
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CSV,
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MEGA
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};
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explicit SignatureDB(HandlerType handler);
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explicit SignatureDB(const std::string& file_path);
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@ -166,7 +166,8 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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{
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static const wxString signature_selector = _("Dolphin Signature File (*.dsy)") + "|*.dsy|" +
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_("Dolphin Signature CSV File (*.csv)") + "|*.csv|" +
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wxGetTranslation(wxALL_FILES);
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_("WiiTools Signature MEGA File (*.mega)") +
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"|*.mega|" + wxGetTranslation(wxALL_FILES);
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Parent->ClearStatusBar();
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if (!Core::IsRunning())
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@ -429,22 +430,6 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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}
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}
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break;
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case IDM_USE_MEGA_SIGNATURE_FILE:
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{
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wxString path = wxFileSelector(
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_("Apply MEGA signature file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
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_("MEGA Signature File (*.mega)") + "|*.mega|" + wxGetTranslation(wxALL_FILES),
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wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
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if (!path.IsEmpty())
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{
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MEGASignatureDB db;
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db.Load(WxStrToStr(path));
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db.Apply(&g_symbolDB);
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db.List();
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NotifyMapLoaded();
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}
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}
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break;
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case IDM_PATCH_HLE_FUNCTIONS:
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HLE::PatchFunctions();
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Repopulate();
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@ -246,7 +246,6 @@ void CFrame::BindDebuggerMenuBarUpdateEvents()
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreInitialized, IDM_COMBINE_SIGNATURE_FILES);
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreInitialized, IDM_RENAME_SYMBOLS);
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreInitialized, IDM_USE_SIGNATURE_FILE);
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreInitialized, IDM_USE_MEGA_SIGNATURE_FILE);
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreInitialized, IDM_PATCH_HLE_FUNCTIONS);
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Bind(wxEVT_UPDATE_UI, &WxEventUtils::OnEnableIfCoreUninitialized, IDM_JIT_NO_BLOCK_CACHE);
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@ -232,7 +232,6 @@ enum
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IDM_COMBINE_SIGNATURE_FILES,
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IDM_RENAME_SYMBOLS,
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IDM_USE_SIGNATURE_FILE,
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IDM_USE_MEGA_SIGNATURE_FILE,
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IDM_PATCH_HLE_FUNCTIONS,
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// JIT
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@ -471,11 +471,7 @@ wxMenu* MainMenuBar::CreateSymbolsMenu() const
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symbols_menu->Append(
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IDM_USE_SIGNATURE_FILE, _("Apply Signat&ure File..."),
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_("Must use Generate Symbols first! Recognise names of any standard library functions "
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"used in multiple games, by loading them from a .dsy file."));
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symbols_menu->Append(
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IDM_USE_MEGA_SIGNATURE_FILE, _("Apply &MEGA Signature File..."),
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_("Must use Generate Symbols first! Recognise names of any standard library functions "
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"used in multiple games, by loading them from a .mega file."));
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"used in multiple games, by loading them from a .dsy, .csv, or .mega file."));
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symbols_menu->AppendSeparator();
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symbols_menu->Append(IDM_PATCH_HLE_FUNCTIONS, _("&Patch HLE Functions"));
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symbols_menu->Append(IDM_RENAME_SYMBOLS, _("&Rename Symbols from File..."));
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