diff --git a/Source/Core/Core/HW/HW.cpp b/Source/Core/Core/HW/HW.cpp index 5cf808ee3f..a60102bf7e 100644 --- a/Source/Core/Core/HW/HW.cpp +++ b/Source/Core/Core/HW/HW.cpp @@ -54,11 +54,13 @@ void Init() Core::InitializeWiiRoot(Core::WantsDeterminism()); IOS::Init(); IOS::HLE::Init(); // Depends on Memory + Core::InitializeWiiFileSystemContents(); } } void Shutdown() { + Core::CleanUpWiiFileSystemContents(); // IOS should always be shut down regardless of bWii because it can be running in GC mode (MIOS). IOS::HLE::Shutdown(); // Depends on Memory IOS::Shutdown(); diff --git a/Source/Core/Core/WiiRoot.cpp b/Source/Core/Core/WiiRoot.cpp index 8058ab2685..526b2e923b 100644 --- a/Source/Core/Core/WiiRoot.cpp +++ b/Source/Core/Core/WiiRoot.cpp @@ -61,14 +61,8 @@ void InitializeWiiRoot(bool use_temporary) ERROR_LOG(IOS_FS, "Could not create temporary directory"); return; } - File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root); WARN_LOG(IOS_FS, "Using temporary directory %s for minimal Wii FS", s_temp_wii_root.c_str()); File::SetUserPath(D_SESSION_WIIROOT_IDX, s_temp_wii_root); - // Generate a SYSCONF with default settings for the temporary Wii NAND. - SysConf sysconf{IOS::HLE::Kernel{}.GetFS()}; - sysconf.Save(); - - InitializeDeterministicWiiSaves(); } else { @@ -80,27 +74,48 @@ void ShutdownWiiRoot() { if (!s_temp_wii_root.empty()) { - const u64 title_id = SConfig::GetInstance().GetTitleID(); - std::string save_path = Common::GetTitleDataPath(title_id, Common::FROM_SESSION_ROOT); - std::string user_save_path = Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT); - std::string user_backup_path = File::GetUserPath(D_BACKUP_IDX) + - StringFromFormat("%08x/%08x/", static_cast(title_id >> 32), - static_cast(title_id)); - if (File::Exists(save_path + "/banner.bin") && SConfig::GetInstance().bEnableMemcardSdWriting) - { - // Backup the existing save just in case it's still needed. - if (File::Exists(user_save_path + "/banner.bin")) - { - if (File::Exists(user_backup_path)) - File::DeleteDirRecursively(user_backup_path); - File::CopyDir(user_save_path, user_backup_path); - File::DeleteDirRecursively(user_save_path); - } - File::CopyDir(save_path, user_save_path); - File::DeleteDirRecursively(save_path); - } File::DeleteDirRecursively(s_temp_wii_root); s_temp_wii_root.clear(); } } + +void InitializeWiiFileSystemContents() +{ + if (s_temp_wii_root.empty()) + return; + + File::CopyDir(File::GetSysDirectory() + WII_USER_DIR, s_temp_wii_root); + + // Generate a SYSCONF with default settings for the temporary Wii NAND. + SysConf sysconf{IOS::HLE::GetIOS()->GetFS()}; + sysconf.Save(); + + InitializeDeterministicWiiSaves(); } + +void CleanUpWiiFileSystemContents() +{ + if (s_temp_wii_root.empty()) + return; + + const u64 title_id = SConfig::GetInstance().GetTitleID(); + std::string save_path = Common::GetTitleDataPath(title_id, Common::FROM_SESSION_ROOT); + std::string user_save_path = Common::GetTitleDataPath(title_id, Common::FROM_CONFIGURED_ROOT); + std::string user_backup_path = + File::GetUserPath(D_BACKUP_IDX) + + StringFromFormat("%08x/%08x/", static_cast(title_id >> 32), static_cast(title_id)); + if (File::Exists(save_path + "/banner.bin") && SConfig::GetInstance().bEnableMemcardSdWriting) + { + // Backup the existing save just in case it's still needed. + if (File::Exists(user_save_path + "/banner.bin")) + { + if (File::Exists(user_backup_path)) + File::DeleteDirRecursively(user_backup_path); + File::CopyDir(user_save_path, user_backup_path); + File::DeleteDirRecursively(user_save_path); + } + File::CopyDir(save_path, user_save_path); + File::DeleteDirRecursively(save_path); + } +} +} // namespace Core diff --git a/Source/Core/Core/WiiRoot.h b/Source/Core/Core/WiiRoot.h index 7174fd9943..8aab1dc25e 100644 --- a/Source/Core/Core/WiiRoot.h +++ b/Source/Core/Core/WiiRoot.h @@ -8,4 +8,8 @@ namespace Core { void InitializeWiiRoot(bool use_temporary); void ShutdownWiiRoot(); + +// Initialize or clean up the filesystem contents. +void InitializeWiiFileSystemContents(); +void CleanUpWiiFileSystemContents(); }