Externals > Fixed SDL include, properly

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4539 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-11-12 19:29:15 +00:00
parent 013a27b13b
commit 5ef7d6888a
6 changed files with 416 additions and 429 deletions

216
Externals/SDL/include/SDL_atomic.h vendored Normal file
View File

@ -0,0 +1,216 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
Contributed by Bob Pendleton, bob@pendleton.com
*/
/**
* \file SDL_atomic.h
*
* Atomic operations.
*
* These operations may, or may not, actually be implemented using
* processor specific atomic operations. When possible they are
* implemented as true processor specific atomic operations. When that
* is not possible the are implemented using locks that *do* use the
* available atomic operations.
*
* At the very minimum spin locks must be implemented. Without spin
* locks it is not possible (AFAICT) to emulate the rest of the atomic
* operations.
*/
#ifndef _SDL_atomic_h_
#define _SDL_atomic_h_
#include "SDL_stdinc.h"
#include "SDL_platform.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/* Function prototypes */
/**
* \name SDL AtomicLock
*
* The spin lock functions and type are required and can not be
* emulated because they are used in the emulation code.
*/
/*@{*/
typedef volatile Uint32 SDL_SpinLock;
/**
* \brief Lock a spin lock by setting it to a none zero value.
*
* \param lock Points to the lock.
*/
extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
/**
* \brief Unlock a spin lock by setting it to 0. Always returns immediately
*
* \param lock Points to the lock.
*/
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
/*@}*//*SDL AtomicLock*/
/**
* \name 32 bit atomic operations
*/
/*@{*/
/**
* \brief Check to see if \c *ptr == 0 and set it to 1.
*
* \return SDL_True if the value pointed to by \c ptr was zero and
* SDL_False if it was not zero
*
* \param ptr Points to the value to be tested and set.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTestThenSet32(volatile Uint32 * ptr);
/**
* \brief Set the value pointed to by \c ptr to be zero.
*
* \param ptr Address of the value to be set to zero
*/
extern DECLSPEC void SDLCALL SDL_AtomicClear32(volatile Uint32 * ptr);
/**
* \brief Fetch the current value of \c *ptr and then increment that
* value in place.
*
* \return The value before it was incremented.
*
* \param ptr Address of the value to fetch and increment
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenIncrement32(volatile Uint32 * ptr);
/**
* \brief Fetch \c *ptr and then decrement the value in place.
*
* \return The value before it was decremented.
*
* \param ptr Address of the value to fetch and drement
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenDecrement32(volatile Uint32 * ptr);
/**
* \brief Fetch the current value at \c ptr and then add \c value to \c *ptr.
*
* \return \c *ptr before the addition took place.
*
* \param ptr The address of data we are changing.
* \param value The value to add to \c *ptr.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenAdd32(volatile Uint32 * ptr, Uint32 value);
/**
* \brief Fetch \c *ptr and then subtract \c value from it.
*
* \return \c *ptr before the subtraction took place.
*
* \param ptr The address of the data being changed.
* \param value The value to subtract from \c *ptr.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicFetchThenSubtract32(volatile Uint32 * ptr, Uint32 value);
/**
* \brief Add one to the data pointed to by \c ptr and return that value.
*
* \return The incremented value.
*
* \param ptr The address of the data to increment.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicIncrementThenFetch32(volatile Uint32 * ptr);
/**
* \brief Subtract one from data pointed to by \c ptr and return the new value.
*
* \return The decremented value.
*
* \param ptr The address of the data to decrement.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicDecrementThenFetch32(volatile Uint32 * ptr);
/**
* \brief Add \c value to the data pointed to by \c ptr and return result.
*
* \return The sum of \c *ptr and \c value.
*
* \param ptr The address of the data to be modified.
* \param value The value to be added.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicAddThenFetch32(volatile Uint32 * ptr, Uint32 value);
/**
* \brief Subtract \c value from the data pointed to by \c ptr and return the result.
*
* \return The difference between \c *ptr and \c value.
*
* \param ptr The address of the data to be modified.
* \param value The value to be subtracted.
*/
extern DECLSPEC Uint32 SDLCALL SDL_AtomicSubtractThenFetch32(volatile Uint32 * ptr, Uint32 value);
/*@}*//*32 bit atomic operations*/
/**
* \name 64 bit atomic operations
*/
/*@{*/
#ifdef SDL_HAS_64BIT_TYPE
extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTestThenSet64(volatile Uint64 * ptr);
extern DECLSPEC void SDLCALL SDL_AtomicClear64(volatile Uint64 * ptr);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenIncrement64(volatile Uint64 * ptr);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenDecrement64(volatile Uint64 * ptr);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenAdd64(volatile Uint64 * ptr, Uint64 value);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicFetchThenSubtract64(volatile Uint64 * ptr, Uint64 value);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicIncrementThenFetch64(volatile Uint64 * ptr);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicDecrementThenFetch64(volatile Uint64 * ptr);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicAddThenFetch64(volatile Uint64 * ptr, Uint64 value);
extern DECLSPEC Uint64 SDLCALL SDL_AtomicSubtractThenFetch64(volatile Uint64 * ptr, Uint64 value);
#endif /* SDL_HAS_64BIT_TYPE */
/*@}*//*64 bit atomic operations*/
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_atomic_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,186 +0,0 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* \file SDL_cdrom.h
*
* This is the CD-audio control API for Simple DirectMedia Layer
*/
#ifndef _SDL_cdrom_h
#define _SDL_cdrom_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/* In order to use these functions, SDL_Init() must have been called
with the SDL_INIT_CDROM flag. This causes SDL to scan the system
for CD-ROM drives, and load appropriate drivers.
*/
/* The maximum number of CD-ROM tracks on a disk */
#define SDL_MAX_TRACKS 99
/* The types of CD-ROM track possible */
#define SDL_AUDIO_TRACK 0x00
#define SDL_DATA_TRACK 0x04
/* The possible states which a CD-ROM drive can be in. */
typedef enum
{
CD_TRAYEMPTY,
CD_STOPPED,
CD_PLAYING,
CD_PAUSED,
CD_ERROR = -1
} CDstatus;
/* Given a status, returns true if there's a disk in the drive */
#define CD_INDRIVE(status) ((int)(status) > 0)
typedef struct SDL_CDtrack
{
Uint8 id; /* Track number */
Uint8 type; /* Data or audio track */
Uint16 unused;
Uint32 length; /* Length, in frames, of this track */
Uint32 offset; /* Offset, in frames, from start of disk */
} SDL_CDtrack;
/* This structure is only current as of the last call to SDL_CDStatus() */
typedef struct SDL_CD
{
int id; /* Private drive identifier */
CDstatus status; /* Current drive status */
/* The rest of this structure is only valid if there's a CD in drive */
int numtracks; /* Number of tracks on disk */
int cur_track; /* Current track position */
int cur_frame; /* Current frame offset within current track */
SDL_CDtrack track[SDL_MAX_TRACKS + 1];
} SDL_CD;
/* Conversion functions from frames to Minute/Second/Frames and vice versa */
#define CD_FPS 75
#define FRAMES_TO_MSF(f, M,S,F) { \
int value = f; \
*(F) = value%CD_FPS; \
value /= CD_FPS; \
*(S) = value%60; \
value /= 60; \
*(M) = value; \
}
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
/* CD-audio API functions: */
/* Returns the number of CD-ROM drives on the system, or -1 if
SDL_Init() has not been called with the SDL_INIT_CDROM flag.
*/
extern DECLSPEC int SDLCALL SDL_CDNumDrives(void);
/* Returns a human-readable, system-dependent identifier for the CD-ROM.
Example:
"/dev/cdrom"
"E:"
"/dev/disk/ide/1/master"
*/
extern DECLSPEC const char *SDLCALL SDL_CDName(int drive);
/* Opens a CD-ROM drive for access. It returns a drive handle on success,
or NULL if the drive was invalid or busy. This newly opened CD-ROM
becomes the default CD used when other CD functions are passed a NULL
CD-ROM handle.
Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
*/
extern DECLSPEC SDL_CD *SDLCALL SDL_CDOpen(int drive);
/* This function returns the current status of the given drive.
If the drive has a CD in it, the table of contents of the CD and current
play position of the CD will be stored in the SDL_CD structure.
*/
extern DECLSPEC CDstatus SDLCALL SDL_CDStatus(SDL_CD * cdrom);
/* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
until the end of the CD. This function will skip data tracks.
This function should only be called after calling SDL_CDStatus() to
get track information about the CD.
For example:
// Play entire CD:
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
// Play last track:
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
}
// Play first and second track and 10 seconds of third track:
if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
This function returns 0, or -1 if there was an error.
*/
extern DECLSPEC int SDLCALL SDL_CDPlayTracks(SDL_CD * cdrom,
int start_track,
int start_frame, int ntracks,
int nframes);
/* Play the given CD starting at 'start' frame for 'length' frames.
It returns 0, or -1 if there was an error.
*/
extern DECLSPEC int SDLCALL SDL_CDPlay(SDL_CD * cdrom, int start, int length);
/* Pause play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDPause(SDL_CD * cdrom);
/* Resume play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDResume(SDL_CD * cdrom);
/* Stop play -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDStop(SDL_CD * cdrom);
/* Eject CD-ROM -- returns 0, or -1 on error */
extern DECLSPEC int SDLCALL SDL_CDEject(SDL_CD * cdrom);
/* Closes the handle for the CD-ROM drive */
extern DECLSPEC void SDLCALL SDL_CDClose(SDL_CD * cdrom);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_video_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,107 +0,0 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_dreamcast_h
#define _SDL_config_dreamcast_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
typedef unsigned long uintptr_t;
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRDUP 1
#define HAVE_INDEX 1
#define HAVE_RINDEX 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DC 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_DC 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DC 1
#define SDL_HAPTIC_DUMMY 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY 1
/* Enable various threading systems */
#define SDL_THREAD_DC 1
/* Enable various timer systems */
#define SDL_TIMER_DC 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DC 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#endif /* _SDL_config_dreamcast_h */

View File

@ -0,0 +1,120 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_h
#define _SDL_config_h
/* This is a set of defines to configure the SDL features */
/* General platform specific identifiers */
#include "SDL_platform.h"
#define SDL_HAS_64BIT_TYPE 1
#define SDL_BYTEORDER 1234
#define HAVE_ALLOCA_H 1
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STDLIB_H 1
#define HAVE_STDARG_H 1
#define HAVE_MALLOC_H 1
#define HAVE_MEMORY_H 1
#define HAVE_STRING_H 1
#define HAVE_STRINGS_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_ICONV_H 1
#define HAVE_SIGNAL_H 1
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_STRLEN 1
#define HAVE_STRDUP 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRCASECMP 1
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_M_PI 1
#define HAVE_CEIL 1
#define HAVE_COPYSIGN 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_LOG 1
#define HAVE_SCALBN 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define SDL_AUDIO_DRIVER_DUMMY 1
#define SDL_AUDIO_DRIVER_OSS 1
#define SDL_INPUT_LINUXEV 1
#define SDL_INPUT_TSLIB 1
#define SDL_JOYSTICK_LINUX 1
#define SDL_HAPTIC_LINUX 1
#define SDL_LOADSO_DLOPEN 1
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
#define SDL_TIMER_UNIX 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_X11 1
#define SDL_VIDEO_DRIVER_X11_XINPUT 1
#define SDL_VIDEO_DRIVER_PANDORA 1
#define SDL_VIDEO_RENDER_OGL_ES 1
#define SDL_VIDEO_OPENGL_ES 1
#endif /* _SDL_config_h */

80
Externals/SDL/include/SDL_power.h vendored Normal file
View File

@ -0,0 +1,80 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_power_h
#define _SDL_power_h
/**
* \file SDL_power.h
*
* Header for the SDL power management routines.
*/
#include "SDL_stdinc.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
/**
* \brief The basic state for the system's power supply.
*/
typedef enum
{
SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
} SDL_PowerState;
/**
* \brief Get the current power supply details.
*
* \param secs Seconds of battery life left. You can pass a NULL here if
* you don't care. Will return -1 if we can't determine a
* value, or we're not running on a battery.
*
* \param pct Percentage of battery life left, between 0 and 100. You can
* pass a NULL here if you don't care. Will return -1 if we
* can't determine a value, or we're not running on a battery.
*
* \return The state of the battery (if any).
*/
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_power_h */
/* vi: set ts=4 sw=4 expandtab: */

View File

@ -1,136 +0,0 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* \file begin_code.h
*
* This file sets things up for C dynamic library function definitions,
* static inlined functions, and structures aligned at 4-byte alignment.
* If you don't like ugly C preprocessor code, don't look at this file. :)
*/
/* This shouldn't be nested -- included it around code only. */
#ifdef _begin_code_h
#error Nested inclusion of begin_code.h
#endif
#define _begin_code_h
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
# if defined(__BEOS__) || defined(__HAIKU__)
# if defined(__GNUC__)
# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC __declspec(export)
# endif
# elif defined(__WIN32__)
# ifdef __BORLANDC__
# ifdef BUILD_SDL
# define DECLSPEC
# else
# define DECLSPEC __declspec(dllimport)
# endif
# else
# define DECLSPEC __declspec(dllexport)
# endif
# else
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
# else
# define DECLSPEC
# endif
# endif
#endif
/* By default SDL uses the C calling convention */
#ifndef SDLCALL
#if defined(__WIN32__) && !defined(__GNUC__)
#define SDLCALL __cdecl
#else
#define SDLCALL
#endif
#endif /* SDLCALL */
/* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */
#ifdef __SYMBIAN32__
#undef DECLSPEC
#define DECLSPEC
#endif /* __SYMBIAN32__ */
/* Force structure packing at 4 byte alignment.
This is necessary if the header is included in code which has structure
packing set to an alternate value, say for loading structures from disk.
The packing is reset to the previous value in close_code.h
*/
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
#ifdef _MSC_VER
#pragma warning(disable: 4103)
#endif
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
#pragma pack(push,4)
#endif /* Compiler needs structure packing set */
/* Set up compiler-specific options for inlining functions */
#ifndef SDL_INLINE_OKAY
#ifdef __GNUC__
#define SDL_INLINE_OKAY
#else
/* Add any special compiler-specific cases here */
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
defined(__DMC__) || defined(__SC__) || \
defined(__WATCOMC__) || defined(__LCC__) || \
defined(__DECC)
#ifndef __inline__
#define __inline__ __inline
#endif
#define SDL_INLINE_OKAY
#else
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
#ifndef __inline__
#define __inline__ inline
#endif
#define SDL_INLINE_OKAY
#endif /* Not a funky compiler */
#endif /* Visual C++ */
#endif /* GNU C */
#endif /* SDL_INLINE_OKAY */
/* If inlining isn't supported, remove "__inline__", turning static
inlined functions into static functions (resulting in code bloat
in all files which include the offending header files)
*/
#ifndef SDL_INLINE_OKAY
#define __inline__
#endif
/* Apparently this is needed by several Windows compilers */
#if !defined(__MACH__)
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else
#define NULL ((void *)0)
#endif
#endif /* NULL */
#endif /* ! Mac OS X - breaks precompiled headers */