Reset the from frame/object to 0 on starting FIFO playback

Now that this is only called when playback actually starts (and not on unpausing), this change makes the experience a bit better (no more missing objects from not having reset the from object after changing FIFOs).
This commit is contained in:
Pokechu22 2021-03-17 12:08:11 -07:00
parent 3436a92ea5
commit 5ebe63b175
1 changed files with 2 additions and 0 deletions

View File

@ -304,6 +304,8 @@ void FIFOPlayerWindow::OnFIFOLoaded()
m_frame_range_to->setMaximum(frame_count);
m_object_range_to->setMaximum(object_count);
m_frame_range_from->setValue(0);
m_object_range_from->setValue(0);
m_frame_range_to->setValue(frame_count);
m_object_range_to->setValue(object_count);