Enabled save-state support for the DSP LLE plug-in.

Disabled the SUBARN jitted instruction because it is causing issues with the NTSC IPL.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6918 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau 2011-01-25 23:30:58 +00:00
parent 4c704be0ed
commit 5e814ff2cd
2 changed files with 10 additions and 8 deletions

View File

@ -37,7 +37,7 @@ const DSPOPCTemplate opcodes[] =
{"DAR", 0x0004, 0xfffc, DSPInterpreter::dar, &DSPEmitter::dar, 1, 1, {{P_REG, 1, 0, 0, 0x0003}}, false, false, false, false, false},
{"IAR", 0x0008, 0xfffc, DSPInterpreter::iar, &DSPEmitter::iar, 1, 1, {{P_REG, 1, 0, 0, 0x0003}}, false, false, false, false, false},
{"SUBARN", 0x000c, 0xfffc, DSPInterpreter::subarn, &DSPEmitter::subarn, 1, 1, {{P_REG, 1, 0, 0, 0x0003}}, false, false, false, false, false},
{"SUBARN", 0x000c, 0xfffc, NULL/*DSPInterpreter::subarn*/, &DSPEmitter::subarn, 1, 1, {{P_REG, 1, 0, 0, 0x0003}}, false, false, false, false, false}, // TODO: Breaks NTSC IPL
{"ADDARN", 0x0010, 0xfff0, DSPInterpreter::addarn, &DSPEmitter::addarn, 1, 2, {{P_REG, 1, 0, 0, 0x0003}, {P_REG04, 1, 0, 2, 0x000c}}, false, false, false, false, false},
{"HALT", 0x0021, 0xffff, DSPInterpreter::halt, &DSPEmitter::halt, 1, 0, {}, false, true, true, false, false},

View File

@ -169,16 +169,15 @@ void DoState(unsigned char **ptr, int mode)
PointerWrap p(ptr, mode);
p.Do(g_InitMixer);
// Enable this when the HLE is fixed to save/load the same amount of data,
// no matter how bogus, so that one can switch LLE->HLE. The other way is unlikely to work very well.
#if 0
p.Do(g_dsp.r);
p.Do(g_dsp.pc);
#if PROFILE
p.Do(g_dsp.err_pc);
#endif
p.Do(g_dsp.cr);
p.Do(g_dsp.reg_stack_ptr);
p.Do(g_dsp.exceptions);
p.Do(g_dsp.exceptions_in_progress);
p.Do(g_dsp.external_interrupt_waiting);
for (int i = 0; i < 4; i++) {
p.Do(g_dsp.reg_stack[i]);
}
@ -187,9 +186,12 @@ void DoState(unsigned char **ptr, int mode)
p.Do(g_dsp.ifx_regs);
p.Do(g_dsp.mbox[0]);
p.Do(g_dsp.mbox[1]);
p.DoArray(g_dsp.iram, DSP_IRAM_BYTE_SIZE);
p.DoArray(g_dsp.dram, DSP_DRAM_BYTE_SIZE);
#endif
UnWriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
p.DoArray(g_dsp.iram, DSP_IRAM_SIZE);
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
p.DoArray(g_dsp.dram, DSP_DRAM_SIZE);
p.Do(cyclesLeft);
p.Do(cycle_count);
}
void EmuStateChange(PLUGIN_EMUSTATE newState)