Merge pull request #1826 from Tilka/gplv2+

Relicense Dolphin under GPLv2+
This commit is contained in:
Dolphin Bot 2015-05-25 13:47:34 +02:00
commit 5e58d178e0
1117 changed files with 2264 additions and 2369 deletions

70
Externals/licenses.md vendored Normal file
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@ -0,0 +1,70 @@
Dolphin includes or links code of the following third-party software projects:
- [ALSA](http://www.alsa-project.org/):
[LGPLv2.1+](http://git.alsa-project.org/?p=alsa-lib.git;a=blob;f=COPYING)
- [BlueZ](http://www.bluez.org/):
[LGPLv2.1+](https://git.kernel.org/cgit/bluetooth/bluez.git/tree/COPYING.LIB)
- [Bochs](http://bochs.sourceforge.net/):
[LGPLv2.1+](http://bochs.sourceforge.net/cgi-bin/lxr/source/COPYING)
- [ENet](http://enet.bespin.org/):
[MIT](http://enet.bespin.org/License.html)
- [GCEmu](http://sourceforge.net/projects/gcemu-project/):
GPLv2+
- [gettext](https://www.gnu.org/software/gettext/):
[GPLv3+](http://git.savannah.gnu.org/cgit/gettext.git/tree/COPYING)
- [googletest](https://code.google.com/p/googletest/):
[3-clause BSD](https://code.google.com/p/googletest/source/browse/trunk/LICENSE)
- [libao](https://www.xiph.org/ao/):
[GPLv2+](https://trac.xiph.org/browser/trunk/ao/README)
- [libav](https://libav.org/):
[GPLv2+](https://libav.org/legal.html)
- [libcdio](https://www.gnu.org/software/libcdio/):
[GPLv3+](http://git.savannah.gnu.org/gitweb/?p=libcdio.git;a=blob_plain;f=COPYING)
- [libiconv](https://www.gnu.org/software/libiconv/):
[LGPLv2+](http://git.savannah.gnu.org/cgit/libiconv.git/tree/COPYING.LIB)
- [libpng](http://www.libpng.org/pub/png/libpng.html):
[libpng license](http://www.libpng.org/pub/png/src/libpng-LICENSE.txt)
- [libusb](http://libusb.info/):
[LGPLv2.1+](https://github.com/libusb/libusb/blob/master/COPYING)
- [LLVM](http://llvm.org/):
[University of Illinois/NCSA Open Source license](http://llvm.org/docs/DeveloperPolicy.html#license)
- [LZO](http://www.oberhumer.com/opensource/lzo/):
[GPLv2+](http://www.oberhumer.com/opensource/gpl.html)
- [MiniUPnPc](http://miniupnp.free.fr/):
[3-clause BSD](https://github.com/miniupnp/miniupnp/blob/master/miniupnpc/LICENSE)
- [Microsoft Visual C++ Runtime Library](http://www.microsoft.com/en-us/download/details.aspx?id=40784):
[System Library if not distributed](https://www.gnu.org/licenses/gpl-faq.html#WindowsRuntimeAndGPL)
- [OpenAL Soft](http://kcat.strangesoft.net/openal.html):
[LGPLv2+](http://repo.or.cz/w/openal-soft.git/blob/HEAD:/COPYING)
- [OpenGL Header (MESA)](http://mesa3d.org/):
[MIT](http://cgit.freedesktop.org/mesa/mesa/tree/include/GL/gl.h)
- [OpenGL Extension Header (Khronos)](https://www.opengl.org/registry/#headers):
[MIT](https://www.opengl.org/registry/api/GL/glext.h)
- [PearPC](http://pearpc.sourceforge.net/):
[GPLv2](http://pearpc.cvs.sourceforge.net/viewvc/pearpc/pearpc/COPYING?view=markup) (with permission by the author to license under GPLv2+)
- [PolarSSL](https://polarssl.org/):
[GPLv2+](https://github.com/polarssl/polarssl/blob/development/LICENSE)
- [PortAudio](http://www.portaudio.com/):
[MIT](http://www.portaudio.com/license.html)
- [PulseAudio](http://www.freedesktop.org/wiki/Software/PulseAudio/):
[LGPLv2.1+](http://cgit.freedesktop.org/pulseaudio/pulseaudio/tree/LICENSE)
- [Qt5](http://qt-project.org/):
[LGPLv3 and other licenses](http://doc.qt.io/qt-5/licensing.html)
- [SDL](https://www.libsdl.org/):
[zlib license](http://hg.libsdl.org/SDL/file/tip/COPYING.txt)
- [SFML](http://www.sfml-dev.org/):
[zlib license](http://www.sfml-dev.org/license.php)
- [SOIL](http://www.lonesock.net/soil.html):
[public domain](http://www.lonesock.net/soil.html)
- [SoundTouch](http://www.surina.net/soundtouch/):
[LGPLv2+](http://www.surina.net/soundtouch/license.html)
- [TAP-Windows](https://openvpn.net/):
header only
- [wxWidgets](https://www.wxwidgets.org/):
[wxWindows Library License](https://www.wxwidgets.org/about/licence/) (LGPLv2+-like)
- [XAudio2](http://msdn.microsoft.com/en-us/library/windows/desktop/hh405049.aspx):
headers only
- [xxHash](https://github.com/Cyan4973/xxHash):
[2-clause BSD](https://github.com/Cyan4973/xxHash/blob/master/LICENSE)
- [zlib](http://www.zlib.net/):
[zlib license](http://www.zlib.net/zlib_license.html)

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Dolphin is an emulator for running GameCube, Wii, and Triforce games on
Windows, Linux, OS X, and recent Android devices. It's licensed under
the terms of the GNU General Public License, version 2 (GPLv2).
the terms of the GNU General Public License, version 2 or later (GPLv2+).
Please read the [FAQ](https://dolphin-emu.org/docs/faq/) before using Dolphin.

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2014 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/*
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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/**
* Copyright 2013 Dolphin Emulator Project
* Licensed under GPLv2
* Licensed under GPLv2+
* Refer to the license.txt file included.
*/

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <cstring>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "AudioCommon/AlsaSoundStream.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <CoreServices/CoreServices.h>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Dolby Pro Logic 2 decoder from ffdshow-tryout

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "AudioCommon/AudioCommon.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "AudioCommon/NullSoundStream.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <thread>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
#ifdef ANDROID

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "AudioCommon/DPL2Decoder.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <string>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// ---------------------------------------------------------------------------------

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <xaudio2.h>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// This audio backend uses XAudio2 via XAUDIO2_DLL

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Note that this file *and this file only* must include XAudio2.h from the old

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
// This audio backend uses XAudio2 via XAudio2_7.dll

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
/*
* Copyright (c) 2006, Creative Labs Inc.
* All rights reserved.

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <limits>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <fstream>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h"

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <assert.h>

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// WARNING - THIS LIBRARY IS NOT THREAD SAFE!!!

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// IWYU pragma: private, include "Common/Atomic.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// IWYU pragma: private, include "Common/Atomic.h"

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <sstream>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Most of the code in this file was shamelessly ripped from libcdio With minor adjustments
#include <algorithm>

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// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/ColorUtil.h"

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Copyright 2007,2008 Segher Boessenkool <segher@kernel.crashing.org>

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// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstring>

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "ENetUtil.h"

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// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
//
#pragma once

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Multithreaded event class. This allows waiting in a thread for an event to

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@ -1,5 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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@ -1,3 +1,7 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
// a simple lockless thread-safe,

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@ -1,5 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>

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@ -1,5 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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@ -1,5 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>

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@ -1,5 +1,5 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once

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