revert a small change that broke gl. i'll find a generic solution later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2485 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -928,7 +928,8 @@ static bool WriteAlphaTest(char *&p)
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break;
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}
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WRITE(p, "clip( ");
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// Seems we need clip for Cg and discard for d3d. sigh.
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WRITE(p, "discard( ");
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WriteAlphaCompare(p, 0, bpmem.alphaFunc.comp0);
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// negated because testing the inverse condition
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