Fix minor issue with inclusion of OpenAL headers

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4988 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice 2010-01-31 23:46:50 +00:00
parent da56b42ae2
commit 5da315337e
2 changed files with 10 additions and 2 deletions

View File

@ -30,8 +30,8 @@
#include "openal/al.h" #include "openal/al.h"
#include "openal/alc.h" #include "openal/alc.h"
#else #else
#include "AL/al.h" #include <AL/al.h>
#include "AL/alc.h" #include <AL/alc.h>
#endif // WIN32 #endif // WIN32
// 16 bit Stereo // 16 bit Stereo
#define SFX_MAX_SOURCE 1 #define SFX_MAX_SOURCE 1

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@ -24,8 +24,16 @@
#include "Common.h" #include "Common.h"
#include "aldlist.h" #include "aldlist.h"
#ifdef _WIN32
#include "../../../../Externals/OpenAL/include/al.h" #include "../../../../Externals/OpenAL/include/al.h"
#include "../../../../Externals/OpenAL/include/alc.h" #include "../../../../Externals/OpenAL/include/alc.h"
#elif defined(__APPLE__)
#include "openal/al.h"
#include "openal/alc.h"
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif // WIN32
/* /*