ISOProperties: Remove unnecessary/unused variables & controls.
This commit is contained in:
parent
1a18cad178
commit
5d7cd29a8b
|
@ -479,7 +479,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
||||||
|
|
||||||
// Patches
|
// Patches
|
||||||
wxBoxSizer* const sPatches = new wxBoxSizer(wxVERTICAL);
|
wxBoxSizer* const sPatches = new wxBoxSizer(wxVERTICAL);
|
||||||
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Patches, wxLB_HSCROLL);
|
Patches = new wxCheckListBox(m_PatchPage, ID_PATCHES_LIST, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_HSCROLL);
|
||||||
wxBoxSizer* const sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
|
wxBoxSizer* const sPatchButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||||
EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."));
|
EditPatch = new wxButton(m_PatchPage, ID_EDITPATCH, _("Edit..."));
|
||||||
wxButton* const AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."));
|
wxButton* const AddPatch = new wxButton(m_PatchPage, ID_ADDPATCH, _("Add..."));
|
||||||
|
@ -500,7 +500,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
|
||||||
|
|
||||||
// Action Replay Cheats
|
// Action Replay Cheats
|
||||||
wxBoxSizer * const sCheats = new wxBoxSizer(wxVERTICAL);
|
wxBoxSizer * const sCheats = new wxBoxSizer(wxVERTICAL);
|
||||||
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, arrayStringFor_Cheats, wxLB_HSCROLL);
|
Cheats = new wxCheckListBox(m_CheatPage, ID_CHEATS_LIST, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_HSCROLL);
|
||||||
wxBoxSizer * const sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
wxBoxSizer * const sCheatButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||||
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."));
|
EditCheat = new wxButton(m_CheatPage, ID_EDITCHEAT, _("Edit..."));
|
||||||
wxButton * const AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."));
|
wxButton * const AddCheat = new wxButton(m_CheatPage, ID_ADDCHEAT, _("Add..."));
|
||||||
|
|
|
@ -40,8 +40,6 @@ class wxWindow;
|
||||||
namespace DiscIO { struct SFileInfo; }
|
namespace DiscIO { struct SFileInfo; }
|
||||||
namespace Gecko { class CodeConfigPanel; }
|
namespace Gecko { class CodeConfigPanel; }
|
||||||
|
|
||||||
extern std::vector<ActionReplay::ARCode> arCodes;
|
|
||||||
|
|
||||||
struct WiiPartition
|
struct WiiPartition
|
||||||
{
|
{
|
||||||
DiscIO::IVolume *Partition;
|
DiscIO::IVolume *Partition;
|
||||||
|
@ -56,7 +54,6 @@ struct PHackData
|
||||||
std::string PHZNear;
|
std::string PHZNear;
|
||||||
std::string PHZFar;
|
std::string PHZFar;
|
||||||
};
|
};
|
||||||
extern PHackData PHack_Data;
|
|
||||||
|
|
||||||
class CISOProperties : public wxDialog
|
class CISOProperties : public wxDialog
|
||||||
{
|
{
|
||||||
|
@ -75,8 +72,6 @@ public:
|
||||||
void ActionReplayList_Load();
|
void ActionReplayList_Load();
|
||||||
bool SaveGameConfig();
|
bool SaveGameConfig();
|
||||||
|
|
||||||
PHackData PHack_Data;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DECLARE_EVENT_TABLE();
|
DECLARE_EVENT_TABLE();
|
||||||
|
|
||||||
|
@ -106,19 +101,14 @@ private:
|
||||||
wxArrayString arrayStringFor_EmuState;
|
wxArrayString arrayStringFor_EmuState;
|
||||||
wxChoice* EmuState;
|
wxChoice* EmuState;
|
||||||
wxTextCtrl* EmuIssues;
|
wxTextCtrl* EmuIssues;
|
||||||
wxArrayString arrayStringFor_Patches;
|
|
||||||
wxCheckListBox* Patches;
|
wxCheckListBox* Patches;
|
||||||
wxButton* EditPatch;
|
wxButton* EditPatch;
|
||||||
wxButton* RemovePatch;
|
wxButton* RemovePatch;
|
||||||
wxArrayString arrayStringFor_Cheats;
|
|
||||||
wxCheckListBox* Cheats;
|
wxCheckListBox* Cheats;
|
||||||
wxButton* EditCheat;
|
wxButton* EditCheat;
|
||||||
wxButton* RemoveCheat;
|
wxButton* RemoveCheat;
|
||||||
wxArrayString arrayStringFor_Speedhacks;
|
|
||||||
wxCheckListBox* Speedhacks;
|
|
||||||
wxButton* EditSpeedhack;
|
|
||||||
wxButton* AddSpeedhack;
|
|
||||||
wxButton* RemoveSpeedhack;
|
|
||||||
|
|
||||||
wxTextCtrl* m_Name;
|
wxTextCtrl* m_Name;
|
||||||
wxTextCtrl* m_GameID;
|
wxTextCtrl* m_GameID;
|
||||||
|
|
Loading…
Reference in New Issue