VideoCommon: A minor speed up.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5772 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -72,6 +72,8 @@ int colElements[2];
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float posScale;
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float posScale;
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float tcScale[8];
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float tcScale[8];
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static float texCoordFrac[32];
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using namespace Gen;
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using namespace Gen;
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void LOADERDECL PosMtx_ReadDirect_UByte()
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void LOADERDECL PosMtx_ReadDirect_UByte()
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@ -178,6 +180,10 @@ VertexLoader::VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr)
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VertexLoader_Position::Init();
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VertexLoader_Position::Init();
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VertexLoader_TextCoord::Init();
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VertexLoader_TextCoord::Init();
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for (int i = 0; i < 32; ++i) {
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texCoordFrac[i] = 1.0f / (1 << i);
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}
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m_VtxDesc = vtx_desc;
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m_VtxDesc = vtx_desc;
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SetVAT(vtx_attr.g0.Hex, vtx_attr.g1.Hex, vtx_attr.g2.Hex);
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SetVAT(vtx_attr.g0.Hex, vtx_attr.g1.Hex, vtx_attr.g2.Hex);
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@ -574,7 +580,7 @@ void VertexLoader::RunVertices(int vtx_attr_group, int primitive, int count)
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posScale = 1.0f / float(1 << m_VtxAttr.PosFrac);
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posScale = 1.0f / float(1 << m_VtxAttr.PosFrac);
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if (m_NativeFmt->m_components & VB_HAS_UVALL)
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if (m_NativeFmt->m_components & VB_HAS_UVALL)
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for (int i = 0; i < 8; i++)
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for (int i = 0; i < 8; i++)
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tcScale[i] = 1.0f / float(1 << m_VtxAttr.texCoord[i].Frac);
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tcScale[i] = texCoordFrac[m_VtxAttr.texCoord[i].Frac];
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for (int i = 0; i < 2; i++)
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for (int i = 0; i < 2; i++)
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colElements[i] = m_VtxAttr.color[i].Elements;
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colElements[i] = m_VtxAttr.color[i].Elements;
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