Removed the DTK Music option. It is now always enabled.
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f0a5214a3f
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5ceef0c513
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@ -31,7 +31,6 @@ void AudioCommonConfig::Load()
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IniFile file;
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IniFile file;
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableJIT", &m_EnableJIT, true);
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file.Get("Config", "EnableJIT", &m_EnableJIT, true);
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file.Get("Config", "DumpAudio", &m_DumpAudio, false);
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file.Get("Config", "DumpAudio", &m_DumpAudio, false);
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#if defined __linux__ && HAVE_ALSA
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#if defined __linux__ && HAVE_ALSA
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@ -53,7 +52,6 @@ void AudioCommonConfig::SaveSettings()
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IniFile file;
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IniFile file;
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableJIT", m_EnableJIT);
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file.Set("Config", "EnableJIT", m_EnableJIT);
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file.Set("Config", "DumpAudio", m_DumpAudio);
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file.Set("Config", "DumpAudio", m_DumpAudio);
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file.Set("Config", "Backend", sBackend);
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file.Set("Config", "Backend", sBackend);
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@ -67,7 +65,6 @@ void AudioCommonConfig::SaveSettings()
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void AudioCommonConfig::Update() {
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void AudioCommonConfig::Update() {
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if (soundStream) {
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if (soundStream) {
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soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2);
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soundStream->GetMixer()->SetThrottle(SConfig::GetInstance().m_Framelimit == 2);
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soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
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soundStream->SetVolume(m_Volume);
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soundStream->SetVolume(m_Volume);
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}
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}
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}
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}
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@ -33,7 +33,6 @@
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struct AudioCommonConfig
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struct AudioCommonConfig
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{
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{
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bool m_EnableDTKMusic;
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bool m_EnableJIT;
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bool m_EnableJIT;
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bool m_DumpAudio;
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bool m_DumpAudio;
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int m_Volume;
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int m_Volume;
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@ -136,7 +136,6 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
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if (m_AIplaying) {
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if (m_AIplaying) {
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Premix(samples, numLeft);
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Premix(samples, numLeft);
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if (m_EnableDTKMusic)
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AudioInterface::Callback_GetStreaming(samples, numLeft, m_sampleRate);
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AudioInterface::Callback_GetStreaming(samples, numLeft, m_sampleRate);
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g_wave_writer.AddStereoSamples(samples, numLeft);
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g_wave_writer.AddStereoSamples(samples, numLeft);
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@ -147,12 +146,9 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples)
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Premix(samples, numSamples);
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Premix(samples, numSamples);
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// Add the DTK Music
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// Add the DTK Music
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if (m_EnableDTKMusic)
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{
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// Re-sampling is done inside
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// Re-sampling is done inside
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AudioInterface::Callback_GetStreaming(samples, numSamples, m_sampleRate);
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AudioInterface::Callback_GetStreaming(samples, numSamples, m_sampleRate);
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}
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}
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}
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Common::AtomicAdd(m_numSamples, -(s32)numLeft);
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Common::AtomicAdd(m_numSamples, -(s32)numLeft);
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@ -61,7 +61,6 @@ public:
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unsigned int GetSampleRate() {return m_sampleRate;}
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unsigned int GetSampleRate() {return m_sampleRate;}
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void SetThrottle(bool use) { m_throttle = use;}
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void SetThrottle(bool use) { m_throttle = use;}
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void SetDTKMusic(bool use) { m_EnableDTKMusic = use;}
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// TODO: do we need this
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// TODO: do we need this
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bool IsHLEReady() { return m_HLEready;}
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bool IsHLEReady() { return m_HLEready;}
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@ -103,7 +102,6 @@ protected:
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bool m_HLEready;
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bool m_HLEready;
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bool m_logAudio;
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bool m_logAudio;
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bool m_EnableDTKMusic;
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bool m_throttle;
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bool m_throttle;
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short m_buffer[MAX_SAMPLES * 2];
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short m_buffer[MAX_SAMPLES * 2];
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@ -116,7 +116,6 @@ EVT_CHECKBOX(ID_NTSCJ, CConfigMain::CoreSettingsChanged)
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EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged)
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EVT_RADIOBOX(ID_DSPENGINE, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_DSPTHREAD, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_ENABLE_THROTTLE, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_DUMP_AUDIO, CConfigMain::AudioSettingsChanged)
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EVT_CHECKBOX(ID_DUMP_AUDIO, CConfigMain::AudioSettingsChanged)
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@ -359,7 +358,6 @@ void CConfigMain::InitializeGUIValues()
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VolumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
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VolumeSlider->Enable(SupportsVolumeChanges(ac_Config.sBackend));
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VolumeSlider->SetValue(ac_Config.m_Volume);
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VolumeSlider->SetValue(ac_Config.m_Volume);
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VolumeText->SetLabel(wxString::Format(wxT("%d %%"), ac_Config.m_Volume));
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VolumeText->SetLabel(wxString::Format(wxT("%d %%"), ac_Config.m_Volume));
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EnableDTKMusic->SetValue(ac_Config.m_EnableDTKMusic ? true : false);
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DSPThread->SetValue(startup_params.bDSPThread);
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DSPThread->SetValue(startup_params.bDSPThread);
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DumpAudio->SetValue(ac_Config.m_DumpAudio ? true : false);
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DumpAudio->SetValue(ac_Config.m_DumpAudio ? true : false);
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FrequencySelection->SetSelection(
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FrequencySelection->SetSelection(
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@ -502,7 +500,6 @@ void CConfigMain::InitializeGUITooltips()
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InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
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InterfaceLang->SetToolTip(_("Change the language of the user interface.\nRequires restart."));
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// Audio tooltips
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// Audio tooltips
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EnableDTKMusic->SetToolTip(_("This is used to play music tracks, like BGM."));
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DSPThread->SetToolTip(_("Run DSP LLE on a dedicated thread (not recommended)."));
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DSPThread->SetToolTip(_("Run DSP LLE on a dedicated thread (not recommended)."));
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FrequencySelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
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FrequencySelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
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BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
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BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
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@ -602,8 +599,6 @@ void CConfigMain::CreateGUIControls()
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// Audio page
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// Audio page
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DSPEngine = new wxRadioBox(AudioPage, ID_DSPENGINE, _("DSP Emulator Engine"),
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DSPEngine = new wxRadioBox(AudioPage, ID_DSPENGINE, _("DSP Emulator Engine"),
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wxDefaultPosition, wxDefaultSize, arrayStringFor_DSPEngine, 0, wxRA_SPECIFY_ROWS);
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wxDefaultPosition, wxDefaultSize, arrayStringFor_DSPEngine, 0, wxRA_SPECIFY_ROWS);
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EnableDTKMusic = new wxCheckBox(AudioPage, ID_ENABLE_DTK_MUSIC, _("Enable DTK Music"),
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wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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DSPThread = new wxCheckBox(AudioPage, ID_DSPTHREAD, _("DSP LLE on Thread"));
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DSPThread = new wxCheckBox(AudioPage, ID_DSPTHREAD, _("DSP LLE on Thread"));
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DumpAudio = new wxCheckBox(AudioPage, ID_DUMP_AUDIO, _("Dump Audio"),
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DumpAudio = new wxCheckBox(AudioPage, ID_DUMP_AUDIO, _("Dump Audio"),
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wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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@ -620,7 +615,6 @@ void CConfigMain::CreateGUIControls()
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// Create sizer and add items to dialog
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// Create sizer and add items to dialog
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wxStaticBoxSizer *sbAudioSettings = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Sound Settings"));
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wxStaticBoxSizer *sbAudioSettings = new wxStaticBoxSizer(wxVERTICAL, AudioPage, _("Sound Settings"));
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sbAudioSettings->Add(DSPEngine, 0, wxALL | wxEXPAND, 5);
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sbAudioSettings->Add(DSPEngine, 0, wxALL | wxEXPAND, 5);
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sbAudioSettings->Add(EnableDTKMusic, 0, wxALL, 5);
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sbAudioSettings->Add(DSPThread, 0, wxALL, 5);
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sbAudioSettings->Add(DSPThread, 0, wxALL, 5);
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sbAudioSettings->Add(DumpAudio, 0, wxALL, 5);
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sbAudioSettings->Add(DumpAudio, 0, wxALL, 5);
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@ -918,7 +912,6 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
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break;
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break;
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default:
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default:
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ac_Config.m_EnableDTKMusic = EnableDTKMusic->GetValue();
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ac_Config.m_DumpAudio = DumpAudio->GetValue();
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ac_Config.m_DumpAudio = DumpAudio->GetValue();
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long int frequency;
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long int frequency;
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@ -77,7 +77,6 @@ private:
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// Audio Settings
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// Audio Settings
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ID_DSPENGINE,
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ID_DSPENGINE,
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ID_ENABLE_HLE_AUDIO,
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ID_ENABLE_HLE_AUDIO,
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ID_ENABLE_DTK_MUSIC,
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ID_ENABLE_THROTTLE,
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ID_ENABLE_THROTTLE,
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ID_DUMP_AUDIO,
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ID_DUMP_AUDIO,
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ID_FREQUENCY,
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ID_FREQUENCY,
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@ -156,7 +155,6 @@ private:
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wxRadioBox* DSPEngine;
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wxRadioBox* DSPEngine;
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wxSlider* VolumeSlider;
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wxSlider* VolumeSlider;
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wxStaticText* VolumeText;
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wxStaticText* VolumeText;
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wxCheckBox* EnableDTKMusic;
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wxCheckBox* DumpAudio;
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wxCheckBox* DumpAudio;
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wxArrayString wxArrayBackends;
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wxArrayString wxArrayBackends;
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wxChoice* BackendSelection;
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wxChoice* BackendSelection;
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