Taking screenshots now creates an extra folder for each Game ID.
Fixes Issue 1905 git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4842 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -519,10 +519,17 @@ static inline std::string GenerateScreenshotName()
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{
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{
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int index = 1;
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int index = 1;
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std::string tempname, name;
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std::string tempname, name;
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tempname = FULL_SCREENSHOTS_DIR + GetStartupParameter().GetUniqueID();
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std::string gameId = GetStartupParameter().GetUniqueID();
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tempname = FULL_SCREENSHOTS_DIR + gameId + DIR_SEP_CHR;
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if (!File::CreateFullPath(tempname.c_str())) {
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//fallback to old-style screenshots, without folder.
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tempname = FULL_SCREENSHOTS_DIR;
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}
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//append gameId, tempname only contains the folder here.
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tempname += gameId;
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name = StringFromFormat("%s-%d.png", tempname.c_str(), index);
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name = StringFromFormat("%s-%d.png", tempname.c_str(), index);
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while(File::Exists(name.c_str()))
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while(File::Exists(name.c_str()))
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name = StringFromFormat("%s-%d.png", tempname.c_str(), ++index);
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name = StringFromFormat("%s-%d.png", tempname.c_str(), ++index);
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