Oops... forgot stream update for light version.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3773 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -340,12 +340,16 @@ void CUCode_Zelda::ExecuteList()
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// SyncFrame ... zelda ww jumps to 0x0243
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case 0x02:
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{
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//soundStream->GetMixer()->SetHLEReady(true);
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// DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync");
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//soundStream->Update(); //do it in this thread to avoid sync problems
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if (!IsLightVersion())
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{
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m_bSyncCmdPending = true;
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}
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else
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{
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soundStream->GetMixer()->SetHLEReady(true);
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DEBUG_LOG(DSPHLE, "Update the SoundThread to be in sync");
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soundStream->Update(); //do it in this thread to avoid sync problems
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}
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m_CurBuffer = 0;
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m_NumBuffers = (CmdMail >> 16) & 0xFF;
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