Merge pull request #11650 from AdmiralCurtiss/more-system

More passing of System instead of using the singleton.
This commit is contained in:
Pierre Bourdon 2023-03-13 23:36:17 +01:00 committed by GitHub
commit 5c962ea71f
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14 changed files with 97 additions and 69 deletions

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@ -8,6 +8,7 @@
#include <regex>
#include "Common/Event.h"
#include "Core/Core.h"
#include "Core/Debugger/PPCDebugInterface.h"
#include "Core/HW/CPU.h"
#include "Core/PowerPC/PowerPC.h"
@ -122,14 +123,14 @@ InstructionAttributes CodeTrace::GetInstructionAttributes(const TraceOutput& ins
return tmp_attributes;
}
TraceOutput CodeTrace::SaveCurrentInstruction(const Core::CPUThreadGuard* guard) const
TraceOutput CodeTrace::SaveCurrentInstruction(const Core::CPUThreadGuard& guard) const
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& ppc_state = system.GetPPCState();
// Quickly save instruction and memory target for fast logging.
TraceOutput output;
const std::string instr = PowerPC::debug_interface.Disassemble(guard, ppc_state.pc);
const std::string instr = PowerPC::debug_interface.Disassemble(&guard, ppc_state.pc);
output.instruction = instr;
output.address = ppc_state.pc;
@ -147,7 +148,7 @@ AutoStepResults CodeTrace::AutoStepping(const Core::CPUThreadGuard& guard, bool
if (m_recording)
return results;
TraceOutput pc_instr = SaveCurrentInstruction(&guard);
TraceOutput pc_instr = SaveCurrentInstruction(guard);
const InstructionAttributes instr = GetInstructionAttributes(pc_instr);
// Not an instruction we should start autostepping from (ie branches).
@ -199,7 +200,7 @@ AutoStepResults CodeTrace::AutoStepping(const Core::CPUThreadGuard& guard, bool
{
PowerPC::SingleStep();
pc_instr = SaveCurrentInstruction(&guard);
pc_instr = SaveCurrentInstruction(guard);
hit = TraceLogic(pc_instr);
results.count += 1;
} while (clock::now() < timeout && hit < stop_condition &&

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@ -73,7 +73,7 @@ public:
private:
InstructionAttributes GetInstructionAttributes(const TraceOutput& line) const;
TraceOutput SaveCurrentInstruction(const Core::CPUThreadGuard* guard) const;
TraceOutput SaveCurrentInstruction(const Core::CPUThreadGuard& guard) const;
HitType TraceLogic(const TraceOutput& current_instr, bool first_hit = false);
bool m_recording = false;

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@ -531,13 +531,14 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
AudioCommon::InitSoundStream(system);
Common::ScopeGuard audio_guard([&system] { AudioCommon::ShutdownSoundStream(system); });
HW::Init(NetPlay::IsNetPlayRunning() ? &(boot_session_data.GetNetplaySettings()->sram) : nullptr);
HW::Init(system,
NetPlay::IsNetPlayRunning() ? &(boot_session_data.GetNetplaySettings()->sram) : nullptr);
Common::ScopeGuard hw_guard{[&system] {
// We must set up this flag before executing HW::Shutdown()
s_hardware_initialized = false;
INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "Shutting down HW"));
HW::Shutdown();
HW::Shutdown(system);
INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "HW shutdown"));
// Clear on screen messages that haven't expired

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@ -116,6 +116,8 @@ public:
CPUThreadGuard& operator=(const CPUThreadGuard&) = delete;
CPUThreadGuard& operator=(CPUThreadGuard&&) = delete;
Core::System& GetSystem() const { return m_system; }
private:
Core::System& m_system;
const bool m_was_cpu_thread;

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@ -7,6 +7,7 @@
#include "Common/BitUtils.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/DSP.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/MMU.h"
@ -125,7 +126,7 @@ struct EffectiveAddressSpaceAccessors : Accessors
bool Matches(const Core::CPUThreadGuard& guard, u32 haystack_start, const u8* needle_start,
std::size_t needle_size) const
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
u32 page_base = haystack_start & 0xfffff000;
@ -212,13 +213,13 @@ struct AuxiliaryAddressSpaceAccessors : Accessors
}
u8 ReadU8(const Core::CPUThreadGuard& guard, u32 address) const override
{
const u8* base = Core::System::GetInstance().GetDSP().GetARAMPtr();
const u8* base = guard.GetSystem().GetDSP().GetARAMPtr();
return base[address];
}
void WriteU8(const Core::CPUThreadGuard& guard, u32 address, u8 value) override
{
u8* base = Core::System::GetInstance().GetDSP().GetARAMPtr();
u8* base = guard.GetSystem().GetDSP().GetARAMPtr();
base[address] = value;
}

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@ -31,9 +31,8 @@
namespace HW
{
void Init(const Sram* override_sram)
void Init(Core::System& system, const Sram* override_sram)
{
auto& system = Core::System::GetInstance();
system.GetCoreTiming().Init();
SystemTimers::PreInit();
@ -62,10 +61,8 @@ void Init(const Sram* override_sram)
}
}
void Shutdown()
void Shutdown(Core::System& system)
{
auto& system = Core::System::GetInstance();
// IOS should always be shut down regardless of bWii because it can be running in GC mode (MIOS).
IOS::HLE::Shutdown(); // Depends on Memory
IOS::Shutdown();
@ -86,9 +83,8 @@ void Shutdown()
system.GetCoreTiming().Shutdown();
}
void DoState(PointerWrap& p)
void DoState(Core::System& system, PointerWrap& p)
{
auto& system = Core::System::GetInstance();
system.GetMemory().DoState(p);
p.DoMarker("Memory");
system.GetMemoryInterface().DoState(p);

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@ -5,10 +5,14 @@
class PointerWrap;
struct Sram;
namespace Core
{
class System;
}
namespace HW
{
void Init(const Sram* override_sram);
void Shutdown();
void DoState(PointerWrap& p);
void Init(Core::System& system, const Sram* override_sram);
void Shutdown(Core::System& system);
void DoState(Core::System& system, PointerWrap& p);
} // namespace HW

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@ -41,31 +41,33 @@
namespace Memory
{
MemoryManager::MemoryManager() = default;
MemoryManager::MemoryManager(Core::System& system) : m_system(system)
{
}
MemoryManager::~MemoryManager() = default;
void MemoryManager::InitMMIO(bool is_wii)
{
m_mmio_mapping = std::make_unique<MMIO::Mapping>();
auto& system = Core::System::GetInstance();
system.GetCommandProcessor().RegisterMMIO(system, m_mmio_mapping.get(), 0x0C000000);
system.GetPixelEngine().RegisterMMIO(m_mmio_mapping.get(), 0x0C001000);
system.GetVideoInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C002000);
system.GetProcessorInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
system.GetMemoryInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);
system.GetDSP().RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);
system.GetSerialInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006400);
system.GetExpansionInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006800);
system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006C00);
m_system.GetCommandProcessor().RegisterMMIO(m_system, m_mmio_mapping.get(), 0x0C000000);
m_system.GetPixelEngine().RegisterMMIO(m_mmio_mapping.get(), 0x0C001000);
m_system.GetVideoInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C002000);
m_system.GetProcessorInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C003000);
m_system.GetMemoryInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C004000);
m_system.GetDSP().RegisterMMIO(m_mmio_mapping.get(), 0x0C005000);
m_system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006000, false);
m_system.GetSerialInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006400);
m_system.GetExpansionInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006800);
m_system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0C006C00);
if (is_wii)
{
IOS::RegisterMMIO(m_mmio_mapping.get(), 0x0D000000);
system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006000, true);
system.GetSerialInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006400);
system.GetExpansionInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006800);
system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006C00);
m_system.GetDVDInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006000, true);
m_system.GetSerialInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006400);
m_system.GetExpansionInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006800);
m_system.GetAudioInterface().RegisterMMIO(m_mmio_mapping.get(), 0x0D006C00);
}
}
@ -102,7 +104,7 @@ void MemoryManager::Init()
&m_exram, 0x10000000, GetExRamSize(), PhysicalMemoryRegion::WII_ONLY, 0, false};
const bool wii = SConfig::GetInstance().bWii;
const bool mmu = Core::System::GetInstance().IsMMUMode();
const bool mmu = m_system.IsMMUMode();
// If MMU is turned off in GameCube mode, turn on fake VMEM hack.
const bool fake_vmem = !wii && !mmu;
@ -490,7 +492,7 @@ u8* MemoryManager::GetPointer(u32 address) const
return m_exram + (address & GetExRamMask());
}
auto& ppc_state = Core::System::GetInstance().GetPPCState();
auto& ppc_state = m_system.GetPPCState();
PanicAlertFmt("Unknown Pointer {:#010x} PC {:#010x} LR {:#010x}", address, ppc_state.pc,
LR(ppc_state));
return nullptr;

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@ -16,6 +16,10 @@
// Global declarations
class PointerWrap;
namespace Core
{
class System;
}
namespace MMIO
{
class Mapping;
@ -54,7 +58,7 @@ struct LogicalMemoryView
class MemoryManager
{
public:
MemoryManager();
explicit MemoryManager(Core::System& system);
MemoryManager(const MemoryManager& other) = delete;
MemoryManager(MemoryManager&& other) = delete;
MemoryManager& operator=(const MemoryManager& other) = delete;
@ -239,6 +243,8 @@ private:
std::array<void*, PowerPC::BAT_PAGE_COUNT> m_physical_page_mappings{};
std::array<void*, PowerPC::BAT_PAGE_COUNT> m_logical_page_mappings{};
Core::System& m_system;
void InitMMIO(bool is_wii);
};
} // namespace Memory

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@ -18,6 +18,7 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/STM/STM.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/System.h"
#include "VideoCommon/AsyncRequests.h"
#include "VideoCommon/Fifo.h"
@ -27,6 +28,12 @@ constexpr u32 FLIPPER_REV_A = 0x046500B0;
constexpr u32 FLIPPER_REV_B = 0x146500B1;
constexpr u32 FLIPPER_REV_C = 0x246500B1;
ProcessorInterfaceManager::ProcessorInterfaceManager(Core::System& system) : m_system(system)
{
}
ProcessorInterfaceManager::~ProcessorInterfaceManager() = default;
void ProcessorInterfaceManager::DoState(PointerWrap& p)
{
p.Do(m_interrupt_mask);
@ -49,8 +56,7 @@ void ProcessorInterfaceManager::Init()
m_reset_code = 0; // Cold reset
m_interrupt_cause = INT_CAUSE_RST_BUTTON | INT_CAUSE_VI;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
auto& core_timing = m_system.GetCoreTiming();
m_event_type_toggle_reset_button =
core_timing.RegisterEvent("ToggleResetButton", ToggleResetButtonCallback);
m_event_type_ios_notify_reset_button =
@ -65,14 +71,14 @@ void ProcessorInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& processor_interface = system.GetProcessorInterface();
processor_interface.m_interrupt_cause &= ~val;
processor_interface.UpdateException(system);
processor_interface.UpdateException();
}));
mmio->Register(base | PI_INTERRUPT_MASK, MMIO::DirectRead<u32>(&m_interrupt_mask),
MMIO::ComplexWrite<u32>([](Core::System& system, u32, u32 val) {
auto& processor_interface = system.GetProcessorInterface();
processor_interface.m_interrupt_mask = val;
processor_interface.UpdateException(system);
processor_interface.UpdateException();
}));
mmio->Register(base | PI_FIFO_BASE, MMIO::DirectRead<u32>(&m_fifo_cpu_base),
@ -137,9 +143,9 @@ void ProcessorInterfaceManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base)
}
}
void ProcessorInterfaceManager::UpdateException(Core::System& system)
void ProcessorInterfaceManager::UpdateException()
{
auto& ppc_state = system.GetPPCState();
auto& ppc_state = m_system.GetPPCState();
if ((m_interrupt_cause & m_interrupt_mask) != 0)
ppc_state.Exceptions |= EXCEPTION_EXTERNAL_INT;
else
@ -209,7 +215,7 @@ void ProcessorInterfaceManager::SetInterrupt(u32 cause_mask, bool set)
m_interrupt_cause &= ~cause_mask; // is there any reason to have this possibility?
// F|RES: i think the hw devices reset the interrupt in the PI to 0
// if the interrupt cause is eliminated. that isn't done by software (afaik)
UpdateException(Core::System::GetInstance());
UpdateException();
}
void ProcessorInterfaceManager::SetResetButton(bool set)
@ -252,8 +258,7 @@ void ProcessorInterfaceManager::ResetButton_Tap()
if (!Core::IsRunning())
return;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
auto& core_timing = m_system.GetCoreTiming();
core_timing.ScheduleEvent(0, m_event_type_toggle_reset_button, true, CoreTiming::FromThread::ANY);
core_timing.ScheduleEvent(0, m_event_type_ios_notify_reset_button, 0,
CoreTiming::FromThread::ANY);
@ -266,8 +271,7 @@ void ProcessorInterfaceManager::PowerButton_Tap()
if (!Core::IsRunning())
return;
auto& system = Core::System::GetInstance();
auto& core_timing = system.GetCoreTiming();
auto& core_timing = m_system.GetCoreTiming();
core_timing.ScheduleEvent(0, m_event_type_ios_notify_power_button, 0,
CoreTiming::FromThread::ANY);
}

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@ -63,6 +63,13 @@ enum
class ProcessorInterfaceManager
{
public:
explicit ProcessorInterfaceManager(Core::System& system);
ProcessorInterfaceManager(const ProcessorInterfaceManager& other) = delete;
ProcessorInterfaceManager(ProcessorInterfaceManager&& other) = delete;
ProcessorInterfaceManager& operator=(const ProcessorInterfaceManager& other) = delete;
ProcessorInterfaceManager& operator=(ProcessorInterfaceManager&& other) = delete;
~ProcessorInterfaceManager();
void Init();
void DoState(PointerWrap& p);
@ -87,7 +94,7 @@ public:
private:
// Let the PPC know that an external exception is set/cleared
void UpdateException(Core::System& system);
void UpdateException();
void SetResetButton(bool set);
@ -101,5 +108,7 @@ private:
CoreTiming::EventType* m_event_type_ios_notify_power_button = nullptr;
u32 m_reset_code = 0;
Core::System& m_system;
};
} // namespace ProcessorInterface

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@ -15,6 +15,7 @@
#include "Common/Logging/Log.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/CPU.h"
#include "Core/HW/GPFifo.h"
#include "Core/HW/MMIO.h"
@ -524,7 +525,7 @@ TryReadInstResult TryReadInstruction(u32 address)
u32 HostRead_Instruction(const Core::CPUThreadGuard& guard, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
return ReadFromHardware<XCheckTLBFlag::OpcodeNoException, u32>(system, memory, address);
}
@ -536,7 +537,7 @@ std::optional<ReadResult<u32>> HostTryReadInstruction(const Core::CPUThreadGuard
if (!HostIsInstructionRAMAddress(guard, address, space))
return std::nullopt;
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
switch (space)
@ -660,7 +661,7 @@ static std::optional<ReadResult<T>> HostTryReadUX(const Core::CPUThreadGuard& gu
if (!HostIsRAMAddress(guard, address, space))
return std::nullopt;
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
switch (space)
@ -795,28 +796,28 @@ void Write_F64(const double var, const u32 address)
u8 HostRead_U8(const Core::CPUThreadGuard& guard, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
return ReadFromHardware<XCheckTLBFlag::NoException, u8>(system, memory, address);
}
u16 HostRead_U16(const Core::CPUThreadGuard& guard, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
return ReadFromHardware<XCheckTLBFlag::NoException, u16>(system, memory, address);
}
u32 HostRead_U32(const Core::CPUThreadGuard& guard, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
return ReadFromHardware<XCheckTLBFlag::NoException, u32>(system, memory, address);
}
u64 HostRead_U64(const Core::CPUThreadGuard& guard, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
return ReadFromHardware<XCheckTLBFlag::NoException, u64>(system, memory, address);
}
@ -837,28 +838,28 @@ double HostRead_F64(const Core::CPUThreadGuard& guard, const u32 address)
void HostWrite_U8(const Core::CPUThreadGuard& guard, const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 1);
}
void HostWrite_U16(const Core::CPUThreadGuard& guard, const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 2);
}
void HostWrite_U32(const Core::CPUThreadGuard& guard, const u32 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, var, 4);
}
void HostWrite_U64(const Core::CPUThreadGuard& guard, const u64 var, const u32 address)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
WriteToHardware<XCheckTLBFlag::NoException>(system, memory, address, static_cast<u32>(var >> 32),
4);
@ -887,7 +888,7 @@ static std::optional<WriteResult> HostTryWriteUX(const Core::CPUThreadGuard& gua
if (!HostIsRAMAddress(guard, address, space))
return std::nullopt;
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
switch (space)
@ -1041,7 +1042,7 @@ static bool IsRAMAddress(Memory::MemoryManager& memory, u32 address, bool transl
bool HostIsRAMAddress(const Core::CPUThreadGuard& guard, u32 address, RequestedAddressSpace space)
{
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
switch (space)
@ -1067,7 +1068,7 @@ bool HostIsInstructionRAMAddress(const Core::CPUThreadGuard& guard, u32 address,
if (address & 3)
return false;
auto& system = Core::System::GetInstance();
auto& system = guard.GetSystem();
auto& memory = system.GetMemory();
switch (space)

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@ -230,7 +230,7 @@ static void DoState(PointerWrap& p)
p.DoMarker("CoreTiming");
// HW needs to be restored before PowerPC because the data cache might need to be flushed.
HW::DoState(p);
HW::DoState(system, p);
p.DoMarker("HW");
PowerPC::DoState(p);

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@ -37,8 +37,9 @@ struct System::Impl
{
explicit Impl(System& system)
: m_audio_interface(system), m_core_timing(system), m_dsp(system), m_dvd_interface(system),
m_dvd_thread(system), m_expansion_interface(system), m_gp_fifo(system),
m_ppc_state(PowerPC::ppcState), m_serial_interface(system), m_video_interface(system)
m_dvd_thread(system), m_expansion_interface(system), m_gp_fifo(system), m_memory(system),
m_ppc_state(PowerPC::ppcState), m_processor_interface(system), m_serial_interface(system),
m_video_interface(system)
{
}