Traversal: Notify user of TTL to be used

This commit is contained in:
Floogle 2023-01-12 19:46:02 +01:00
parent 4f11b0d4c9
commit 5c1c22bab9
7 changed files with 16 additions and 0 deletions

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@ -388,6 +388,7 @@ void TraversalClient::HandleTraversalTest()
{ {
// success, we can stop now // success, we can stop now
m_ttlReady = true; m_ttlReady = true;
m_Client->OnTtlDetermined(m_ttl);
} }
else else
{ {

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@ -24,6 +24,7 @@ public:
virtual void OnTraversalStateChanged() = 0; virtual void OnTraversalStateChanged() = 0;
virtual void OnConnectReady(ENetAddress addr) = 0; virtual void OnConnectReady(ENetAddress addr) = 0;
virtual void OnConnectFailed(TraversalConnectFailedReason reason) = 0; virtual void OnConnectFailed(TraversalConnectFailedReason reason) = 0;
virtual void OnTtlDetermined(u8 ttl) = 0;
}; };
class TraversalClient class TraversalClient

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@ -72,6 +72,7 @@ public:
virtual void OnTraversalStateChanged(Common::TraversalClient::State state) = 0; virtual void OnTraversalStateChanged(Common::TraversalClient::State state) = 0;
virtual void OnGameStartAborted() = 0; virtual void OnGameStartAborted() = 0;
virtual void OnGolferChanged(bool is_golfer, const std::string& golfer_name) = 0; virtual void OnGolferChanged(bool is_golfer, const std::string& golfer_name) = 0;
virtual void OnTtlDetermined(u8 ttl) = 0;
virtual bool IsRecording() = 0; virtual bool IsRecording() = 0;
virtual std::shared_ptr<const UICommon::GameFile> virtual std::shared_ptr<const UICommon::GameFile>
@ -148,6 +149,7 @@ public:
void OnTraversalStateChanged() override; void OnTraversalStateChanged() override;
void OnConnectReady(ENetAddress addr) override; void OnConnectReady(ENetAddress addr) override;
void OnConnectFailed(Common::TraversalConnectFailedReason reason) override; void OnConnectFailed(Common::TraversalConnectFailedReason reason) override;
void OnTtlDetermined(u8 ttl) override {}
bool IsFirstInGamePad(int ingame_pad) const; bool IsFirstInGamePad(int ingame_pad) const;
int NumLocalPads() const; int NumLocalPads() const;

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@ -1265,6 +1265,11 @@ void NetPlayServer::OnTraversalStateChanged()
m_dialog->OnTraversalStateChanged(state); m_dialog->OnTraversalStateChanged(state);
} }
void NetPlayServer::OnTtlDetermined(u8 ttl)
{
m_dialog->OnTtlDetermined(ttl);
}
// called from ---GUI--- thread // called from ---GUI--- thread
void NetPlayServer::SendChatMessage(const std::string& msg) void NetPlayServer::SendChatMessage(const std::string& msg)
{ {

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@ -144,6 +144,7 @@ private:
void OnTraversalStateChanged() override; void OnTraversalStateChanged() override;
void OnConnectReady(ENetAddress) override {} void OnConnectReady(ENetAddress) override {}
void OnConnectFailed(Common::TraversalConnectFailedReason) override {} void OnConnectFailed(Common::TraversalConnectFailedReason) override {}
void OnTtlDetermined(u8 ttl) override;
void UpdatePadMapping(); void UpdatePadMapping();
void UpdateGBAConfig(); void UpdateGBAConfig();
void UpdateWiimoteMapping(); void UpdateWiimoteMapping();

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@ -1037,6 +1037,11 @@ void NetPlayDialog::OnGolferChanged(const bool is_golfer, const std::string& gol
DisplayMessage(tr("%1 is now golfing").arg(QString::fromStdString(golfer_name)), ""); DisplayMessage(tr("%1 is now golfing").arg(QString::fromStdString(golfer_name)), "");
} }
void NetPlayDialog::OnTtlDetermined(u8 ttl)
{
DisplayMessage(tr("Using TTL %1 for probe packet").arg(QString::number(ttl)), "");
}
bool NetPlayDialog::IsRecording() bool NetPlayDialog::IsRecording()
{ {
std::optional<bool> is_recording = RunOnObject(m_record_input_action, &QAction::isChecked); std::optional<bool> is_recording = RunOnObject(m_record_input_action, &QAction::isChecked);

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@ -71,6 +71,7 @@ public:
void OnTraversalStateChanged(Common::TraversalClient::State state) override; void OnTraversalStateChanged(Common::TraversalClient::State state) override;
void OnGameStartAborted() override; void OnGameStartAborted() override;
void OnGolferChanged(bool is_golfer, const std::string& golfer_name) override; void OnGolferChanged(bool is_golfer, const std::string& golfer_name) override;
void OnTtlDetermined(u8 ttl) override;
void OnIndexAdded(bool success, const std::string error) override; void OnIndexAdded(bool success, const std::string error) override;
void OnIndexRefreshFailed(const std::string error) override; void OnIndexRefreshFailed(const std::string error) override;