From 5c08b1d7042e09409abd0d52f00dd0e13ca6f73f Mon Sep 17 00:00:00 2001 From: Tillmann Karras Date: Sun, 28 May 2017 23:02:03 +0100 Subject: [PATCH] WX: improve game list reload speed When loading a big game list, this eliminates the long delay after the progress dialog disappears. --- Source/Core/DolphinWX/GameListCtrl.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Source/Core/DolphinWX/GameListCtrl.cpp b/Source/Core/DolphinWX/GameListCtrl.cpp index b620c2688e..3ec0ed3d65 100644 --- a/Source/Core/DolphinWX/GameListCtrl.cpp +++ b/Source/Core/DolphinWX/GameListCtrl.cpp @@ -437,6 +437,7 @@ void CGameListCtrl::ReloadList() // add all items for (int i = 0; i < (int)m_ISOFiles.size(); i++) InsertItemInReportView(i); + SetColors(); // Sort items by Title if (!sorted) @@ -596,9 +597,6 @@ void CGameListCtrl::InsertItemInReportView(long index) if (GetColumnWidth(i) != 0) UpdateItemAtColumn(item_index, i); } - - // List colors - SetColors(); } static wxColour blend50(const wxColour& c1, const wxColour& c2) @@ -626,7 +624,7 @@ void CGameListCtrl::SetColors() wxColour color = (i & 1) ? blend50(wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT), wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)) : wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); - CGameListCtrl::SetItemBackgroundColour(i, color); + SetItemBackgroundColour(i, color); SetItemTextColour(i, ContrastText(color)); } }