DolphinWX: ParseHotkeys() should use the State::NUM_STATES constant instead of a hardcoded 10.

This commit is contained in:
Admiral H. Curtiss 2015-07-12 05:18:54 +02:00
parent 878629a2bf
commit 5c0033e6d9
1 changed files with 1 additions and 1 deletions

View File

@ -1442,7 +1442,7 @@ void CFrame::ParseHotkeys()
VertexShaderManager::ResetView(); VertexShaderManager::ResetView();
// Savestates // Savestates
for (int i = 0; i < 10; i++) for (int i = 0; i < State::NUM_STATES; i++)
{ {
if (IsHotkey(HK_LOAD_STATE_SLOT_1 + i)) if (IsHotkey(HK_LOAD_STATE_SLOT_1 + i))
State::Load(1 + i); State::Load(1 + i);