Split functionality from AddDirectoryEntries into ScanDirectoryTree (generic directory scanning; OS depedent) and ComputeNameSize (specific for CVolumeDirectory; OS independent).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@646 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -455,7 +455,7 @@ static bool ReadFoundFile(const WIN32_FIND_DATA& ffd, CVolumeDirectory::FSTEntry
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return true;
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}
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u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, FSTEntry& parentEntry)
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static u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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// Find the first file in the directory.
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WIN32_FIND_DATA ffd;
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@ -483,7 +483,6 @@ u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, FSTEntr
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++foundEntries;
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parentEntry.children.push_back(entry);
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m_totalNameSize += entry.virtualName.length() + 1;
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}
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} while (FindNextFile(hFind, &ffd) != 0);
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}
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@ -493,11 +492,35 @@ u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, FSTEntr
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return foundEntries;
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}
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#else
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u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, FSTEntry& parentEntry)
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static u32 ScanDirectoryTree(const std::string& _Directory, FSTEntry& parentEntry)
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{
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// TODO - Insert linux stuff here
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return 0;
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}
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#endif
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static u32 ComputeNameSize(const FSTEntry& parentEntry)
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{
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u32 nameSize = 0;
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const std::vector<FSTEntry>& children = parentEntry.children;
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for (std::vector<FSTEntry>::const_iterator it = children.begin();
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it != children.end(); ++it)
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{
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const FSTEntry& entry = *it;
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if (entry.isDirectory)
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{
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nameSize += ComputeNameSize(entry);
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}
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nameSize += entry.virtualName.length() + 1;
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}
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return nameSize;
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}
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u32 CVolumeDirectory::AddDirectoryEntries(const std::string& _Directory, FSTEntry& parentEntry)
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{
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u32 foundEntries = ScanDirectoryTree(_Directory, parentEntry);
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m_totalNameSize += ComputeNameSize(parentEntry);
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return foundEntries;
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}
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} // namespace
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@ -30,6 +30,15 @@
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namespace DiscIO
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{
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struct FSTEntry
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{
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bool isDirectory;
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u32 size; // file length or number of entries from children
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std::string physicalName; // name on disk
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std::string virtualName; // name in FST names table
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std::vector<FSTEntry> children;
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};
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class CVolumeDirectory
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: public IVolume
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{
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@ -55,15 +64,6 @@ class CVolumeDirectory
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void BuildFST();
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struct FSTEntry
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{
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bool isDirectory;
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u32 size; // file length or number of entries from children
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std::string physicalName; // name on disk
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std::string virtualName; // name in FST names table
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std::vector<FSTEntry> children;
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};
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private:
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static std::string ExtractDirectoryName(const std::string& _rDirectory);
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