GameGrid: enable uniform item sizes.
Looks much nicer this way.
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Source/Core/DolphinQt/GameList
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@ -6,8 +6,8 @@
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<rect>
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<rect>
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<x>0</x>
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<x>0</x>
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<y>0</y>
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<y>0</y>
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<width>256</width>
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<width>254</width>
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<height>192</height>
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<height>190</height>
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</rect>
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</rect>
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</property>
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</property>
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<property name="isWrapping" stdset="0">
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<property name="isWrapping" stdset="0">
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@ -16,6 +16,9 @@
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<property name="resizeMode">
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<property name="resizeMode">
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<enum>QListView::Adjust</enum>
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<enum>QListView::Adjust</enum>
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</property>
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</property>
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<property name="uniformItemSizes">
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<bool>true</bool>
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</property>
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</widget>
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</widget>
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<resources/>
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<resources/>
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<connections/>
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<connections/>
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