Fixed save states for games which use the MMU Speed Hack

This commit is contained in:
skidau 2011-10-22 16:14:34 +11:00
parent f6b9ae534e
commit 599c3ccd7b
1 changed files with 2 additions and 0 deletions

View File

@ -373,6 +373,8 @@ void DoState(PointerWrap &p)
p.DoArray(m_pPhysicalRAM, RAM_SIZE);
// p.DoArray(m_pVirtualEFB, EFB_SIZE);
p.DoArray(m_pVirtualL1Cache, L1_CACHE_SIZE);
if (bFakeVMEM)
p.DoArray(m_pVirtualFakeVMEM, FAKEVMEM_SIZE);
if (wii)
p.DoArray(m_pEXRAM, EXRAM_SIZE);
}