diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 3e81312541..1598fe0a00 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -755,7 +755,7 @@ void Renderer::RenderFrameDump() // Or, resize texture if it isn't large enough to accommodate the current frame. if (!m_frame_dump_render_texture || m_frame_dump_render_texture->GetConfig().width != static_cast(target_width) || - m_frame_dump_render_texture->GetConfig().height == static_cast(target_height)) + m_frame_dump_render_texture->GetConfig().height != static_cast(target_height)) { // Recreate texture objects. Release before creating so we don't temporarily use twice the RAM. TextureConfig config(target_width, target_height, 1, 1, 1, AbstractTextureFormat::RGBA8, true);