Merge branch 'master' into new-ax-hle

This commit is contained in:
Pierre Bourdon 2013-03-29 00:49:07 +01:00
commit 57d4ba8dcc
805 changed files with 100220 additions and 100359 deletions

3
.gitignore vendored
View File

@ -36,3 +36,6 @@ Source/Core/Common/Src/scmrev.h
.sconsign.dblite
Externals/scons-local/*
.DS_Store
*~
#Ignore transifix configuration directory
.tx

View File

@ -3,6 +3,21 @@
#
cmake_minimum_required(VERSION 2.6)
option(ANDROID "Enables a build for Android" OFF)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(USE_GLES "Enables GLES And EGL, disables OGL" OFF)
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
option(FASTLOG "Enable all logs" OFF)
option(OPROFILING "Enable profiling" OFF)
option(OPENMP "Enable OpenMP parallelization" ON)
option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
########################################
# Optional Targets
# TODO: Add DSPSpy and TestSuite.
option(DSPTOOL "Build dsptool" OFF)
option(UNITTESTS "Build unitests" OFF)
# Update compiler before calling project()
if (APPLE)
# Use clang compiler
@ -92,37 +107,58 @@ if(DOLPHIN_IS_STABLE)
else()
set(DOLPHIN_VERSION_PATCH ${DOLPHIN_WC_REVISION})
endif()
message(${CMAKE_SYSTEM_PROCESSOR})
if(${CMAKE_SYSTEM_PROCESSOR} MATCHES "^arm")
set(_M_GENERIC 1)
set(_M_ARM 1)
add_definitions(-marm -march=armv7-a)
add_definitions(-D_M_ARM=1)
add_definitions(-D_M_GENERIC=1)
endif()
# Set these next two lines to test generic
#set(_M_GENERIC 1)
#add_definitions(-D_M_GENERIC=1)
# Various compile flags
add_definitions(-msse2)
if(NOT _M_GENERIC)
add_definitions(-msse2)
endif()
include(CheckCXXCompilerFlag)
macro(check_and_add_flag var flag)
CHECK_CXX_COMPILER_FLAG(${flag} FLAG_${var})
if(FLAG_${var})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}")
endif()
endmacro()
# Enabling all warnings in MSVC spams too much
if(NOT MSVC)
add_definitions(-Wall)
# TODO: would like these but they produce overwhelming amounts of warnings
#check_and_add_flag(EXTRA -Wextra)
#check_and_add_flag(MISSING_FIELD_INITIALIZERS -Wmissing-field-initializers)
#check_and_add_flag(SWITCH_DEFAULT -Wswitch-default)
#check_and_add_flag(FLOAT_EQUAL -Wfloat-equal)
#check_and_add_flag(CONVERSION -Wconversion)
#check_and_add_flag(ZERO_AS_NULL_POINTER_CONSTANT -Wzero-as-null-pointer-constant)
check_and_add_flag(TYPE_LIMITS -Wtype-limits)
check_and_add_flag(SIGN_COMPARE -Wsign-compare)
check_and_add_flag(IGNORED_QUALIFIERS -Wignored-qualifiers)
check_and_add_flag(UNINITIALIZED -Wuninitialized)
check_and_add_flag(LOGICAL_OP -Wlogical-op)
check_and_add_flag(SHADOW -Wshadow)
check_and_add_flag(INIT_SELF -Winit-self)
endif(NOT MSVC)
# gcc uses some optimizations which might break stuff without this flag
add_definitions(-fno-strict-aliasing -fno-exceptions -Wno-psabi)
add_definitions(-fno-strict-aliasing -fno-exceptions)
include(CheckCXXCompilerFlag)
# We call fread numerous times without checking return values. Hide the
# corresponding compiler warnings if the compiler supports doing so.
CHECK_CXX_COMPILER_FLAG(-Wunused-result NO_UNUSED_RESULT)
if(NO_UNUSED_RESULT)
add_definitions(-Wno-unused-result)
endif(NO_UNUSED_RESULT)
CHECK_CXX_COMPILER_FLAG(-fvisibility-inlines-hidden VISIBILITY_INLINES_HIDDEN)
if(VISIBILITY_INLINES_HIDDEN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility-inlines-hidden")
endif(VISIBILITY_INLINES_HIDDEN)
check_and_add_flag(VISIBILITY_INLINES_HIDDEN -fvisibility-inlines-hidden)
if(UNIX AND NOT APPLE)
CHECK_CXX_COMPILER_FLAG(-fvisibility=hidden VISIBILITY_HIDDEN)
if(VISIBILITY_HIDDEN)
add_definitions(-fvisibility=hidden)
endif(VISIBILITY_HIDDEN)
check_and_add_flag(VISIBILITY_HIDDEN -fvisibility=hidden)
endif()
if(APPLE)
@ -138,8 +174,8 @@ if(APPLE)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -x none")
# Identify the target system:
# Ask for 32/64-bit fat binary.
set(TARGET_FLAGS "-arch x86_64 -arch i386")
# Ask for 64-bit binary.
set(TARGET_FLAGS "-arch x86_64")
# Minimum OS X version.
# This is inserted into the Info.plist as well.
# Note that the SDK determines the maximum version of which optional
@ -161,8 +197,6 @@ if(APPLE)
# This avoids a warning when linking with QuickTime.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-no_arch_warnings")
# Specify target CPUs.
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -msse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_i386 -march=prescott")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -mssse3")
set(TARGET_FLAGS "${TARGET_FLAGS} -Xarch_x86_64 -march=core2")
# Target flags apply to both C and C++ compilation.
@ -217,154 +251,158 @@ if(CMAKE_BUILD_TYPE STREQUAL Release)
add_definitions(-fomit-frame-pointer)
endif(CMAKE_BUILD_TYPE STREQUAL Release)
option(FASTLOG "Enable all logs" OFF)
if(FASTLOG)
add_definitions(-DDEBUGFAST)
endif()
# For now GLES and EGL are tied to each other.
# Enabling GLES also disables the OpenGL plugin.
option(USE_GLES "Enables GLES, disables OGL" OFF)
if(USE_GLES)
message("GLES rendering enabled")
add_definitions(-DUSE_GLES)
add_definitions(-DUSE_EGL)
add_definitions(-DUSE_GLES=1)
add_definitions(-DUSE_EGL=1)
set(USE_EGL True)
endif()
if(USE_EGL)
message("EGL OpenGL interface enabled")
add_definitions(-DUSE_EGL=1)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
if(ANDROID)
message("Building for Android")
add_definitions(-DANDROID)
endif()
########################################
# Dependency checking
#
# TODO: We should have options for dependencies included in the externals to
# override autodetection of system libraries and force the usage of the
# externals.
if(NOT ANDROID)
include(CheckLib)
include(CheckLib)
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
option(OPENMP "Enable OpenMP parallelization" ON)
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
include(FindOpenGL)
include_directories(${OPENGL_INCLUDE_DIR})
if(NOT OPENGL_GLU_FOUND)
message(FATAL_ERROR "GLU is required but not found")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
if(OPENMP)
include(FindOpenMP OPTIONAL)
if(OPENMP_FOUND)
message("OpenMP parallelization enabled")
add_definitions("${OpenMP_CXX_FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${OpenMP_CXX_FLAGS}")
endif()
endif()
if(NOT OPENMP_FOUND)
add_definitions(-Wno-unknown-pragmas)
message("OpenMP parallelization disabled")
endif()
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
include(FindALSA OPTIONAL)
if(ALSA_FOUND)
add_definitions(-DHAVE_ALSA=1)
message("ALSA found, enabling ALSA sound backend")
else()
add_definitions(-DHAVE_ALSA=0)
message("ALSA NOT found, disabling ALSA sound backend")
endif(ALSA_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
check_lib(AO ao QUIET)
if(AO_FOUND)
add_definitions(-DHAVE_AO=1)
message("ao found, enabling ao sound backend")
else()
add_definitions(-DHAVE_AO=0)
message("ao NOT found, disabling ao sound backend")
endif(AO_FOUND)
check_lib(PULSEAUDIO libpulse-simple QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
check_lib(BLUEZ bluez QUIET)
if(BLUEZ_FOUND)
add_definitions(-DHAVE_BLUEZ=1)
message("bluez found, enabling bluetooth support")
else()
add_definitions(-DHAVE_BLUEZ=0)
message("bluez NOT found, disabling bluetooth support")
endif(BLUEZ_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
check_lib(PULSEAUDIO libpulse-simple QUIET)
if(PULSEAUDIO_FOUND)
add_definitions(-DHAVE_PULSEAUDIO=1)
message("PulseAudio found, enabling PulseAudio sound backend")
else()
add_definitions(-DHAVE_PULSEAUDIO=0)
message("PulseAudio NOT found, disabling PulseAudio sound backend")
endif(PULSEAUDIO_FOUND)
include(FindOpenAL OPTIONAL)
if(OPENAL_FOUND)
add_definitions(-DHAVE_OPENAL=1)
include_directories(${OPENAL_INCLUDE_DIR})
message("OpenAL found, enabling OpenAL sound backend")
else()
add_definitions(-DHAVE_OPENAL=0)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
# Note: We do not need to explicitly check for X11 as it is done in the cmake
# FindOpenGL module on linux.
if(UNIX AND NOT APPLE)
if(UNIX AND NOT APPLE)
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
if(X11_FOUND)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
message("X11 found")
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
message(FATAL_ERROR "X11 is required but not found")
endif(X11_FOUND)
else()
add_definitions(-DHAVE_X11=0)
endif()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(X11_FOUND)
check_lib(XRANDR Xrandr)
endif()
if(XRANDR_FOUND)
add_definitions(-DHAVE_XRANDR=1)
else()
add_definitions(-DHAVE_XRANDR=0)
endif(XRANDR_FOUND)
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
option(ENCODE_FRAMEDUMPS "Encode framedumps in AVI format" ON)
if(ENCODE_FRAMEDUMPS)
check_libav()
endif()
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
option(OPROFILING "Enable profiling" OFF)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
include(CheckCXXSourceRuns)
set(CMAKE_REQUIRED_LIBRARIES portaudio)
CHECK_CXX_SOURCE_RUNS(
"#include <portaudio.h>
int main(int argc, char **argv)
{ if(Pa_GetVersion() >= 1890) return 0; else return 1; }"
PORTAUDIO)
if(PORTAUDIO)
message("PortAudio found, enabling mic support")
add_definitions(-DHAVE_PORTAUDIO=1)
set(PORTAUDIO_FOUND TRUE)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
message("PortAudio not found, disabling mic support")
add_definitions(-DHAVE_PORTAUDIO=0)
set(PORTAUDIO_FOUND FALSE)
endif(PORTAUDIO)
if(OPROFILING)
check_lib(OPROFILE opagent opagent.h)
check_lib(BFD bfd bfd.h)
if(OPROFILE_FOUND AND BFD_FOUND)
message("oprofile found, enabling profiling support")
add_definitions(-DUSE_OPROFILE=1)
else()
message(FATAL_ERROR "oprofile or bfd not found. Can't build profiling support.")
endif()
endif()
endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#
@ -379,7 +417,6 @@ include_directories(Source/Core/InputCommon/Src)
include_directories(Source/Core/VideoCommon/Src)
include_directories(Source/Core/VideoUICommon/Src)
########################################
# Process externals and setup their include directories
#
@ -393,7 +430,7 @@ include_directories(Source/Core/VideoUICommon/Src)
add_subdirectory(Externals/Bochs_disasm)
include_directories(Externals/Bochs_disasm)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(LZO lzo2 lzo/lzo1x.h QUIET)
endif()
if(LZO_FOUND)
@ -418,15 +455,16 @@ if(OPENAL_FOUND)
endif()
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL2 OPTIONAL)
endif()
if(SDL2_FOUND)
message("Using shared SDL2")
include_directories(${SDL2_INCLUDE_DIR})
else(SDL2_FOUND)
# SDL2 not found, try SDL
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
include(FindSDL OPTIONAL)
endif()
if(SDL_FOUND)
@ -435,15 +473,16 @@ else(SDL2_FOUND)
else(SDL_FOUND)
# TODO: Use the prebuilt one on Windows
message("Using static SDL from Externals")
include_directories(Externals/SDL Externals/SDL/include)
include_directories(Externals/SDL/SDL Externals/SDL Externals/SDL/include)
add_subdirectory(Externals/SDL)
endif(SDL_FOUND)
endif(SDL2_FOUND)
endif(SDL2_FOUND)
endif()
set(SFML_FIND_VERSION TRUE)
set(SFML_FIND_VERSION_MAJOR 1)
set(SFML_FIND_VERSION_MINOR 5)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
include(FindSFML OPTIONAL)
endif()
if(SFML_FOUND AND NOT SFML_VERSION_MAJOR) # SFML 1.x doesn't define SFML_VERSION_MAJOR
@ -454,7 +493,7 @@ else()
include_directories(Externals/SFML/include)
endif()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
check_lib(SOIL SOIL SOIL/SOIL.h QUIET)
endif()
if(SOIL_FOUND)
@ -484,26 +523,19 @@ if(WIN32)
find_library(GLEW glew32s PATHS Externals/GLew)
include_directories(Externals/GLew/include)
else()
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
if(NOT ANDROID)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(GLEW GLEW GL/glew.h)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
endif()
if(NOT GLEW_FOUND)
message("Using static GLEW from Externals")
add_subdirectory(Externals/GLew)
include_directories(Externals/GLew/include)
endif(NOT GLEW_FOUND)
if(NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
check_lib(CG Cg Cg/cg.h)
endif()
if(NOT CG_FOUND)
message("Using static Cg from Externals")
include_directories(Externals)
endif(NOT CG_FOUND)
check_lib(CGGL CgGL Cg/cgGL.h)
endif()
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
if(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND NOT ANDROID)
find_library(CL OpenCL)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -Wl,-weak_framework,OpenCL")
else()
@ -511,11 +543,25 @@ else()
add_subdirectory(Externals/CLRun)
endif()
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
if(NOT DISABLE_WX)
if(NOT DISABLE_WX AND NOT ANDROID)
include(FindwxWidgets OPTIONAL)
FIND_PACKAGE(wxWidgets COMPONENTS core aui adv)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
${wxWidgets_CONFIG_OPTIONS} --version
OUTPUT_VARIABLE wxWidgets_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
message("Found wxWidgets version ${wxWidgets_VERSION}")
if(${wxWidgets_VERSION} VERSION_LESS "2.8.9")
message("At least 2.8.9 is required; ignoring found version")
unset(wxWidgets_FOUND)
endif()
endif(wxWidgets_FOUND)
if(wxWidgets_FOUND)
EXECUTE_PROCESS(
COMMAND sh "${wxWidgets_CONFIG_EXECUTABLE}"
@ -536,26 +582,26 @@ if(NOT DISABLE_WX)
endif()
endif(wxWidgets_FOUND)
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
if(UNIX AND NOT APPLE)
# There is a bug in the FindGTK module in cmake version 2.8.2 that
# does not find gdk-pixbuf-2.0. On the other hand some 2.8.3
# users have complained that pkg-config does not find
# gdk-pixbuf-2.0. On yet another hand, cmake version 2.8.3 in
# Ubuntu Natty does not find the glib libraries correctly.
# Ugly!!!
execute_process(COMMAND lsb_release -c -s
OUTPUT_VARIABLE DIST_NAME
ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION}.${CMAKE_PATCH_VERSION}
VERSION_EQUAL 2.8.2 OR "${DIST_NAME}" STREQUAL "natty")
check_lib(GTK2 gtk+-2.0 gtk.h REQUIRED)
else()
include(FindGTK2)
if(GTK2_FOUND)
include_directories(${GTK2_INCLUDE_DIRS})
endif()
endif()
endif()
endif()
if(wxWidgets_FOUND)
include(${wxWidgets_USE_FILE})
@ -587,7 +633,7 @@ if(NOT DISABLE_WX)
set(wxWidgets_LIBRARIES "wx")
endif(wxWidgets_FOUND)
add_definitions(-DHAVE_WX=1)
endif(NOT DISABLE_WX)
endif(NOT DISABLE_WX AND NOT ANDROID)
########################################
@ -607,11 +653,6 @@ file(WRITE ${PROJECT_BINARY_DIR}/Source/Core/Common/Src/scmrev.h
)
include_directories("${PROJECT_BINARY_DIR}/Source/Core/Common/Src")
########################################
# Optional Targets
# TODO: Add DSPSpy and TestSuite.
option(DSPTOOL "Build dsptool" OFF)
option(UNITTESTS "Build unitests" OFF)
########################################
# Start compiling our code
@ -667,4 +708,4 @@ list(APPEND CPACK_SOURCE_IGNORE_FILES "${CMAKE_BINARY_DIR}")
# CPack must be included after the CPACK_* variables are set in order for those
# variables to take effect.
include(CPack)
Include(CPack)

BIN
Data/Sys/GC/dsp_coef.bin Normal file

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BIN
Data/Sys/GC/dsp_rom.bin Normal file

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@ -1,7 +1,16 @@
# G2TE52 - Tony Hawk's Underground 2
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,4 +1,4 @@
# G3AE69 - The Lord of the Rings, The Third Age
# G3AP69 - The Lord of the Rings, The Third Age
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.

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@ -319,4 +319,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

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@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -16,4 +16,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Core]
FastDiscSpeed = 1

View File

@ -0,0 +1,16 @@
# GAZD69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,16 @@
# GAZE69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZF69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZH69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZI69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZJ69 - Harry Potter to Azkaban no Shuujin
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZM69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZP69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GAZS69 - Harry Potter : POA
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -3,7 +3,7 @@
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Master Code
@ -40,3 +40,9 @@ $Away Team Never Scores
00416F8C 00000000
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GF8P69 - FIFA Street
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = The videos are messed up, skip them.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -2,10 +2,10 @@
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
CPUThread = 0
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows.
EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
@ -43,7 +43,4 @@ $All Vehicles Unlocked
840030C8 FFDC6F00
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -0,0 +1,26 @@
# GFZJ01 - F-ZERO GX
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear = 20
PH_ZFar = 1.7555555
[ActionReplay]
$Make Save Copyable
0C031514 909C0028
04031518 48BFFBE8
04C31100 38000004
04C31104 981C0034
04C31108 38000000
04C3110C 4B400410
[Gecko]

View File

@ -2,10 +2,10 @@
[Core] Values set here will override the main dolphin settings.
EnableFPRF = True
TLBHack = 1
CPUThread = 0
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Dual core is very unstable/doesn't even boot with most video plugins. Efb to ram is needed for proper shadows.
EmulationIssues = Needs Synchronize GPU thread for stability.
[OnFrame] Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 1
@ -24,7 +24,4 @@ $Make Save Copyable
04C3110C 4B400410
[Gecko]
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Settings]

View File

@ -1,10 +1,9 @@
# GGZE52 - Madagascar
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering)
EmulationStateId = 3
EmulationIssues = GFX glitches.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Hacks]

View File

@ -1,10 +1,9 @@
# GGZX52 - Madagascar
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Alot of GFX glitches (black rastering)
EmulationStateId = 3
EmulationIssues = GFX glitches.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Hacks]

View File

@ -0,0 +1,16 @@
# GH4D69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,16 @@
# GH4E69 - Goblet Of Fire
# GH4E69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack=1
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4F69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4H69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4I69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4J69 - Harry Potter to Honoo no Goblet
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4M69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4P69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GH4S69 - Harry Potter and the Goblet of Fire
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,7 +1,16 @@
# GHLE69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Missing text sometimes
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLJ69 - Harry Potter to Kenja no Ishi
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLP69 - Harry Potter and the Philosopher's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLX69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLY69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GHLZ69 - Harry Potter and the Sorcerer's Stone
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Text missing in D3D9, use D3D11 or Opengl instead.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE sound glitches, videos require real XFB
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -0,0 +1,18 @@
# GHSJ69 - Harry Potter to Himitsu no Heya
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GHSP69 - Harry Potter: Chamber Of Secrets
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GHSX69 - Harry Potter: Chamber Of Secrets
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -2,7 +2,7 @@
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = HLE sound glitches, videos require real XFB
EmulationIssues = Needs Real Xfb for videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -15,4 +15,4 @@ EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
[Video_Settings]
[Core]
MMU = 1
FastDiscSpeed = 1

View File

@ -1,5 +1,6 @@
# GKBEAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

View File

@ -1,5 +1,6 @@
# GKBPAF - Baten Kaitos
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

View File

@ -6,5 +6,12 @@ EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,17 @@
# GKYJ01 - Kirby Air Ride
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -1,6 +1,17 @@
# GKYP01 - Kirby Air Ride
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -0,0 +1,20 @@
# GLSD64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -1,9 +1,10 @@
# GLSE64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
@ -14,3 +15,6 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,20 @@
# GLSF64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,20 @@
# GLSP64 - LucasArts Gladius
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Real Xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -127,3 +127,5 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Core]
VBeam = 1

View File

@ -0,0 +1,17 @@
# GM4J01 - Mario Kart: Double Dash!!
[EmuState]
#The Emulation State.
EmulationStateId = 4
EmulationIssues = Needs LLE audio to prevent BGM from stopping. Disable "emulate format changes" to increase the game speed.
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Core]
VBeam = 1

View File

@ -138,3 +138,5 @@ $Goraud Shading
040A9714 4E800020
[Video]
ProjectionHack = 0
[Core]
VBeam = 1

View File

@ -38,7 +38,6 @@ $Have Wave Beam
$Have Plasma Beam
4200183C 00230001
$Have Phazon Beam
01165C8D 08000000
70458245 00000080
087A55A9 000000C5
00458245 0000007C
@ -100,4 +99,3 @@ SafeTextureCacheColorSamples = 512
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]

View File

@ -3,8 +3,8 @@
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
EmulationIssues = Enable the GameCube BIOS to allow the game to boot.
[OnFrame]
+$Nop Hack
0x80025BA0:dword:0x60000000

View File

@ -1,7 +1,6 @@
# GNOE78 - Nicktoons Unite!
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =

View File

@ -1,9 +1,10 @@
# GOSE41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,10 @@
# GOSP41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,9 +1,10 @@
# GOSX41 - Open Season
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
MMU = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues = Severe graphic issues.
EmulationStateId = 4
EmulationIssues = Needs MMU (Slow).
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,7 +1,16 @@
# GQWE69 - Quidditch World Cup
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Black screen
EmulationStateId = 1
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GQWJ69 - Quidditch World Cup
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GQWP69 - Quidditch World Cup
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,16 @@
# GQWX69 - Quidditch World Cup
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,8 +1,8 @@
# GSSE8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
TLBHack = 0
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
$Master Code
@ -19,3 +19,14 @@ $SubZero Have Tons Of Cash
0423C204 05F5E0FF
$Volta Have Tons Of Cash
0423CEA8 05F5E0FF
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSJ8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSP70 - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GSSP8P - Sega Soccer Slam
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for the videos to display.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,17 @@
# GSZP41 - SPEED CHALLENGE - Jacques Villeneuve's Racing Vision
[Core] Values set here will override the main dolphin settings.
SyncGPU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
UseBBox = 1
[Gecko]

View File

@ -2,8 +2,8 @@
[Core] Values set here will override the main dolphin settings.
MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though.
EmulationStateId = 2
EmulationIssues = Needs MMU to run, and it runs slow.
EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -2,8 +2,8 @@
[Core] Values set here will override the main dolphin settings.
MMU = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs MMU to run, it gives a black screen after the intro video though.
EmulationStateId = 2
EmulationIssues = Needs MMU to run, and it runs slow.
EmulationStateId = 3
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]

View File

@ -1,6 +1,5 @@
# GWAE8P - Spartan: Total Warrior
[Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =

View File

@ -1,6 +1,5 @@
# GWAF8P - Spartan: Total Warrior
[Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =

View File

@ -1,6 +1,5 @@
# GWAP8P - Spartan : Total Warrior (TM)
[Core] Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =

View File

@ -0,0 +1,16 @@
# GWKE41 - King Kong
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -0,0 +1,18 @@
# GWLE6L - Project Zoo
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
+$Bypass FIFO reset
0x8028EF00:dword:0x48000638
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

View File

@ -1,6 +1,5 @@
# GZ2E01 - The Legend of Zelda: Twilight Princess
[Core]
FastDiscSpeed = 1
[EmuState]
#The Emulation State.
EmulationStateId = 4

View File

@ -1,6 +1,5 @@
# GZ2J01 - The Legend of Zelda: Twilight Princess
[Core]
FastDiscSpeed = 1
[EmuState]
#The Emulation State.
EmulationStateId = 4

View File

@ -1,7 +1,6 @@
# GZ2P01 - The Legend of Zelda Twilight Princess
[Core]
#Values set here will override the main dolphin settings.
FastDiscSpeed = 1
[Speedhacks]
0x803420bc=200
[EmuState]

View File

@ -0,0 +1,18 @@
# GZPE70 - Zapper
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -0,0 +1,18 @@
# GZPP70 - Zapper
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for the videos to display.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = True

View File

@ -33,8 +33,7 @@ PH_ExtraParam = 1
[5]
Title = Tales of Symphonia GC
PH_ZNear = 0.5
PH_ZFar = 1
PH_ZNear = 0.00026
# ---------------------------------------------------

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

View File

@ -1,7 +1,7 @@
# R2GEXJ - FRAGILE DREAMS
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Minimap needs emulate format changes to work.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
@ -18,3 +18,4 @@ UseXFB = True
UseRealXFB = False
[Video_Hacks]
DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,7 +1,7 @@
# R2GJAF - FRAGILE
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Minimap needs emulate format changes to work.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
@ -16,6 +16,6 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,7 +1,7 @@
# R2GP99 - FRAGILE DREAMS
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationIssues = Minimap needs emulate format changes to work.
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
@ -18,4 +18,4 @@ UseXFB = True
UseRealXFB = False
[Video_Hacks]
DlistCachingEnable = False
EFBEmulateFormatChanges = True

View File

@ -1,10 +1,19 @@
# R3ME01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Gecko]
# R3ME01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]

View File

@ -0,0 +1,19 @@
# R3MP01 - Metroid Prime Trilogy
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Disable EuRGB60(PAL60) to avoid a black bar appearing.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Wii]

View File

@ -1,20 +1,19 @@
# R4QE01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QE01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -1,20 +1,19 @@
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]
DisableWiimoteSpeaker = 1
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
[Video_Hacks]
DlistCachingEnable = False
[Wii]

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCacheColorSamples = 512
[Wii]
DisableWiimoteSpeaker = 1
[Wii]

Some files were not shown because too many files have changed in this diff Show More