Merge pull request #5803 from leoetlino/pause-and-lock
Replace balanced Core::PauseAndLock calls with RunAsCPUThread
This commit is contained in:
commit
57affaff22
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@ -102,7 +102,6 @@ static StoppedCallbackFunc s_on_stopped_callback;
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static std::thread s_cpu_thread;
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static bool s_request_refresh_info = false;
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static int s_pause_and_lock_depth = 0;
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static bool s_is_throttler_temp_disabled = false;
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struct HostJob
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@ -759,17 +758,12 @@ void RequestRefreshInfo()
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s_request_refresh_info = true;
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}
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bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
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static bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
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{
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// WARNING: PauseAndLock is not fully threadsafe so is only valid on the Host Thread
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if (!IsRunning())
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return true;
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// let's support recursive locking to simplify things on the caller's side,
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// and let's do it at this outer level in case the individual systems don't support it.
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if (do_lock ? s_pause_and_lock_depth++ : --s_pause_and_lock_depth)
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return true;
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bool was_unpaused = true;
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if (do_lock)
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{
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@ -806,6 +800,19 @@ bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
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return was_unpaused;
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}
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void RunAsCPUThread(std::function<void()> function)
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{
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const bool is_cpu_thread = IsCPUThread();
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bool was_unpaused = false;
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if (!is_cpu_thread)
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was_unpaused = PauseAndLock(true, true);
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function();
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if (!is_cpu_thread)
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PauseAndLock(false, was_unpaused);
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}
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// Display FPS info
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// This should only be called from VI
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void VideoThrottle()
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@ -955,22 +962,20 @@ void UpdateWantDeterminism(bool initial)
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{
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NOTICE_LOG(COMMON, "Want determinism <- %s", new_want_determinism ? "true" : "false");
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bool was_unpaused = Core::PauseAndLock(true);
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RunAsCPUThread([&] {
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s_wants_determinism = new_want_determinism;
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const auto ios = IOS::HLE::GetIOS();
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if (ios)
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ios->UpdateWantDeterminism(new_want_determinism);
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Fifo::UpdateWantDeterminism(new_want_determinism);
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// We need to clear the cache because some parts of the JIT depend on want_determinism, e.g. use
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// of FMA.
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// We need to clear the cache because some parts of the JIT depend on want_determinism,
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// e.g. use of FMA.
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JitInterface::ClearCache();
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// Don't call InitializeWiiRoot during boot, because IOS already does it.
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if (!initial)
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Core::InitializeWiiRoot(s_wants_determinism);
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Core::PauseAndLock(false, was_unpaused);
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});
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}
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}
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@ -74,12 +74,14 @@ void RequestRefreshInfo();
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void UpdateTitle();
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// waits until all systems are paused and fully idle, and acquires a lock on that state.
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// or, if doLock is false, releases a lock on that state and optionally unpauses.
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// calls must be balanced (once with doLock true, then once with doLock false) but may be recursive.
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// the return value of the first call should be passed in as the second argument of the second call.
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// [NOT THREADSAFE] Host only
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bool PauseAndLock(bool doLock, bool unpauseOnUnlock = true);
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// Run a function as the CPU thread.
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//
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// If called from the Host thread, the CPU thread is paused and the current thread temporarily
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// becomes the CPU thread while running the function.
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// If called from the CPU thread, the function will be run directly.
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//
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// This should only be called from the CPU thread or the host thread.
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void RunAsCPUThread(std::function<void()> function);
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// for calling back into UI code without introducing a dependency on it in core
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using StoppedCallbackFunc = std::function<void()>;
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@ -476,12 +476,7 @@ static void InsertDiscCallback(u64 userdata, s64 cyclesLate)
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// Can only be called by the host thread
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void ChangeDiscAsHost(const std::string& new_path)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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// The host thread is now temporarily the CPU thread
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ChangeDiscAsCPU(new_path);
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Core::PauseAndLock(false, was_unpaused);
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Core::RunAsCPUThread([&] { ChangeDiscAsCPU(new_path); });
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}
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// Can only be called by the CPU thread
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@ -544,8 +544,7 @@ bool BeginRecordingInput(int controllers)
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if (s_playMode != MODE_NONE || controllers == 0)
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return false;
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([controllers] {
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s_controllers = controllers;
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s_currentFrame = s_totalFrames = 0;
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s_currentLagCount = s_totalLagCount = 0;
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@ -604,8 +603,7 @@ bool BeginRecordingInput(int controllers)
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if (Core::IsRunning())
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Core::UpdateWantDeterminism();
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Core::PauseAndLock(false, was_unpaused);
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});
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Core::DisplayMessage("Starting movie recording", 2000);
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return true;
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@ -174,14 +174,14 @@ void MemChecks::Add(const TMemCheck& memory_check)
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if (GetMemCheck(memory_check.start_address) == nullptr)
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{
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bool had_any = HasAny();
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bool lock = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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m_mem_checks.push_back(memory_check);
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// If this is the first one, clear the JIT cache so it can switch to
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// watchpoint-compatible code.
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if (!had_any && g_jit)
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g_jit->ClearCache();
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PowerPC::DBATUpdated();
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Core::PauseAndLock(false, lock);
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});
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}
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}
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@ -191,12 +191,12 @@ void MemChecks::Remove(u32 address)
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{
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if (i->start_address == address)
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{
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bool lock = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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m_mem_checks.erase(i);
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if (!HasAny() && g_jit)
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g_jit->ClearCache();
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PowerPC::DBATUpdated();
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Core::PauseAndLock(false, lock);
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});
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return;
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}
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}
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@ -207,19 +207,16 @@ void LoadFromBuffer(std::vector<u8>& buffer)
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return;
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}
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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u8* ptr = &buffer[0];
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PointerWrap p(&ptr, PointerWrap::MODE_READ);
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DoState(p);
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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void SaveToBuffer(std::vector<u8>& buffer)
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{
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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u8* ptr = nullptr;
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PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
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@ -230,19 +227,16 @@ void SaveToBuffer(std::vector<u8>& buffer)
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ptr = &buffer[0];
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p.SetMode(PointerWrap::MODE_WRITE);
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DoState(p);
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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void VerifyBuffer(std::vector<u8>& buffer)
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{
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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u8* ptr = &buffer[0];
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PointerWrap p(&ptr, PointerWrap::MODE_VERIFY);
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DoState(p);
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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// return state number not in map
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@ -399,9 +393,7 @@ static void CompressAndDumpState(CompressAndDumpState_args save_args)
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void SaveAs(const std::string& filename, bool wait)
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{
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// Pause the core while we save the state
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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// Measure the size of the buffer.
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u8* ptr = nullptr;
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PointerWrap p(&ptr, PointerWrap::MODE_MEASURE);
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@ -438,9 +430,7 @@ void SaveAs(const std::string& filename, bool wait)
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// someone aborted the save by changing the mode?
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Core::DisplayMessage("Unable to save: Internal DoState Error", 4000);
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}
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// Resume the core and disable stepping
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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bool ReadHeader(const std::string& filename, StateHeader& header)
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@ -549,9 +539,7 @@ void LoadAs(const std::string& filename)
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return;
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}
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// Stop the core while we load the state
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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g_loadDepth++;
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// Save temp buffer for undo load state
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@ -612,9 +600,7 @@ void LoadAs(const std::string& filename)
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s_on_after_load_callback();
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g_loadDepth--;
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// resume dat core
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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void SetOnAfterLoadCallback(AfterLoadCallbackFunc callback)
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@ -624,8 +610,7 @@ void SetOnAfterLoadCallback(AfterLoadCallbackFunc callback)
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void VerifyAt(const std::string& filename)
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{
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bool wasUnpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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std::vector<u8> buffer;
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LoadFileStateData(filename, buffer);
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@ -640,8 +625,7 @@ void VerifyAt(const std::string& filename)
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else
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Core::DisplayMessage("Unable to Verify : Can't verify state from other revisions !", 4000);
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}
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Core::PauseAndLock(false, wasUnpaused);
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});
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}
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void Init()
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@ -137,13 +137,13 @@ void Host_ConnectWiimote(int wm_idx, bool connect)
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const auto ios = IOS::HLE::GetIOS();
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if (!ios || SConfig::GetInstance().m_bt_passthrough_enabled)
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return;
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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if (bt)
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bt->AccessWiiMote(wm_idx | 0x100)->Activate(connect);
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Host_UpdateMainFrame();
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Core::PauseAndLock(false, was_unpaused);
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});
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});
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}
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@ -237,8 +237,7 @@ void IOWindow::UpdateDeviceList()
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m_block.Set(true);
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m_devices_combo->clear();
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const bool paused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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g_controller_interface.RefreshDevices();
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m_controller->UpdateReferences(g_controller_interface);
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m_controller->UpdateDefaultDevice();
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@ -255,7 +254,7 @@ void IOWindow::UpdateDeviceList()
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}
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m_devices_combo->setCurrentIndex(0);
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});
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Core::PauseAndLock(false, paused);
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m_block.Set(false);
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}
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@ -229,8 +229,7 @@ void MappingWindow::RefreshDevices()
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{
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m_devices_combo->clear();
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const bool paused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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g_controller_interface.RefreshDevices();
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m_controller->UpdateReferences(g_controller_interface);
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m_controller->UpdateDefaultDevice();
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@ -246,8 +245,7 @@ void MappingWindow::RefreshDevices()
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}
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m_devices_combo->setCurrentIndex(0);
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Core::PauseAndLock(false, paused);
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});
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}
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void MappingWindow::ChangeMappingType(MappingWindow::Type type)
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@ -71,12 +71,12 @@ void GCAdapterConfigDiag::ScheduleAdapterUpdate()
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void GCAdapterConfigDiag::OnUpdateAdapter(wxCommandEvent& WXUNUSED(event))
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{
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bool unpause = Core::PauseAndLock(true);
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Core::RunAsCPUThread([this] {
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if (GCAdapter::IsDetected())
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m_adapter_status->SetLabelText(_("Adapter Detected"));
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else
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m_adapter_status->SetLabelText(_("Adapter Not Detected"));
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Core::PauseAndLock(false, unpause);
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});
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}
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void GCAdapterConfigDiag::OnAdapterRumble(wxCommandEvent& event)
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@ -1249,9 +1249,7 @@ void CFrame::DoExclusiveFullscreen(bool enable_fullscreen)
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if (!g_renderer || g_renderer->IsFullscreen() == enable_fullscreen)
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return;
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bool was_unpaused = Core::PauseAndLock(true);
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g_renderer->SetFullscreen(enable_fullscreen);
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Core::PauseAndLock(false, was_unpaused);
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Core::RunAsCPUThread([enable_fullscreen] { g_renderer->SetFullscreen(enable_fullscreen); });
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}
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void CFrame::PollHotkeys(wxTimerEvent& event)
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@ -1411,7 +1411,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
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if (Core::IsRunning() && SConfig::GetInstance().bWii &&
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!SConfig::GetInstance().m_bt_passthrough_enabled)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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const auto ios = IOS::HLE::GetIOS();
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if (!ios)
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return;
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@ -1423,7 +1423,7 @@ void CFrame::ConnectWiimote(int wm_idx, bool connect)
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const char* message = connect ? "Wii Remote %i connected" : "Wii Remote %i disconnected";
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Core::DisplayMessage(StringFromFormat(message, wm_idx + 1), 3000);
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Host_UpdateMainFrame();
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Core::PauseAndLock(false, was_unpaused);
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});
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}
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}
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@ -1432,13 +1432,13 @@ void CFrame::OnConnectWiimote(wxCommandEvent& event)
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const auto ios = IOS::HLE::GetIOS();
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if (!ios || SConfig::GetInstance().m_bt_passthrough_enabled)
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return;
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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const auto bt = std::static_pointer_cast<IOS::HLE::Device::BluetoothEmu>(
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ios->GetDeviceByName("/dev/usb/oh1/57e/305"));
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const bool is_connected =
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bt && bt->AccessWiiMote((event.GetId() - IDM_CONNECT_WIIMOTE1) | 0x100)->IsConnected();
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ConnectWiimote(event.GetId() - IDM_CONNECT_WIIMOTE1, !is_connected);
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Core::PauseAndLock(false, was_unpaused);
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});
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}
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// Toggle fullscreen. In Windows the fullscreen mode is accomplished by expanding the m_panel to
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@ -1603,7 +1603,7 @@ void CFrame::UpdateGUI()
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GetMenuBar()->FindItem(IDM_CONNECT_BALANCEBOARD)->Enable(ShouldEnableWiimotes);
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if (ShouldEnableWiimotes)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE1)->Check(bt->AccessWiiMote(0x0100)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE2)->Check(bt->AccessWiiMote(0x0101)->IsConnected());
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GetMenuBar()->FindItem(IDM_CONNECT_WIIMOTE3)->Check(bt->AccessWiiMote(0x0102)->IsConnected());
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@ -1611,7 +1611,7 @@ void CFrame::UpdateGUI()
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GetMenuBar()
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->FindItem(IDM_CONNECT_BALANCEBOARD)
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->Check(bt->AccessWiiMote(0x0104)->IsConnected());
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Core::PauseAndLock(false, was_unpaused);
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});
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}
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GetMenuBar()->FindItem(IDM_RECORD_READ_ONLY)->Enable(Running || Paused);
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@ -915,8 +915,7 @@ void InputConfigDialog::UpdateDeviceComboBox()
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void InputConfigDialog::RefreshDevices(wxCommandEvent&)
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{
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bool was_unpaused = Core::PauseAndLock(true);
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Core::RunAsCPUThread([&] {
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// refresh devices
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g_controller_interface.RefreshDevices();
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@ -932,8 +931,7 @@ void InputConfigDialog::RefreshDevices(wxCommandEvent&)
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HotkeyManagerEmu::LoadConfig();
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UpdateGUI();
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Core::PauseAndLock(false, was_unpaused);
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});
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}
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ControlGroupBox::~ControlGroupBox()
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