PPCSymbolDB: Split SaveMap function
Rewrite the code map file generation
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@ -394,90 +394,65 @@ bool PPCSymbolDB::LoadMap(const std::string& filename, bool bad)
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return true;
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return true;
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}
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}
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// ===================================================
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// Save symbol map similar to CodeWarrior's map file
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/* Save the map file and save a code file */
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bool PPCSymbolDB::SaveSymbolMap(const std::string& filename) const
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// ----------------
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bool PPCSymbolDB::SaveMap(const std::string& filename, bool WithCodes) const
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{
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{
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// Format the name for the codes version
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File::IOFile f(filename, "w");
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std::string mapFile = filename;
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if (WithCodes)
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mapFile = mapFile.substr(0, mapFile.find_last_of(".")) + "_code.map";
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// Check size
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const int wxYES_NO = 0x00000002 | 0x00000008;
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if (functions.size() == 0)
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{
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if (!AskYesNo(
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StringFromFormat(
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"No symbol names are generated. Do you want to replace '%s' with a blank file?",
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mapFile.c_str())
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.c_str(),
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"Confirm", wxYES_NO))
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return false;
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}
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// Make a file
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File::IOFile f(mapFile, "w");
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if (!f)
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if (!f)
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return false;
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return false;
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// --------------------------------------------------------------------
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// Write ".text" at the top
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// Walk through every code row
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fprintf(f.GetHandle(), ".text\n");
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// -------------------------
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fprintf(f.GetHandle(), ".text\n"); // Write ".text" at the top
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// Write symbol address, size, virtual address, alignment, name
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XFuncMap::const_iterator itr = functions.begin();
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for (const auto& function : functions)
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u32 LastAddress = 0x80004000;
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std::string LastSymbolName;
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while (itr != functions.end())
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{
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{
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// Save a map file
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const Symbol& symbol = function.second;
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const Symbol& rSymbol = itr->second;
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fprintf(f.GetHandle(), "%08x %08x %08x %i %s\n", symbol.address, symbol.size, symbol.address, 0,
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if (!WithCodes)
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symbol.name.c_str());
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{
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}
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fprintf(f.GetHandle(), "%08x %08x %08x %i %s\n", rSymbol.address, rSymbol.size,
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return true;
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rSymbol.address, 0, rSymbol.name.c_str());
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}
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++itr;
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// Save code map (won't work if Core is running)
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//
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// Notes:
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// - Dolphin doesn't load back code maps
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// - It's a custom code map format
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bool PPCSymbolDB::SaveCodeMap(const std::string& filename) const
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{
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constexpr int SYMBOL_NAME_LIMIT = 30;
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File::IOFile f(filename, "w");
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if (!f)
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return false;
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// Write ".text" at the top
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fprintf(f.GetHandle(), ".text\n");
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u32 next_address = 0;
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for (const auto& function : functions)
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{
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const Symbol& symbol = function.second;
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// Skip functions which are inside bigger functions
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if (symbol.address + symbol.size <= next_address)
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{
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// At least write the symbol name and address
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fprintf(f.GetHandle(), "// %08x beginning of %s\n", symbol.address, symbol.name.c_str());
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continue;
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}
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// Write the symbol full name
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fprintf(f.GetHandle(), "\n%s:\n", symbol.name.c_str());
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next_address = symbol.address + symbol.size;
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// Write the code
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for (u32 address = symbol.address; address < next_address; address += 4)
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{
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const std::string disasm = debugger->Disassemble(address);
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fprintf(f.GetHandle(), "%08x %-*.*s %s\n", address, SYMBOL_NAME_LIMIT, SYMBOL_NAME_LIMIT,
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symbol.name.c_str(), disasm.c_str());
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}
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}
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}
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// Save a code file
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else
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{
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// Get the current and next address
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LastAddress = rSymbol.address;
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LastSymbolName = rSymbol.name;
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++itr;
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/* To make nice straight lines we fill out the name with spaces, we also cut off
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all names longer than 25 letters */
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std::string TempSym;
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for (u32 i = 0; i < 25; i++)
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{
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if (i < LastSymbolName.size())
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TempSym += LastSymbolName[i];
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else
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TempSym += " ";
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}
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// We currently skip the last block because we don't know how long it goes
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int space;
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if (itr != functions.end())
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space = itr->second.address - LastAddress;
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else
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space = 0;
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for (int i = 0; i < space; i += 4)
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{
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int Address = LastAddress + i;
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std::string disasm = debugger->Disassemble(Address);
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fprintf(f.GetHandle(), "%08x %i %20s %s\n", Address, 0, TempSym.c_str(), disasm.c_str());
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}
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// Write a blank line after each block
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fprintf(f.GetHandle(), "\n");
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}
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}
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return true;
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return true;
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}
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}
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// ===========
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@ -16,9 +16,6 @@
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// This has functionality overlapping Debugger_Symbolmap. Should merge that stuff in here later.
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// This has functionality overlapping Debugger_Symbolmap. Should merge that stuff in here later.
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class PPCSymbolDB : public SymbolDB
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class PPCSymbolDB : public SymbolDB
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{
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{
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private:
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DebugInterface* debugger;
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public:
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public:
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typedef void (*functionGetterCallback)(Symbol* f);
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typedef void (*functionGetterCallback)(Symbol* f);
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@ -36,11 +33,15 @@ public:
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void FillInCallers();
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void FillInCallers();
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bool LoadMap(const std::string& filename, bool bad = false);
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bool LoadMap(const std::string& filename, bool bad = false);
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bool SaveMap(const std::string& filename, bool WithCodes = false) const;
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bool SaveSymbolMap(const std::string& filename) const;
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bool SaveCodeMap(const std::string& filename) const;
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void PrintCalls(u32 funcAddr) const;
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void PrintCalls(u32 funcAddr) const;
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void PrintCallers(u32 funcAddr) const;
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void PrintCallers(u32 funcAddr) const;
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void LogFunctionCall(u32 addr);
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void LogFunctionCall(u32 addr);
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private:
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DebugInterface* debugger;
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};
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};
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extern PPCSymbolDB g_symbolDB;
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extern PPCSymbolDB g_symbolDB;
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@ -287,7 +287,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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}
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}
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break;
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break;
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case IDM_SAVEMAPFILE:
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case IDM_SAVEMAPFILE:
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g_symbolDB.SaveMap(writable_map_file);
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g_symbolDB.SaveSymbolMap(writable_map_file);
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break;
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break;
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case IDM_SAVE_MAP_FILE_AS:
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case IDM_SAVE_MAP_FILE_AS:
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{
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{
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@ -297,11 +297,16 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
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if (!path.IsEmpty())
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if (!path.IsEmpty())
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g_symbolDB.SaveMap(WxStrToStr(path));
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g_symbolDB.SaveSymbolMap(WxStrToStr(path));
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}
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}
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break;
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break;
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case IDM_SAVE_MAP_FILE_WITH_CODES:
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case IDM_SAVE_MAP_FILE_WITH_CODES:
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g_symbolDB.SaveMap(writable_map_file, true);
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{
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// Format the name for the codes version
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const std::string path =
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writable_map_file.substr(0, writable_map_file.find_last_of(".")) + "_code.map";
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g_symbolDB.SaveCodeMap(path);
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}
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break;
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break;
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case IDM_RENAME_SYMBOLS:
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case IDM_RENAME_SYMBOLS:
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