Update size_in_bytes of texture cache entries when copying efb to ram
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@ -185,6 +185,8 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
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u64 hash = GetHash64(dst, (int)encoded_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
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size_in_bytes = (u32)encoded_size;
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// Mark texture entries in destination address range dynamic unless caching is enabled and the texture entry is up to date
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if (!g_ActiveConfig.bEFBCopyCacheEnable)
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TextureCache::MakeRangeDynamic(addr, (u32)encoded_size);
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@ -295,6 +295,8 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
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u8* dst = Memory::GetPointer(addr);
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u64 const new_hash = GetHash64(dst,encoded_size,g_ActiveConfig.iSafeTextureCache_ColorSamples);
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size_in_bytes = (u32)encoded_size;
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// Mark texture entries in destination address range dynamic unless caching is enabled and the texture entry is up to date
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if (!g_ActiveConfig.bEFBCopyCacheEnable)
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TextureCache::MakeRangeDynamic(addr,encoded_size);
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