Revert 2521.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2524 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox 2009-03-02 19:38:38 +00:00
parent 0255f775da
commit 56becf28db
9 changed files with 106 additions and 33 deletions

View File

@ -69,7 +69,7 @@ void VertexShaderManager::Shutdown()
// ======================================================================================= // =======================================================================================
// Syncs the shader constant buffers with xfmem // Syncs the shader constant buffers with xfmem
// ---------------- // ----------------
void VertexShaderManager::SetConstants() void VertexShaderManager::SetConstants(bool proj_hax_1, bool proj_hax_2)
{ {
//nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256; //nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256;
//nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96; //nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96;
@ -203,17 +203,30 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[0] = xfregs.rawProjection[0]; g_fProjectionMatrix[0] = xfregs.rawProjection[0];
g_fProjectionMatrix[1] = 0.0f; g_fProjectionMatrix[1] = 0.0f;
g_fProjectionMatrix[2] = xfregs.rawProjection[1]; g_fProjectionMatrix[2] = xfregs.rawProjection[1];
g_fProjectionMatrix[3] = 0.0f; g_fProjectionMatrix[3] = 0;
g_fProjectionMatrix[4] = 0.0f; g_fProjectionMatrix[4] = 0.0f;
g_fProjectionMatrix[5] = xfregs.rawProjection[2]; g_fProjectionMatrix[5] = xfregs.rawProjection[2];
g_fProjectionMatrix[6] = xfregs.rawProjection[3]; g_fProjectionMatrix[6] = xfregs.rawProjection[3];
g_fProjectionMatrix[7] = 0.0f; g_fProjectionMatrix[7] = 0;
g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = xfregs.rawProjection[4]; g_fProjectionMatrix[10] = xfregs.rawProjection[4];
g_fProjectionMatrix[11] = xfregs.rawProjection[5];
//---------Projection[11]---------
// No hacks
if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
g_fProjectionMatrix[11] = -(0.0f - xfregs.rawProjection[5]);
// Before R945 Hack
if (proj_hax_1 && !proj_hax_2)
g_fProjectionMatrix[11] = -(1.0f - xfregs.rawProjection[5]);
// R844 Hack
if (!proj_hax_1 && proj_hax_2)
g_fProjectionMatrix[11] = xfregs.rawProjection[5];
//--------------------------------
g_fProjectionMatrix[12] = 0.0f; g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f; g_fProjectionMatrix[13] = 0.0f;
@ -253,10 +266,24 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[8] = 0.0f; g_fProjectionMatrix[8] = 0.0f;
g_fProjectionMatrix[9] = 0.0f; g_fProjectionMatrix[9] = 0.0f;
g_fProjectionMatrix[10] = xfregs.rawProjection[4]; g_fProjectionMatrix[10] = xfregs.rawProjection[4];
g_fProjectionMatrix[11] = xfregs.rawProjection[5] + 0.1f;
//---------Projection[11]---------
// No hacks
if ((!proj_hax_1 && !proj_hax_2) || (proj_hax_1 && proj_hax_2))
g_fProjectionMatrix[11] = -(-0.5f - xfregs.rawProjection[5]);
g_fProjectionMatrix[12] = 0.0f; // Before R945 Hack
g_fProjectionMatrix[13] = 0.0f; if (proj_hax_1 && !proj_hax_2)
g_fProjectionMatrix[11] = -(0.0f - xfregs.rawProjection[5]);
// R844 Hack
if (!proj_hax_1 && proj_hax_2)
g_fProjectionMatrix[11] = -xfregs.rawProjection[5];
//--------------------------------
g_fProjectionMatrix[12] = 0;
g_fProjectionMatrix[13] = 0;
g_fProjectionMatrix[14] = 0.0f; g_fProjectionMatrix[14] = 0.0f;
g_fProjectionMatrix[15] = 1.0f; g_fProjectionMatrix[15] = 1.0f;
@ -276,17 +303,15 @@ void VertexShaderManager::SetConstants()
SETSTAT_FT(stats.g2proj_13, g_fProjectionMatrix[13]); SETSTAT_FT(stats.g2proj_13, g_fProjectionMatrix[13]);
SETSTAT_FT(stats.g2proj_14, g_fProjectionMatrix[14]); SETSTAT_FT(stats.g2proj_14, g_fProjectionMatrix[14]);
SETSTAT_FT(stats.g2proj_15, g_fProjectionMatrix[15]); SETSTAT_FT(stats.g2proj_15, g_fProjectionMatrix[15]);
SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
} }
SETSTAT_FT(stats.proj_0, xfregs.rawProjection[0]);
SETSTAT_FT(stats.proj_1, xfregs.rawProjection[1]);
SETSTAT_FT(stats.proj_2, xfregs.rawProjection[2]);
SETSTAT_FT(stats.proj_3, xfregs.rawProjection[3]);
SETSTAT_FT(stats.proj_4, xfregs.rawProjection[4]);
SETSTAT_FT(stats.proj_5, xfregs.rawProjection[5]);
SETSTAT_FT(stats.proj_6, xfregs.rawProjection[6]);
PRIM_LOG("Projection: %f %f %f %f %f %f\n", xfregs.rawProjection[0], xfregs.rawProjection[1], xfregs.rawProjection[2], xfregs.rawProjection[3], xfregs.rawProjection[4], xfregs.rawProjection[5]); PRIM_LOG("Projection: %f %f %f %f %f %f\n", xfregs.rawProjection[0], xfregs.rawProjection[1], xfregs.rawProjection[2], xfregs.rawProjection[3], xfregs.rawProjection[4], xfregs.rawProjection[5]);
SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]); SetVSConstant4fv(C_PROJECTION, &g_fProjectionMatrix[0]);

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@ -28,7 +28,7 @@ public:
static void Shutdown(); static void Shutdown();
// constant management // constant management
static void SetConstants(); static void SetConstants(bool proj_hax_1, bool proj_hax_2);
static void SetViewport(float* _Viewport); static void SetViewport(float* _Viewport);
static void SetViewportChanged(); static void SetViewportChanged();

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@ -21,7 +21,6 @@
#include "CPMemory.h" #include "CPMemory.h"
#include "NativeVertexWriter.h" #include "NativeVertexWriter.h"
#include "VertexShaderManager.h" #include "VertexShaderManager.h"
#include "PixelShaderManager.h"
// LoadXFReg 0x10 // LoadXFReg 0x10
void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData) void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
@ -155,7 +154,6 @@ void LoadXFReg(u32 transferSize, u32 baseAddress, u32 *pData)
case 0x101a: case 0x101a:
VertexManager::Flush(); VertexManager::Flush();
VertexShaderManager::SetViewport((float*)&pData[i]); VertexShaderManager::SetViewport((float*)&pData[i]);
PixelShaderManager::SetViewport((float*)&pData[i]);
i += 6; i += 6;
break; break;

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@ -183,12 +183,34 @@ void BPWritten(int addr, int changes, int newval)
bpmem.blendmode.blendenable, bpmem.blendmode.logicopenable, bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.blendmode.blendenable, bpmem.blendmode.logicopenable, bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate,
bpmem.blendmode.dstfactor, bpmem.blendmode.srcfactor, bpmem.blendmode.subtract, bpmem.blendmode.logicmode); bpmem.blendmode.dstfactor, bpmem.blendmode.srcfactor, bpmem.blendmode.subtract, bpmem.blendmode.logicmode);
/*
Logic Operation Blend Modes
--------------------
0: GL_CLEAR
1: GL_AND
2: GL_AND_REVERSE
3: GL_COPY [Super Smash. Bro. Melee, NES Zelda I, NES Zelda II]
4: GL_AND_INVERTED
5: GL_NOOP
6: GL_XOR
7: GL_OR [Zelda: TP]
8: GL_NOR
9: GL_EQUIV
10: GL_INVERT
11: GL_OR_REVERSE
12: GL_COPY_INVERTED
13: GL_OR_INVERTED
14: GL_NAND
15: GL_SET
*/
// LogicOp Blending // LogicOp Blending
if (changes & 2) { if (changes & 2) {
SETSTAT(stats.logicOpMode, bpmem.blendmode.logicopenable != 0 ? bpmem.blendmode.logicmode : stats.logicOpMode); SETSTAT(stats.logicOpMode, bpmem.blendmode.logicopenable != 0 ? bpmem.blendmode.logicmode : stats.logicOpMode);
if (bpmem.blendmode.logicopenable) if (bpmem.blendmode.logicopenable)
{ {
glEnable(GL_COLOR_LOGIC_OP); glEnable(GL_COLOR_LOGIC_OP);
// PanicAlert("Logic Op Blend : %i", bpmem.blendmode.logicmode);
glLogicOp(glLogicOpCodes[bpmem.blendmode.logicmode]); glLogicOp(glLogicOpCodes[bpmem.blendmode.logicmode]);
} }
else else

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@ -81,6 +81,8 @@ void Config::Load()
iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, 0); iniFile.Get("Hacks", "EFBCopyDisable", &bEFBCopyDisable, 0);
iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0); iniFile.Get("Hacks", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
iniFile.Get("Hacks", "ProjectionHax1", &bProjectionHax1, 0);
iniFile.Get("Hacks", "ProjectionHax2", &bProjectionHax2, 0);
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0); iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
} }
@ -121,6 +123,8 @@ void Config::Save()
iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable); iniFile.Set("Hacks", "EFBCopyDisable", bEFBCopyDisable);
iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey); iniFile.Set("Hacks", "EFBCopyDisableHotKey", bEFBCopyDisableHotKey);
iniFile.Set("Hacks", "ProjectionHax1", bProjectionHax1);
iniFile.Set("Hacks", "ProjectionHax2", bProjectionHax2);
iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM); iniFile.Set("Hacks", "EFBToTextureEnable", bCopyEFBToRAM);
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini"); iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");

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@ -73,6 +73,8 @@ struct Config
// Hacks // Hacks
bool bEFBCopyDisable; bool bEFBCopyDisable;
bool bEFBCopyDisableHotKey; bool bEFBCopyDisableHotKey;
bool bProjectionHax1;
bool bProjectionHax2;
bool bCopyEFBToRAM; bool bCopyEFBToRAM;
bool bSafeTextureCache; bool bSafeTextureCache;

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@ -54,6 +54,9 @@ BEGIN_EVENT_TABLE(ConfigDialog,wxDialog)
EVT_CHECKBOX(ID_DISABLELIGHTING, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DISABLELIGHTING, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_DISABLETEXTURING, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_DISABLETEXTURING, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_EFBCOPYDISABLEHOTKEY, ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_PROJECTIONHACK1,ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_PROJECTIONHACK2,ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_SAFETEXTURECACHE,ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_SAFETEXTURECACHE,ConfigDialog::AdvancedSettingsChanged)
EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, ConfigDialog::AdvancedSettingsChanged) EVT_CHECKBOX(ID_CHECKBOX_DISABLECOPYEFB, ConfigDialog::AdvancedSettingsChanged)
EVT_DIRPICKER_CHANGED(ID_TEXTUREPATH, ConfigDialog::TexturePathChange) EVT_DIRPICKER_CHANGED(ID_TEXTUREPATH, ConfigDialog::TexturePathChange)
@ -229,8 +232,6 @@ void ConfigDialog::CreateGUIControls()
wxString tmp; wxString tmp;
tmp << g_Config.iMultisampleMode; tmp << g_Config.iMultisampleMode;
m_AliasModeCB->SetValue(tmp); m_AliasModeCB->SetValue(tmp);
AAText->Hide();
m_AliasModeCB->Hide();
// Usage: The wxGBPosition() must have a column and row // Usage: The wxGBPosition() must have a column and row
sGeneral = new wxBoxSizer(wxVERTICAL); sGeneral = new wxBoxSizer(wxVERTICAL);
@ -261,8 +262,8 @@ void ConfigDialog::CreateGUIControls()
sEnhancements->Add(m_ForceFiltering, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sEnhancements->Add(m_ForceFiltering, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
sEnhancements->Add(AnisoText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sEnhancements->Add(AnisoText, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
sEnhancements->Add(m_MaxAnisotropyCB, wxGBPosition(1, 1), wxGBSpan(1, 2), wxALL, 5); sEnhancements->Add(m_MaxAnisotropyCB, wxGBPosition(1, 1), wxGBSpan(1, 2), wxALL, 5);
//sEnhancements->Add(AAText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5); sEnhancements->Add(AAText, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALIGN_CENTER_VERTICAL|wxALL, 5);
//sEnhancements->Add(m_AliasModeCB, wxGBPosition(2, 1), wxGBSpan(1, 2), wxALL, 5); sEnhancements->Add(m_AliasModeCB, wxGBPosition(2, 1), wxGBSpan(1, 2), wxALL, 5);
sbEnhancements->Add(sEnhancements); sbEnhancements->Add(sEnhancements);
sGeneral->Add(sbEnhancements, 0, wxEXPAND|wxALL, 5); sGeneral->Add(sbEnhancements, 0, wxEXPAND|wxALL, 5);
m_PageGeneral->SetSizer(sGeneral); m_PageGeneral->SetSizer(sGeneral);
@ -278,9 +279,9 @@ void ConfigDialog::CreateGUIControls()
m_BlendStats->SetValue(g_Config.bOverlayBlendStats); m_BlendStats->SetValue(g_Config.bOverlayBlendStats);
m_ProjStats = new wxCheckBox(m_PageAdvanced, ID_PROJSTATS, wxT("Overlay Projection Stats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_ProjStats = new wxCheckBox(m_PageAdvanced, ID_PROJSTATS, wxT("Overlay Projection Stats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjStats->SetValue(g_Config.bOverlayProjStats); m_ProjStats->SetValue(g_Config.bOverlayProjStats);
//m_ShaderErrors = new wxCheckBox(m_PageAdvanced, ID_SHADERERRORS, wxT("Show shader compilation issues"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_ShaderErrors = new wxCheckBox(m_PageAdvanced, ID_SHADERERRORS, wxT("Show shader compilation issues"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
//m_ShaderErrors->SetValue(g_Config.bShowShaderErrors); //m_ShaderErrors->SetValue(g_Config.bShowShaderErrors);
//m_ShaderErrors->Enable(false); m_ShaderErrors->Enable(false);
m_TexFmtOverlay = new wxCheckBox(m_PageAdvanced, ID_TEXFMTOVERLAY, wxT("Overlay texture format"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_TexFmtOverlay = new wxCheckBox(m_PageAdvanced, ID_TEXFMTOVERLAY, wxT("Overlay texture format"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_TexFmtOverlay->SetValue(g_Config.bTexFmtOverlayEnable); m_TexFmtOverlay->SetValue(g_Config.bTexFmtOverlayEnable);
m_TexFmtCenter = new wxCheckBox(m_PageAdvanced, ID_TEXFMTCENTER, wxT("centered"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_TexFmtCenter = new wxCheckBox(m_PageAdvanced, ID_TEXFMTCENTER, wxT("centered"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -329,21 +330,31 @@ void ConfigDialog::CreateGUIControls()
// Hacks controls // Hacks controls
m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator); m_SafeTextureCache = new wxCheckBox(m_PageAdvanced, ID_SAFETEXTURECACHE, wxT("Use Safe texture cache"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax1 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK1, wxT("Projection before R945"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_ProjectionHax2 = new wxCheckBox(m_PageAdvanced, ID_PROJECTIONHACK2, wxT("Projection hack of R844"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Disabled or enabled // Disabled or enabled
m_SafeTextureCache->Enable(true); m_SafeTextureCache->Enable(true);
m_ProjectionHax1->Enable(true);
m_ProjectionHax2->Enable(true);
// Default values // Default values
m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache); m_SafeTextureCache->SetValue(g_Config.bSafeTextureCache);
m_ProjectionHax1->SetValue(g_Config.bProjectionHax1);
m_ProjectionHax2->SetValue(g_Config.bProjectionHax2);
// Tool tips // Tool tips
m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games." m_SafeTextureCache->SetToolTip(wxT("This is useful to prevent Metroid Prime from crashing, but can cause problems in other games."
" [This option will apply immediately and does not require a restart. However it may not" " [This option will apply immediately and does not require a restart. However it may not"
" be entirely safe to change it midgames.]")); " be entirely safe to change it midgames.]"));
m_ProjectionHax1->SetToolTip(wxT("This may reveal otherwise invisible graphics"
" in\ngames like Mario Galaxy or Ikaruga."));
// Sizers // Sizers
sHacks = new wxGridBagSizer(0, 0); sHacks = new wxGridBagSizer(0, 0);
sHacks->Add(m_SafeTextureCache, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5); sHacks->Add(m_ProjectionHax1, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALL, 5);
sHacks->Add(m_ProjectionHax2, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sHacks->Add(m_SafeTextureCache, wxGBPosition(2, 0), wxGBSpan(1, 1), wxALL, 5);
sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks")); sbHacks = new wxStaticBoxSizer(wxVERTICAL, m_PageAdvanced, wxT("Hacks"));
sbHacks->Add(sHacks, 0, wxEXPAND | (wxTOP), 0); sbHacks->Add(sHacks, 0, wxEXPAND | (wxTOP), 0);
@ -352,12 +363,12 @@ void ConfigDialog::CreateGUIControls()
sAdvanced = new wxBoxSizer(wxVERTICAL); sAdvanced = new wxBoxSizer(wxVERTICAL);
sInfo = new wxGridBagSizer(0, 0); sInfo = new wxGridBagSizer(0, 0);
sInfo->Add(m_ShowFPS, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5); sInfo->Add(m_ShowFPS, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
//sInfo->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sInfo->Add(m_ShaderErrors, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5);
sInfo->Add(m_Statistics, wxGBPosition(1, 0), wxGBSpan(1, 2), wxALL, 5); sInfo->Add(m_Statistics, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sInfo->Add(m_BlendStats, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5); sInfo->Add(m_BlendStats, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
sInfo->Add(m_ProjStats, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5); sInfo->Add(m_ProjStats, wxGBPosition(4, 0), wxGBSpan(1, 2), wxALL, 5);
sInfo->Add(m_TexFmtOverlay, wxGBPosition(4, 0), wxGBSpan(1, 1), wxALL, 5); sInfo->Add(m_TexFmtOverlay, wxGBPosition(5, 0), wxGBSpan(1, 1), wxALL, 5);
sInfo->Add(m_TexFmtCenter, wxGBPosition(4, 1), wxGBSpan(1, 1), wxALL, 5); sInfo->Add(m_TexFmtCenter, wxGBPosition(5, 1), wxGBSpan(1, 1), wxALL, 5);
sbInfo->Add(sInfo); sbInfo->Add(sInfo);
wxBoxSizer *sRenderBoxRow1 = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *sRenderBoxRow1 = new wxBoxSizer(wxHORIZONTAL);
@ -508,9 +519,16 @@ void ConfigDialog::AdvancedSettingsChanged(wxCommandEvent& event)
g_Config.bEFBCopyDisableHotKey = m_EFBCopyDisableHotKey->IsChecked(); g_Config.bEFBCopyDisableHotKey = m_EFBCopyDisableHotKey->IsChecked();
break; break;
// Hacks // Hacks
case ID_PROJECTIONHACK1:
g_Config.bProjectionHax1 = m_ProjectionHax1->IsChecked();
break;
case ID_PROJECTIONHACK2:
g_Config.bProjectionHax2 = m_ProjectionHax2->IsChecked();
break;
case ID_SAFETEXTURECACHE: case ID_SAFETEXTURECACHE:
g_Config.bSafeTextureCache = m_SafeTextureCache->IsChecked(); g_Config.bSafeTextureCache = m_SafeTextureCache->IsChecked();
break; break;
// External frame buffer // External frame buffer
case ID_RADIO_COPYEFBTORAM: case ID_RADIO_COPYEFBTORAM:
TextureMngr::ClearRenderTargets(); TextureMngr::ClearRenderTargets();

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@ -107,6 +107,8 @@ class ConfigDialog : public wxDialog
wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL; wxRadioButton *m_Radio_CopyEFBToRAM, *m_Radio_CopyEFBToGL;
wxDirPickerCtrl *m_TexturePath; wxDirPickerCtrl *m_TexturePath;
wxCheckBox *m_EFBCopyDisableHotKey; wxCheckBox *m_EFBCopyDisableHotKey;
wxCheckBox *m_ProjectionHax1;
wxCheckBox *m_ProjectionHax2;
wxCheckBox *m_SafeTextureCache; wxCheckBox *m_SafeTextureCache;
// Screen size // Screen size
wxStaticText *m_TextScreenWidth, *m_TextScreenHeight, *m_TextScreenLeft, *m_TextScreenTop; wxStaticText *m_TextScreenWidth, *m_TextScreenHeight, *m_TextScreenLeft, *m_TextScreenTop;
@ -159,6 +161,8 @@ class ConfigDialog : public wxDialog
ID_CHECKBOX_DISABLECOPYEFB, ID_CHECKBOX_DISABLECOPYEFB,
ID_EFBCOPYDISABLEHOTKEY, ID_EFBCOPYDISABLEHOTKEY,
ID_PROJECTIONHACK1,
ID_PROJECTIONHACK2,
ID_RADIO_COPYEFBTORAM, ID_RADIO_COPYEFBTORAM,
ID_RADIO_COPYEFBTOGL, ID_RADIO_COPYEFBTOGL,
}; };

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@ -259,7 +259,7 @@ void Flush()
} }
// set global constants // set global constants
VertexShaderManager::SetConstants(); VertexShaderManager::SetConstants(g_Config.bProjectionHax1, g_Config.bProjectionHax2);
PixelShaderManager::SetConstants(); PixelShaderManager::SetConstants();
// finally bind // finally bind