BTEmu: Amend parameter and local variable naming

This commit is contained in:
Lioncash 2018-06-21 10:55:44 -04:00
parent 16c6e9fa57
commit 56b8d1803e
2 changed files with 357 additions and 356 deletions

File diff suppressed because it is too large Load Diff

View File

@ -54,7 +54,7 @@ public:
// Send ACL data back to Bluetooth stack // Send ACL data back to Bluetooth stack
void SendACLPacket(u16 connection_handle, const u8* data, u32 size); void SendACLPacket(u16 connection_handle, const u8* data, u32 size);
bool RemoteDisconnect(u16 _connectionHandle); bool RemoteDisconnect(u16 connection_handle);
WiimoteDevice* AccessWiiMoteByIndex(std::size_t index); WiimoteDevice* AccessWiiMoteByIndex(std::size_t index);
@ -100,32 +100,32 @@ private:
u32 m_packet_count[MAX_BBMOTES] = {}; u32 m_packet_count[MAX_BBMOTES] = {};
u64 m_last_ticks = 0; u64 m_last_ticks = 0;
WiimoteDevice* AccessWiiMote(const bdaddr_t& _rAddr); WiimoteDevice* AccessWiiMote(const bdaddr_t& address);
WiimoteDevice* AccessWiiMote(u16 _ConnectionHandle); WiimoteDevice* AccessWiiMote(u16 connection_handle);
// Send ACL data to a device (wiimote) // Send ACL data to a device (wiimote)
void IncDataPacket(u16 _ConnectionHandle); void IncDataPacket(u16 connection_handle);
void SendToDevice(u16 _ConnectionHandle, u8* _pData, u32 _Size); void SendToDevice(u16 connection_handle, u8* data, u32 size);
// Events // Events
void AddEventToQueue(const SQueuedEvent& _event); void AddEventToQueue(const SQueuedEvent& event);
bool SendEventCommandStatus(u16 _Opcode); bool SendEventCommandStatus(u16 opcode);
void SendEventCommandComplete(u16 opcode, const void* data, u32 data_size); void SendEventCommandComplete(u16 opcode, const void* data, u32 data_size);
bool SendEventInquiryResponse(); bool SendEventInquiryResponse();
bool SendEventInquiryComplete(); bool SendEventInquiryComplete();
bool SendEventRemoteNameReq(const bdaddr_t& _bd); bool SendEventRemoteNameReq(const bdaddr_t& bd);
bool SendEventRequestConnection(const WiimoteDevice& _rWiiMote); bool SendEventRequestConnection(const WiimoteDevice& wiimote);
bool SendEventConnectionComplete(const bdaddr_t& _bd); bool SendEventConnectionComplete(const bdaddr_t& bd);
bool SendEventReadClockOffsetComplete(u16 _connectionHandle); bool SendEventReadClockOffsetComplete(u16 connection_handle);
bool SendEventConPacketTypeChange(u16 _connectionHandle, u16 _packetType); bool SendEventConPacketTypeChange(u16 connection_handle, u16 packet_type);
bool SendEventReadRemoteVerInfo(u16 _connectionHandle); bool SendEventReadRemoteVerInfo(u16 connection_handle);
bool SendEventReadRemoteFeatures(u16 _connectionHandle); bool SendEventReadRemoteFeatures(u16 connection_handle);
bool SendEventRoleChange(bdaddr_t _bd, bool _master); bool SendEventRoleChange(bdaddr_t bd, bool master);
bool SendEventNumberOfCompletedPackets(); bool SendEventNumberOfCompletedPackets();
bool SendEventAuthenticationCompleted(u16 _connectionHandle); bool SendEventAuthenticationCompleted(u16 connection_handle);
bool SendEventModeChange(u16 _connectionHandle, u8 _mode, u16 _value); bool SendEventModeChange(u16 connection_handle, u8 mode, u16 value);
bool SendEventDisconnect(u16 _connectionHandle, u8 _Reason); bool SendEventDisconnect(u16 connection_handle, u8 reason);
bool SendEventRequestLinkKey(const bdaddr_t& _bd); bool SendEventRequestLinkKey(const bdaddr_t& bd);
bool SendEventLinkKeyNotification(const u8 num_to_send); bool SendEventLinkKeyNotification(const u8 num_to_send);
// Execute HCI Message // Execute HCI Message
@ -176,7 +176,7 @@ private:
void CommandVendorSpecific_FC4C(const u8* input, u32 size); void CommandVendorSpecific_FC4C(const u8* input, u32 size);
void CommandVendorSpecific_FC4F(const u8* input, u32 size); void CommandVendorSpecific_FC4F(const u8* input, u32 size);
static void DisplayDisconnectMessage(const int wiimoteNumber, const int reason); static void DisplayDisconnectMessage(int wiimote_number, int reason);
#pragma pack(push, 1) #pragma pack(push, 1)
#define CONF_PAD_MAX_REGISTERED 10 #define CONF_PAD_MAX_REGISTERED 10