Moving pixel engine and command processor from core to video common. This will break previous save states. Adds decoding single pixels to texture decoder.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4391 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania 2009-10-10 21:19:39 +00:00
parent 5049fcf9f5
commit 56214e9103
34 changed files with 1889 additions and 1460 deletions

View File

@ -23,7 +23,6 @@ namespace Common
PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo(false)
{
Video_Prepare = 0;
Video_SendFifoData = 0;
Video_BeginField = 0;
Video_EndField = 0;
Video_EnterLoop = 0;
@ -31,11 +30,17 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
Video_Screenshot = 0;
Video_AddMessage = 0;
Video_AccessEFB = 0;
Video_SetRendering = 0;
Video_CommandProcessorRead16 = 0;
Video_CommandProcessorWrite16 = 0;
Video_PixelEngineRead16 = 0;
Video_PixelEngineWrite16 = 0;
Video_PixelEngineWrite32 = 0;
Video_GatherPipeBursted = 0;
Video_WaitForFrameFinish = 0;
Video_Prepare = reinterpret_cast<TVideo_Prepare>
(LoadSymbol("Video_Prepare"));
Video_SendFifoData = reinterpret_cast<TVideo_SendFifoData>
(LoadSymbol("Video_SendFifoData"));
Video_BeginField = reinterpret_cast<TVideo_BeginField>
(LoadSymbol("Video_BeginField"));
Video_EndField = reinterpret_cast<TVideo_EndField>
@ -52,9 +57,22 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
(LoadSymbol("Video_AccessEFB"));
Video_SetRendering = reinterpret_cast<TVideo_SetRendering>
(LoadSymbol("Video_SetRendering"));
Video_CommandProcessorRead16 = reinterpret_cast<TVideo_Read16>
(LoadSymbol("Video_CommandProcessorRead16"));
Video_CommandProcessorWrite16 = reinterpret_cast<TVideo_Write16>
(LoadSymbol("Video_CommandProcessorWrite16"));
Video_PixelEngineRead16 = reinterpret_cast<TVideo_Read16>
(LoadSymbol("Video_PixelEngineRead16"));
Video_PixelEngineWrite16 = reinterpret_cast<TVideo_Write16>
(LoadSymbol("Video_PixelEngineWrite16"));
Video_PixelEngineWrite32 = reinterpret_cast<TVideo_Write32>
(LoadSymbol("Video_PixelEngineWrite32"));
Video_GatherPipeBursted = reinterpret_cast<TVideo_GatherPipeBursted>
(LoadSymbol("Video_GatherPipeBursted"));
Video_WaitForFrameFinish = reinterpret_cast<TVideo_WaitForFrameFinish>
(LoadSymbol("Video_WaitForFrameFinish"));
if ((Video_Prepare != 0) &&
(Video_SendFifoData != 0) &&
(Video_BeginField != 0) &&
(Video_EndField != 0) &&
(Video_EnterLoop != 0) &&
@ -62,7 +80,15 @@ PluginVideo::PluginVideo(const char *_Filename) : CPlugin(_Filename), validVideo
(Video_Screenshot != 0) &&
(Video_AddMessage != 0) &&
(Video_SetRendering != 0) &&
(Video_AccessEFB != 0))
(Video_AccessEFB != 0) &&
(Video_SetRendering != 0) &&
(Video_CommandProcessorRead16 != 0) &&
(Video_CommandProcessorWrite16 != 0) &&
(Video_PixelEngineRead16 != 0) &&
(Video_PixelEngineWrite16 != 0) &&
(Video_PixelEngineWrite32 != 0) &&
(Video_GatherPipeBursted != 0) &&
(Video_WaitForFrameFinish != 0))
validVideo = true;
}

View File

@ -33,6 +33,12 @@ typedef void (__cdecl* TVideo_ExitLoop)();
typedef void (__cdecl* TVideo_SetRendering)(bool bEnabled);
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef u32 (__cdecl* TVideo_AccessEFB)(EFBAccessType, u32, u32);
typedef void (__cdecl* TVideo_Read16)(u16& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write16)(const u16 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_Read32)(u32& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write32)(const u32 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_GatherPipeBursted)();
typedef void (__cdecl* TVideo_WaitForFrameFinish)();
class PluginVideo : public CPlugin
{
@ -42,7 +48,6 @@ public:
virtual bool IsValid() {return validVideo;};
TVideo_Prepare Video_Prepare;
TVideo_SendFifoData Video_SendFifoData;
TVideo_EnterLoop Video_EnterLoop;
TVideo_ExitLoop Video_ExitLoop;
TVideo_BeginField Video_BeginField;
@ -54,6 +59,14 @@ public:
TVideo_SetRendering Video_SetRendering;
TVideo_Read16 Video_CommandProcessorRead16;
TVideo_Write16 Video_CommandProcessorWrite16;
TVideo_Read16 Video_PixelEngineRead16;
TVideo_Write16 Video_PixelEngineWrite16;
TVideo_Write32 Video_PixelEngineWrite32;
TVideo_GatherPipeBursted Video_GatherPipeBursted;
TVideo_WaitForFrameFinish Video_WaitForFrameFinish;
private:
bool validVideo;
};

View File

@ -811,18 +811,6 @@
>
</File>
</Filter>
<Filter
Name="PE - Pixel Engine"
>
<File
RelativePath=".\Src\Hw\PixelEngine.cpp"
>
</File>
<File
RelativePath=".\Src\Hw\PixelEngine.h"
>
</File>
</Filter>
<Filter
Name="AI - Audio Interface"
>
@ -843,18 +831,6 @@
>
</File>
</Filter>
<Filter
Name="CP - Command Processor"
>
<File
RelativePath=".\Src\Hw\CommandProcessor.cpp"
>
</File>
<File
RelativePath=".\Src\Hw\CommandProcessor.h"
>
</File>
</Filter>
<Filter
Name="DSP"
>

View File

@ -43,8 +43,6 @@
#include "HW/GPFifo.h"
#include "HW/AudioInterface.h"
#include "HW/VideoInterface.h"
#include "HW/CommandProcessor.h"
#include "HW/PixelEngine.h"
#include "HW/SystemTimers.h"
#include "PowerPC/PowerPC.h"
@ -361,8 +359,9 @@ THREAD_RETURN EmuThread(void *pArg)
// Load the VideoPlugin
SVideoInitialize VideoInitialize;
VideoInitialize.pGetMemoryPointer = Memory::GetPointer;
VideoInitialize.pSetPEToken = PixelEngine::SetToken;
VideoInitialize.pSetPEFinish = PixelEngine::SetFinish;
VideoInitialize.pSetInterrupt = ProcessorInterface::SetInterrupt;
VideoInitialize.pRegisterEvent = CoreTiming::RegisterEvent;
VideoInitialize.pScheduleEvent_Threadsafe = CoreTiming::ScheduleEvent_Threadsafe;
// This is first the m_Panel handle, then it is updated to have the new window handle
VideoInitialize.pWindowHandle = _CoreParameter.hMainWindow;
VideoInitialize.pLog = Callback_VideoLog;
@ -371,15 +370,13 @@ THREAD_RETURN EmuThread(void *pArg)
VideoInitialize.pCopiedToXFB = Callback_VideoCopiedToXFB;
VideoInitialize.pPeekMessages = NULL;
VideoInitialize.pUpdateFPSDisplay = NULL;
VideoInitialize.pCPFifo = (SCPFifoStruct*)&CommandProcessor::fifo;
VideoInitialize.pUpdateInterrupts = &(CommandProcessor::UpdateInterruptsFromVideoPlugin);
VideoInitialize.pMemoryBase = Memory::base;
VideoInitialize.pKeyPress = Callback_KeyPress;
VideoInitialize.pSetFifoIdle = &(CommandProcessor::SetFifoIdleFromVideoPlugin);
VideoInitialize.bWii = _CoreParameter.bWii;
VideoInitialize.bUseDualCore = _CoreParameter.bUseDualCore;
VideoInitialize.pBBox = &PixelEngine::bbox[0];
VideoInitialize.pBBoxActive = &PixelEngine::bbox_active;
VideoInitialize.Fifo_CPUBase = &ProcessorInterface::Fifo_CPUBase;
VideoInitialize.Fifo_CPUEnd = &ProcessorInterface::Fifo_CPUEnd;
VideoInitialize.Fifo_CPUWritePointer = &ProcessorInterface::Fifo_CPUWritePointer;
Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll

View File

@ -18,7 +18,7 @@
#include "Common.h"
#include "ChunkFile.h"
#include "ProcessorInterface.h"
#include "CommandProcessor.h"
#include "../PluginManager.h"
#include "Memmap.h"
#include "../PowerPC/PowerPC.h"
@ -88,7 +88,9 @@ void STACKALIGN CheckGatherPipe()
if (ProcessorInterface::Fifo_CPUWritePointer >= ProcessorInterface::Fifo_CPUEnd)
ProcessorInterface::Fifo_CPUWritePointer = ProcessorInterface::Fifo_CPUBase;
CommandProcessor::GatherPipeBursted();
// TODO store video plugin pointer
CPluginManager::GetInstance().GetVideo()->Video_GatherPipeBursted();
}
}

View File

@ -21,14 +21,12 @@
#include "HW.h"
#include "../PowerPC/PowerPC.h"
#include "CPU.h"
#include "CommandProcessor.h"
#include "DSP.h"
#include "DVDInterface.h"
#include "EXI.h"
#include "GPFifo.h"
#include "Memmap.h"
#include "ProcessorInterface.h"
#include "PixelEngine.h"
#include "SI.h"
#include "AudioInterface.h"
#include "VideoInterface.h"
@ -52,8 +50,6 @@ namespace HW
// Init the whole Hardware
AudioInterface::Init();
PixelEngine::Init();
CommandProcessor::Init();
VideoInterface::Init();
SerialInterface::Init();
ProcessorInterface::Init();
@ -96,8 +92,6 @@ namespace HW
void DoState(PointerWrap &p)
{
Memory::DoState(p);
PixelEngine::DoState(p);
CommandProcessor::DoState(p);
VideoInterface::DoState(p);
SerialInterface::DoState(p);
ProcessorInterface::DoState(p);

View File

@ -39,14 +39,14 @@ may be redirected here (for example to Read_U32()).
#include "VideoInterface.h"
#include "SI.h"
#include "EXI.h"
#include "PixelEngine.h"
#include "CommandProcessor.h"
#include "PluginVideo.h"
#include "AudioInterface.h"
#include "MemoryInterface.h"
#include "WII_IOB.h"
#include "WII_IPC.h"
#include "../ConfigManager.h"
#include "../Debugger/Debugger_SymbolMap.h"
#include "../PluginManager.h"
@ -191,12 +191,12 @@ void InitHWMemFuncs()
for (int i = 0; i < BLOCKSIZE; i++)
{
hwRead16 [CP_START+i] = CommandProcessor::Read16;
hwWrite16[CP_START+i] = CommandProcessor::Write16;
hwRead16 [CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorRead16;
hwWrite16[CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorWrite16;
hwRead16 [PE_START+i] = PixelEngine::Read16;
hwWrite16[PE_START+i] = PixelEngine::Write16;
hwWrite32[PE_START+i] = PixelEngine::Write32;
hwRead16 [PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineRead16;
hwWrite16[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite16;
hwWrite32[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite32;
hwRead8 [VI_START+i] = VideoInterface::Read8;
hwRead16 [VI_START+i] = VideoInterface::Read16;
@ -263,12 +263,12 @@ void InitHWMemFuncsWii()
// MI, PI, DSP are still mapped to 0xCCxxxxxx
for (int i = 0; i < BLOCKSIZE; i++)
{
hwRead16 [CP_START+i] = CommandProcessor::Read16;
hwWrite16[CP_START+i] = CommandProcessor::Write16;
hwRead16 [CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorRead16;
hwWrite16[CP_START+i] = CPluginManager::GetInstance().GetVideo()->Video_CommandProcessorWrite16;
hwRead16 [PE_START+i] = PixelEngine::Read16;
hwWrite16[PE_START+i] = PixelEngine::Write16;
hwWrite32[PE_START+i] = PixelEngine::Write32;
hwRead16 [PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineRead16;
hwWrite16[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite16;
hwWrite32[PE_START+i] = CPluginManager::GetInstance().GetVideo()->Video_PixelEngineWrite32;
hwRead32 [PI_START+i] = ProcessorInterface::Read32;
hwWrite32[PI_START+i] = ProcessorInterface::Write32;

View File

@ -198,7 +198,7 @@ void UpdateException()
PowerPC::ppcState.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
}
static const char *Debug_GetInterruptName(InterruptCause _causemask)
static const char *Debug_GetInterruptName(u32 _causemask)
{
switch (_causemask)
{
@ -222,24 +222,24 @@ static const char *Debug_GetInterruptName(InterruptCause _causemask)
}
}
void SetInterrupt(InterruptCause _causemask, bool _bSet)
void SetInterrupt(u32 _causemask, bool _bSet)
{
// TODO(ector): add sanity check that current thread id is cpu thread
if (_bSet && !(m_InterruptCause & (u32)_causemask))
if (_bSet && !(m_InterruptCause & _causemask))
{
DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (%s)",Debug_GetInterruptName(_causemask), "set");
}
if (!_bSet && (m_InterruptCause & (u32)_causemask))
if (!_bSet && (m_InterruptCause & _causemask))
{
DEBUG_LOG(PROCESSORINTERFACE, "Setting Interrupt %s (%s)",Debug_GetInterruptName(_causemask), "clear");
}
if (_bSet)
m_InterruptCause |= (u32)_causemask;
m_InterruptCause |= _causemask;
else
m_InterruptCause &= ~(u32)_causemask; // is there any reason to have this possibility?
m_InterruptCause &= ~_causemask; // is there any reason to have this possibility?
// F|RES: i think the hw devices reset the interrupt in the PI to 0
// if the interrupt cause is eliminated. that isnt done by software (afaik)
UpdateException();

View File

@ -63,7 +63,7 @@ void Write32(const u32 _iValue, const u32 _iAddress);
inline u32 GetMask() { return m_InterruptMask; }
inline u32 GetCause() { return m_InterruptCause; }
void SetInterrupt(InterruptCause _causemask, bool _bSet=true);
void SetInterrupt(u32 _causemask, bool _bSet=true);
// Thread-safe func which sets and clears reset button state automagically
void ResetButton_Tap();

View File

@ -68,7 +68,6 @@
#include "../HW/AudioInterface.h"
#include "../HW/VideoInterface.h"
#include "../HW/SI.h"
#include "../HW/CommandProcessor.h" // for DC watchdog hack
#include "../HW/EXI_DeviceIPL.h"
#include "../PowerPC/PowerPC.h"
#include "../CoreTiming.h"
@ -226,7 +225,7 @@ void AdvanceCallback(int cyclesExecuted)
// For DC watchdog hack
void FakeGPWatchdogCallback(u64 userdata, int cyclesLate)
{
CommandProcessor::WaitForFrameFinish(); // lock CPUThread until frame finish
CPluginManager::GetInstance().GetVideo()->Video_WaitForFrameFinish(); // lock CPUThread until frame finish
CoreTiming::ScheduleEvent(FAKE_GP_WATCHDOG_PERIOD-cyclesLate, et_FakeGPWD);
}

View File

@ -21,7 +21,6 @@
#include "../PowerPC/PowerPC.h"
#include "../Core.h" // <- for Core::GetStartupParameter().bUseDualCore
#include "CommandProcessor.h" // <- for homebrew's XFB draw hack
#include "ProcessorInterface.h"
#include "VideoInterface.h"
#include "Memmap.h"

View File

@ -19,8 +19,6 @@
#include "MathUtil.h"
#include "../../HW/Memmap.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "Interpreter.h"
#include "../../Core.h"

View File

@ -24,8 +24,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "x64Emitter.h"

View File

@ -23,8 +23,6 @@
#include "../PowerPC.h"
#include "../../Core.h" // include "Common.h", "CoreParameter.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "CPUDetect.h"

View File

@ -24,8 +24,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "CPUDetect.h"

View File

@ -21,8 +21,6 @@
#include "../PowerPC.h"
#include "../../Core.h"
#include "../../HW/GPFifo.h"
#include "../../HW/CommandProcessor.h"
#include "../../HW/PixelEngine.h"
#include "../../HW/Memmap.h"
#include "../PPCTables.h"
#include "x64Emitter.h"

View File

@ -29,7 +29,6 @@ files = ["ActionReplay.cpp",
"Debugger/Dump.cpp",
"Debugger/PPCDebugInterface.cpp",
"HW/AudioInterface.cpp",
"HW/CommandProcessor.cpp",
"HW/CPU.cpp",
"HW/DSP.cpp",
"HW/DVDInterface.cpp",
@ -46,7 +45,6 @@ files = ["ActionReplay.cpp",
"HW/Memmap.cpp",
"HW/MemmapFunctions.cpp",
"HW/MemoryInterface.cpp",
"HW/PixelEngine.cpp",
"HW/ProcessorInterface.cpp",
"HW/SI.cpp",
"HW/SI_Device.cpp",

View File

@ -875,7 +875,7 @@ struct BPMemory
u32 clearcolorAR; //4f
u32 clearcolorGB; //50
u32 clearZValue; //51
u32 triggerEFBCopy; //52
UPE_Copy triggerEFBCopy; //52
u32 copyfilter[2]; //53,54
u32 boundbox0;//55
u32 boundbox1;//56

View File

@ -22,6 +22,7 @@
#include "Render.h"
#include "VideoCommon.h"
#include "PixelShaderManager.h"
#include "PixelEngine.h"
#include "BPFunctions.h"
#include "BPStructs.h"
#include "TextureDecoder.h"
@ -162,7 +163,7 @@ void BPWritten(const BPCmd& bp)
switch (bp.newvalue & 0xFF)
{
case 0x02:
g_VideoInitialize.pSetPEFinish(); // may generate interrupt
PixelEngine::SetFinish(); // may generate interrupt
DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bp.newvalue & 0xFFFF));
break;
@ -172,11 +173,11 @@ void BPWritten(const BPCmd& bp)
}
break;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
g_VideoInitialize.pSetPEToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), FALSE);
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
break;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
g_VideoInitialize.pSetPEToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), TRUE);
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
break;
// ------------------------
@ -194,8 +195,7 @@ void BPWritten(const BPCmd& bp)
rc.right = (int)(bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1);
rc.bottom = (int)(bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1);
UPE_Copy PE_copy;
PE_copy.Hex = bpmem.triggerEFBCopy;
UPE_Copy PE_copy = bpmem.triggerEFBCopy;
// Check if we are to copy from the EFB or draw to the XFB
if (PE_copy.copy_to_xfb == 0)

View File

@ -68,23 +68,19 @@
// * Cleanup of messy now unnecessary safety code in jit
#include "Common.h"
#include "../PowerPC/PowerPC.h"
#include "../CoreTiming.h"
#include "../PluginManager.h"
#include "../ConfigManager.h"
#include "VideoCommon.h"
#include "MathUtil.h"
#include "Thread.h"
#include "Atomic.h"
#include "Memmap.h"
#include "ProcessorInterface.h"
#include "GPFifo.h"
#include "CPU.h"
#include "../Core.h"
#include "Fifo.h"
#include "ChunkFile.h"
#include "CommandProcessor.h"
namespace CommandProcessor
{
// look for 1002 verts, breakpoint there, see why next draw is flushed
// TODO(ector): Warn on bbox read/write
@ -154,6 +150,12 @@ SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
static u32 fake_GPWatchdogLastToken = 0;
static Common::Event s_fifoIdleEvent;
enum
{
GATHER_PIPE_SIZE = 32,
INT_CAUSE_CP = 0x800
};
void DoState(PointerWrap &p)
{
p.Do(m_CPStatusReg);
@ -226,9 +228,11 @@ void Init()
s_fifoIdleEvent.Init();
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
et_UpdateInterrupts = g_VideoInitialize.pRegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
}
void Shutdown()
{
s_fifoIdleEvent.Shutdown();
@ -340,7 +344,7 @@ void Read16(u16& _rReturnValue, const u32 _Address)
bool AllowIdleSkipping()
{
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore || (!m_CPCtrlReg.CPIntEnable && !m_CPCtrlReg.BPEnable);
return !g_VideoInitialize.bUseDualCore || (!m_CPCtrlReg.CPIntEnable && !m_CPCtrlReg.BPEnable);
}
void Write16(const u16 _Value, const u32 _Address)
@ -350,7 +354,7 @@ void Write16(const u16 _Value, const u32 _Address)
//Spin until queue is empty - it WILL become empty because this is the only thread
//that submits data
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore)
if (g_VideoInitialize.bUseDualCore)
{
// Force complete fifo flush if we attempt to set/reset the fifo (API GXSetGPFifo or equivalent)
// It's kind of an API hack but it works for lots of games... and I hope it's the same way for every games.
@ -562,7 +566,7 @@ void Write16(const u16 _Value, const u32 _Address)
}
// TODO(mb2): better. Check if it help: avoid CPReadPointer overwrites when stupidly done like in Super Monkey Ball
if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore) // TOCHECK(mb2): check again if thread safe?
if ((!fifo.bFF_GPReadEnable && fifo.CPReadIdle) || !g_VideoInitialize.bUseDualCore) // TOCHECK(mb2): check again if thread safe?
UpdateFifoRegister();
}
@ -583,13 +587,13 @@ void STACKALIGN GatherPipeBursted()
if (!fifo.bFF_GPLinkEnable)
return;
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore)
if (g_VideoInitialize.bUseDualCore)
{
// update the fifo-pointer
fifo.CPWritePointer += GPFifo::GATHER_PIPE_SIZE;
fifo.CPWritePointer += GATHER_PIPE_SIZE;
if (fifo.CPWritePointer >= fifo.CPEnd)
fifo.CPWritePointer = fifo.CPBase;
Common::AtomicAdd(fifo.CPReadWriteDistance, GPFifo::GATHER_PIPE_SIZE);
Common::AtomicAdd(fifo.CPReadWriteDistance, GATHER_PIPE_SIZE);
// High watermark overflow handling (hacked way)
if (fifo.CPReadWriteDistance > fifo.CPHiWatermark)
@ -616,19 +620,19 @@ void STACKALIGN GatherPipeBursted()
s_fifoIdleEvent.MsgWait();
}
// check if we are in sync
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == ProcessorInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == ProcessorInterface::Fifo_CPUBase, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == ProcessorInterface::Fifo_CPUEnd, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == *(g_VideoInitialize.Fifo_CPUWritePointer), "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == *(g_VideoInitialize.Fifo_CPUBase), "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == *(g_VideoInitialize.Fifo_CPUEnd), "FIFOs linked but out of sync");
}
else
{
fifo.CPWritePointer += GPFifo::GATHER_PIPE_SIZE;
fifo.CPWritePointer += GATHER_PIPE_SIZE;
if (fifo.CPWritePointer >= fifo.CPEnd)
fifo.CPWritePointer = fifo.CPBase;
// check if we are in sync
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == ProcessorInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == ProcessorInterface::Fifo_CPUBase, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == ProcessorInterface::Fifo_CPUEnd, "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == *(g_VideoInitialize.Fifo_CPUWritePointer), "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPBase == *(g_VideoInitialize.Fifo_CPUBase), "FIFOs linked but out of sync");
_assert_msg_(COMMANDPROCESSOR, fifo.CPEnd == *(g_VideoInitialize.Fifo_CPUEnd), "FIFOs linked but out of sync");
UpdateFifoRegister();
}
@ -641,10 +645,8 @@ void CatchUpGPU()
// check if we are able to run this buffer
if ((fifo.bFF_GPReadEnable) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
{
// HyperIris: Memory::GetPointer is an expensive call, call it less, run faster
u8 *ptr = Memory::GetPointer(fifo.CPReadPointer);
// HyperIris: point out by magumagu, GetVideo() is a bottleneck, so move it out of loop;
Common::PluginVideo * pVideo = CPluginManager::GetInstance().GetVideo();
// HyperIris: Memory_GetPtr is an expensive call, call it less, run faster
u8 *ptr = Memory_GetPtr(fifo.CPReadPointer);
while (fifo.CPReadWriteDistance > 0)
{
@ -668,7 +670,7 @@ void CatchUpGPU()
// We are going to do FP math on the main thread so have to save the current state
SaveSSEState();
LoadDefaultSSEState();
pVideo->Video_SendFifoData(ptr,32);
Fifo_SendFifoData(ptr,32);
LoadSSEState();
// adjust
ptr += 32;
@ -680,7 +682,7 @@ void CatchUpGPU()
{
fifo.CPReadPointer = fifo.CPBase;
// adjust, take care
ptr = Memory::GetPointer(fifo.CPReadPointer);
ptr = Memory_GetPtr(fifo.CPReadPointer);
INFO_LOG(COMMANDPROCESSOR, "BUFFER LOOP");
}
}
@ -714,7 +716,7 @@ void UpdateFifoRegister()
Common::AtomicStore(fifo.CPReadWriteDistance, dist);
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore)
if (!g_VideoInitialize.bUseDualCore)
CatchUpGPU();
}
@ -723,11 +725,11 @@ void UpdateInterrupts()
if (m_CPCtrlReg.CPIntEnable &&
(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_CP, true);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, true);
}
else
{
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_CP, false);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_CP, false);
}
}
@ -735,7 +737,7 @@ void UpdateInterruptsFromVideoPlugin()
{
if (fifo.bFF_Breakpoint) // implicit since only BP trigger (see fifo.cpp) can call this
m_CPStatusReg.Breakpoint = 1;
CoreTiming::ScheduleEvent_Threadsafe(0, et_UpdateInterrupts);
g_VideoInitialize.pScheduleEvent_Threadsafe(0, et_UpdateInterrupts, 0);
}
void SetFifoIdleFromVideoPlugin()

View File

@ -23,6 +23,7 @@
#include "Thread.h"
#include "Atomic.h"
#include "OpcodeDecoding.h"
#include "CommandProcessor.h"
#include "Fifo.h"
@ -127,7 +128,7 @@ void Fifo_SendFifoData(u8* _uData, u32 len)
void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
{
fifoStateRun = true;
SCPFifoStruct &_fifo = *video_initialize.pCPFifo;
SCPFifoStruct &_fifo = CommandProcessor::fifo;
s32 distToSend;
while (fifoStateRun)
@ -178,7 +179,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
if (_fifo.bFF_BPEnable && (readPtr == _fifo.CPBreakpoint))
{
Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
video_initialize.pUpdateInterrupts();
CommandProcessor::UpdateInterruptsFromVideoPlugin();
}
// Update CPReadPointer and RWDistance
@ -189,7 +190,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
} while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint));
Common::AtomicStore(_fifo.CPReadIdle, 1);
video_initialize.pSetFifoIdle();
CommandProcessor::SetFifoIdleFromVideoPlugin();
}
else
{

View File

@ -29,6 +29,7 @@
#include "VideoCommon.h"
#include "Profiler.h"
#include "OpcodeDecoding.h"
#include "CommandProcessor.h"
#include "VertexLoaderManager.h"
@ -170,7 +171,7 @@ bool FifoCommandRunnable()
g_VideoInitialize.pSysMessage(szTemp);
g_VideoInitialize.pLog(szTemp, TRUE);
{
SCPFifoStruct &fifo = *g_VideoInitialize.pCPFifo;
SCPFifoStruct &fifo = CommandProcessor::fifo;
char szTmp[256];
// sprintf(szTmp, "Illegal command %02x (at %08x)",cmd_byte,g_pDataReader->GetPtr());

View File

@ -21,18 +21,12 @@
#include "Common.h"
#include "VideoCommon.h"
#include "ChunkFile.h"
#include "Atomic.h"
#include "PixelEngine.h"
#include "../CoreTiming.h"
#include "../PowerPC/PowerPC.h"
#include "ProcessorInterface.h"
#include "CommandProcessor.h"
#include "CPU.h"
#include "../Core.h"
#include "../ConfigManager.h"
namespace PixelEngine
{
@ -132,6 +126,12 @@ static int et_SetFinishOnMainThread;
u16 bbox[4];
bool bbox_active;
enum
{
INT_CAUSE_PE_TOKEN = 0x200, // GP Token
INT_CAUSE_PE_FINISH = 0x400, // GP Finished
};
void DoState(PointerWrap &p)
{
p.Do(m_ZConf);
@ -158,8 +158,8 @@ void Init()
{
m_Control.Hex = 0;
et_SetTokenOnMainThread = CoreTiming::RegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = CoreTiming::RegisterEvent("SetFinish", SetFinish_OnMainThread);
et_SetTokenOnMainThread = g_VideoInitialize.pRegisterEvent("SetToken", SetToken_OnMainThread);
et_SetFinishOnMainThread = g_VideoInitialize.pRegisterEvent("SetFinish", SetFinish_OnMainThread);
bbox[0] = 0x80;
bbox[1] = 0xA0;
@ -302,22 +302,22 @@ void Write32(const u32 _iValue, const u32 _iAddress)
bool AllowIdleSkipping()
{
return !SConfig::GetInstance().m_LocalCoreStartupParameter.bUseDualCore || (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
return !g_VideoInitialize.bUseDualCore|| (!m_Control.PETokenEnable && !m_Control.PEFinishEnable);
}
void UpdateInterrupts()
{
// check if there is a token-interrupt
if (g_bSignalTokenInterrupt & m_Control.PETokenEnable)
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_TOKEN, true);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, true);
else
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_TOKEN, false);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_TOKEN, false);
// check if there is a finish-interrupt
if (g_bSignalFinishInterrupt & m_Control.PEFinishEnable)
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_FINISH, true);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, true);
else
ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_PE_FINISH, false);
g_VideoInitialize.pSetInterrupt(INT_CAUSE_PE_FINISH, false);
}
// TODO(mb2): Refactor SetTokenINT_OnMainThread(u64 userdata, int cyclesLate).
@ -353,7 +353,7 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
{
// This seems smelly...
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack since PEToken seems to be a frame-finish too
CoreTiming::ScheduleEvent_Threadsafe(
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetTokenOnMainThread, _token | (_bSetTokenAcknowledge << 16));
}
else // set token value
@ -372,8 +372,8 @@ void SetToken(const u16 _token, const int _bSetTokenAcknowledge)
void SetFinish()
{
CommandProcessor::IncrementGPWDToken(); // for DC watchdog hack
CoreTiming::ScheduleEvent_Threadsafe(
0, et_SetFinishOnMainThread);
g_VideoInitialize.pScheduleEvent_Threadsafe(
0, et_SetFinishOnMainThread, 0);
INFO_LOG(PIXELENGINE, "VIDEO Set Finish");
}

View File

@ -10,6 +10,8 @@ files = [
'XFMemory.cpp',
'XFStructs.cpp',
'BPStructs.cpp',
'CommandProcessor.cpp',
'PixelEngine.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
'TextureDecoder.cpp',

View File

@ -325,6 +325,11 @@ inline u32 makecol(int r, int g, int b, int a)
return (a << 24)|(r << 16)|(g << 8)|b;
}
inline u32 makeRGBA(int r, int g, int b, int a)
{
return (a<<24)|(b<<16)|(g<<8)|r;
}
void decodeDXTBlock(u32 *dst, const DXTBlock *src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
@ -664,6 +669,338 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
return retval;
}
inline u32 decode565RGBA(u16 val)
{
int r,g,b,a;
r=Convert5To8((val>>11) & 0x1f);
g=Convert6To8((val>>5 ) & 0x3f);
b=Convert5To8((val ) & 0x1f);
a=0xFF;
return r | (g<<8) | (b << 16) | (a << 24);
}
inline u32 decodeIA8Swapped(u16 val)
{
int a = val & 0xFF;
int i = val >> 8;
return i | (i<<8) | (i<<16) | (a<<24);
}
inline u32 decode5A3RGBA(u16 val)
{
int r,g,b,a;
if ((val&0x8000))
{
r=Convert5To8((val>>10) & 0x1f);
g=Convert5To8((val>>5 ) & 0x1f);
b=Convert5To8((val ) & 0x1f);
a=0xFF;
}
else
{
a=Convert3To8((val>>12) & 0x7);
r=Convert4To8((val>>8 ) & 0xf);
g=Convert4To8((val>>4 ) & 0xf);
b=Convert4To8((val ) & 0xf);
}
return r | (g<<8) | (b << 16) | (a << 24);
}
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt)
{
/* General formula for computing texture offset
//
u16 sBlk = s / blockWidth;
u16 tBlk = t / blockHeight;
u16 widthBlks = (width / blockWidth) + 1;
u32 base = (tBlk * widthBlks + sBlk) * blockWidth * blockHeight;
u16 blkS = s & (blockWidth - 1);
u16 blkT = t & (blockHeight - 1);
u32 blkOff = blkT * blockWidth + blkS;
*/
switch (texformat)
{
case GX_TF_C4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 3;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 7;
u32 blkOff = (blkT << 3) + blkS;
int rs = (blkOff & 1)?0:4;
u32 offset = base + (blkOff >> 1);
u8 val = (*(src + offset) >> rs) & 0xF;
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_I4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 3;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 7;
u32 blkOff = (blkT << 3) + blkS;
int rs = (blkOff & 1)?0:4;
u32 offset = base + (blkOff >> 1);
u8 val = (*(src + offset) >> rs) & 0xF;
val = Convert4To8(val);
dst[0] = val;
dst[1] = val;
dst[2] = val;
dst[3] = val;
}
break;
case GX_TF_I8:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
dst[0] = val;
dst[1] = val;
dst[2] = val;
dst[3] = val;
}
break;
case GX_TF_C8:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_IA4:
{
u16 sBlk = s >> 3;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5;
u16 blkS = s & 7;
u16 blkT = t & 3;
u32 blkOff = (blkT << 3) + blkS;
u8 val = *(src + base + blkOff);
const u8 a = Convert4To8(val>>4);
const u8 l = Convert4To8(val&0xF);
dst[0] = l;
dst[1] = l;
dst[2] = l;
dst[3] = a;
}
break;
case GX_TF_IA8:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decodeIA8Swapped(*valAddr);
}
break;
case GX_TF_C14X2:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
u16 val = Common::swap16(*valAddr) & 0x3FFF;
u16 *tlut = (u16*)(texMem + tlutaddr);
switch (tlutfmt)
{
case 0:
*((u32*)dst) = decodeIA8Swapped(tlut[val]);
break;
case 1:
*((u32*)dst) = decode565RGBA(Common::swap16(tlut[val]));
break;
case 2:
*((u32*)dst) = decode5A3RGBA(Common::swap16(tlut[val]));
break;
}
}
break;
case GX_TF_RGB565:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decode565RGBA(Common::swap16(*valAddr));
}
break;
case GX_TF_RGB5A3:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 4;
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1;
const u16* valAddr = (u16*)(src + offset);
*((u32*)dst) = decode5A3RGBA(Common::swap16(*valAddr));
}
break;
case GX_TF_RGBA8:
{
u16 sBlk = s >> 2;
u16 tBlk = t >> 2;
u16 widthBlks = (imageWidth >> 2) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 5; // shift by 5 is correct
u16 blkS = s & 3;
u16 blkT = t & 3;
u32 blkOff = (blkT << 2) + blkS;
u32 offset = (base + blkOff) << 1 ;
const u8* valAddr = src + offset;
dst[3] = valAddr[0];
dst[0] = valAddr[1];
dst[1] = valAddr[32];
dst[2] = valAddr[33];
}
break;
case GX_TF_CMPR:
{
u16 sDxt = s >> 2;
u16 tDxt = t >> 2;
u16 sBlk = sDxt >> 1;
u16 tBlk = tDxt >> 1;
u16 widthBlks = (imageWidth >> 3) + 1;
u32 base = (tBlk * widthBlks + sBlk) << 2;
u16 blkS = sDxt & 1;
u16 blkT = tDxt & 1;
u32 blkOff = (blkT << 1) + blkS;
u32 offset = (base + blkOff) << 3;
const DXTBlock* dxtBlock = (const DXTBlock*)(src + offset);
u16 c1 = Common::swap16(dxtBlock->color1);
u16 c2 = Common::swap16(dxtBlock->color2);
int blue1 = Convert5To8(c1 & 0x1F);
int blue2 = Convert5To8(c2 & 0x1F);
int green1 = Convert6To8((c1 >> 5) & 0x3F);
int green2 = Convert6To8((c2 >> 5) & 0x3F);
int red1 = Convert5To8((c1 >> 11) & 0x1F);
int red2 = Convert5To8((c2 >> 11) & 0x1F);
u16 ss = s & 3;
u16 tt = t & 3;
int colorSel = dxtBlock->lines[tt];
int rs = 6 - (ss << 1);
colorSel = (colorSel >> rs) & 3;
colorSel |= c1 > c2?0:4;
u32 color = 0;
switch (colorSel)
{
case 0:
case 4:
color = makeRGBA(red1, green1, blue1, 255);
break;
case 1:
case 5:
color = makeRGBA(red2, green2, blue2, 255);
break;
case 2:
color = makeRGBA(red1+(red2-red1)/3, green1+(green2-green1)/3, blue1+(blue2-blue1)/3, 255);
break;
case 3:
color = makeRGBA(red2+(red1-red2)/3, green2+(green1-green2)/3, blue2+(blue1-blue2)/3, 255);
break;
case 6:
color = makeRGBA((int)ceil((float)(red1+red2)/2), (int)ceil((float)(green1+green2)/2), (int)ceil((float)(blue1+blue2)/2), 255);
break;
case 7:
color = makeRGBA(red2, green2, blue2, 0);
break;
}
*((u32*)dst) = color;
}
break;
}
}
const char* texfmt[] = {
// pixel
"I4", "I8", "IA4", "IA8",

View File

@ -85,6 +85,8 @@ enum PC_TexFormat
PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, int texformat, int tlutaddr, int tlutfmt);
void TexDecoder_DecodeTexel(u8 *dst, const u8 *src, int s, int t, int imageWidth, int texformat, int tlutaddr, int tlutfmt);
u32 TexDecoder_GetSafeTextureHash(const u8 *src, int width, int height, int texformat, u32 seed=0);
u32 TexDecoder_GetTlutHash(const u8* src, int len);

View File

@ -25,6 +25,7 @@
#include "StringUtil.h"
#include "x64Emitter.h"
#include "ABI.h"
#include "PixelEngine.h"
#include "LookUpTables.h"
#include "Statistics.h"
@ -89,7 +90,7 @@ void LOADERDECL PosMtx_Write()
void LOADERDECL UpdateBoundingBox()
{
if (!*g_VideoInitialize.pBBoxActive)
if (!PixelEngine::bbox_active)
return;
// Truly evil hack, reading backwards from the write pointer. If we were writing to write-only
@ -125,10 +126,10 @@ void LOADERDECL UpdateBoundingBox()
o[0] = (o[0] + 1.0f) * 320.0f;
o[1] = (o[1] + 1.0f) * 240.0f;
if (o[0] < g_VideoInitialize.pBBox[0]) g_VideoInitialize.pBBox[0] = (u16)std::max(0.0f, o[0]);
if (o[0] > g_VideoInitialize.pBBox[1]) g_VideoInitialize.pBBox[1] = (u16)std::min(640.0f, o[0]);
if (o[1] < g_VideoInitialize.pBBox[2]) g_VideoInitialize.pBBox[2] = (u16)std::max(0.0f, o[1]);
if (o[1] > g_VideoInitialize.pBBox[3]) g_VideoInitialize.pBBox[3] = (u16)std::min(480.0f, o[1]);
if (o[0] < PixelEngine::bbox[0]) PixelEngine::bbox[0] = (u16)std::max(0.0f, o[0]);
if (o[0] > PixelEngine::bbox[1]) PixelEngine::bbox[1] = (u16)std::min(640.0f, o[0]);
if (o[1] < PixelEngine::bbox[2]) PixelEngine::bbox[2] = (u16)std::max(0.0f, o[1]);
if (o[1] > PixelEngine::bbox[3]) PixelEngine::bbox[3] = (u16)std::min(480.0f, o[1]);
/*
if (GetAsyncKeyState(VK_LSHIFT)) {
ERROR_LOG(VIDEO, "XForm: %f %f %f to %f %f", p[0], p[1], p[2], o[0], o[1]);

View File

@ -22,6 +22,8 @@
#include "XFMemory.h"
#include "TextureDecoder.h"
#include "Fifo.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
static void DoState(PointerWrap &p)
{
@ -43,6 +45,9 @@ static void DoState(PointerWrap &p)
// FIFO
Fifo_DoState(p);
CommandProcessor::DoState(p);
PixelEngine::DoState(p);
}
void VideoCommon_DoState(PointerWrap &p)

View File

@ -701,6 +701,14 @@
</File>
</Filter>
</Filter>
<File
RelativePath=".\Src\CommandProcessor.cpp"
>
</File>
<File
RelativePath=".\Src\CommandProcessor.h"
>
</File>
<File
RelativePath=".\Src\GlobalControl.cpp"
>
@ -717,6 +725,14 @@
RelativePath=".\Src\NativeVertexFormat.h"
>
</File>
<File
RelativePath=".\Src\PixelEngine.cpp"
>
</File>
<File
RelativePath=".\Src\PixelEngine.h"
>
</File>
<File
RelativePath=".\Src\Render.h"
>

View File

@ -9,19 +9,19 @@
#include "ExportProlog.h"
typedef void (*TimedCallback)(u64 userdata, int cyclesLate);
typedef void (*TSetPEToken)(const unsigned short _token, const int _bSetTokenAcknowledge);
typedef void (*TSetPEFinish)(void);
typedef void (*TSetInterrupt)(u32 _causemask, bool _bSet);
typedef int (*TRegisterEvent)(const char *name, TimedCallback callback);
typedef void (*TScheduleEvent_Threadsafe)(int cyclesIntoFuture, int event_type, u64 userdata);
typedef unsigned char* (*TGetMemoryPointer)(const unsigned int _iAddress);
typedef void (*TVideoLog)(const char* _pMessage, int _bBreak);
typedef void (*TSysMessage)(const char *fmt, ...);
typedef void (*TRequestWindowSize)(int _iWidth, int _iHeight, bool _bFullscreen);
typedef void (*TCopiedToXFB)(bool video_update);
typedef unsigned int (*TPeekMessages)(void);
typedef void (*TUpdateInterrupts)(void);
typedef void (*TUpdateFPSDisplay)(const char* text); // sets the window title
typedef void (*TKeyPressed)(int keycode, bool shift, bool control); // sets the window title
typedef void (*TSetFifoIdle)();
enum FieldType
{
@ -71,26 +71,23 @@ typedef struct
{
void *pWindowHandle;
TSetPEToken pSetPEToken;
TSetPEFinish pSetPEFinish;
TSetInterrupt pSetInterrupt;
TRegisterEvent pRegisterEvent;
TScheduleEvent_Threadsafe pScheduleEvent_Threadsafe;
TGetMemoryPointer pGetMemoryPointer;
TVideoLog pLog;
TSysMessage pSysMessage;
TRequestWindowSize pRequestWindowSize;
TCopiedToXFB pCopiedToXFB;
TPeekMessages pPeekMessages;
TUpdateInterrupts pUpdateInterrupts;
TUpdateFPSDisplay pUpdateFPSDisplay;
TKeyPressed pKeyPress;
TSetFifoIdle pSetFifoIdle;
SCPFifoStruct *pCPFifo;
void *pMemoryBase;
bool bWii;
bool bUseDualCore;
unsigned short *pBBox; // points to four shorts: left, top, right, bottom
// TODO:
bool *pBBoxActive; // we guess that after a bbox reset, we only need to track bbox size until the corresponding read.
u32 *Fifo_CPUBase;
u32 *Fifo_CPUEnd;
u32 *Fifo_CPUWritePointer;
} SVideoInitialize;
@ -108,14 +105,6 @@ typedef struct
//
EXPORT void CALL Video_Prepare(void);
// __________________________________________________________________________________________________
// Function: Video_SendFifoData
// Purpose: This function is called to submit fifo data directly - only single core mode calls this.
// input: u8 *_uData, u32 len - a block of fifo data.
// output: none
//
EXPORT void CALL Video_SendFifoData(u8* _uData, u32 len);
// __________________________________________________________________________________________________
// Function: Video_BeginField
// Purpose: When a field begins in the VI emulator, this function tells the video plugin what the
@ -181,5 +170,13 @@ EXPORT void CALL Video_SetRendering(bool bEnabled);
//
EXPORT void CALL Video_AddMessage(const char* pstr, unsigned int milliseconds);
EXPORT void CALL Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address);
EXPORT void CALL Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address);
EXPORT void CALL Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address);
EXPORT void CALL Video_PixelEngineWrite16(const u16 _Data, const u32 _Address);
EXPORT void CALL Video_PixelEngineWrite32(const u32 _Data, const u32 _Address);
EXPORT void CALL Video_GatherPipeBursted(void);
EXPORT void CALL Video_WaitForFrameFinish(void);
#include "ExportEpilog.h"
#endif

View File

@ -45,6 +45,8 @@ GFXDebuggerDX9 *m_DebuggerFrame = NULL;
#include "PixelShaderManager.h"
#include "VertexShaderCache.h"
#include "PixelShaderCache.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
#include "OnScreenDisplay.h"
#include "DlgSettings.h"
#include "D3DTexture.h"
@ -271,6 +273,8 @@ void Video_Prepare()
VertexShaderManager::Init();
PixelShaderCache::Init();
PixelShaderManager::Init();
CommandProcessor::Init();
PixelEngine::Init();
}
void Shutdown()
@ -314,11 +318,6 @@ void Video_SetRendering(bool bEnabled) {
Fifo_SetRendering(bEnabled);
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
// Run from the graphics thread
void VideoFifo_CheckSwapRequest()
{
@ -461,3 +460,39 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
return s_AccessEFBResult;
}
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
}
inline void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
}

View File

@ -85,6 +85,8 @@ GFXDebuggerOGL *m_DebuggerFrame = NULL;
#include "VertexShaderManager.h"
#include "XFB.h"
#include "XFBConvert.h"
#include "CommandProcessor.h"
#include "PixelEngine.h"
#include "TextureConverter.h"
#include "PostProcessing.h"
#include "OnScreenDisplay.h"
@ -377,6 +379,9 @@ void Video_Prepare(void)
exit(1);
}
CommandProcessor::Init();
PixelEngine::Init();
TextureMngr::Init();
BPInit();
@ -425,11 +430,6 @@ void Shutdown(void)
OpenGL_Shutdown();
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
// Enter and exit the video loop
void Video_EnterLoop()
{
@ -579,3 +579,39 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
return 0;
}
void Video_CommandProcessorRead16(u16& _rReturnValue, const u32 _Address)
{
CommandProcessor::Read16(_rReturnValue, _Address);
}
void Video_CommandProcessorWrite16(const u16 _Data, const u32 _Address)
{
CommandProcessor::Write16(_Data, _Address);
}
void Video_PixelEngineRead16(u16& _rReturnValue, const u32 _Address)
{
PixelEngine::Read16(_rReturnValue, _Address);
}
void Video_PixelEngineWrite16(const u16 _Data, const u32 _Address)
{
PixelEngine::Write16(_Data, _Address);
}
void Video_PixelEngineWrite32(const u32 _Data, const u32 _Address)
{
PixelEngine::Write32(_Data, _Address);
}
inline void Video_GatherPipeBursted(void)
{
CommandProcessor::GatherPipeBursted();
}
void Video_WaitForFrameFinish(void)
{
CommandProcessor::WaitForFrameFinish();
}