diff --git a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp index 82e95d2bf0..badeb0f566 100644 --- a/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp +++ b/Source/Core/VideoBackends/D3D/PSTextureEncoder.cpp @@ -1167,7 +1167,7 @@ size_t PSTextureEncoder::Encode(u8* dst, unsigned int dstFormat, D3D11_MAPPED_SUBRESOURCE map = { 0 }; hr = D3D::context->Map(m_outStage, 0, D3D11_MAP_READ, 0, &map); - CHECK(SUCCEEDED(hr), "map staging buffer"); + CHECK(SUCCEEDED(hr), "map staging buffer (0x%x)", hr); u8* src = (u8*)map.pData; for (unsigned int y = 0; y < numBlocksY; ++y)