fixed the iso list refreshing (no more 10 times battalion wars shuffle :P ) and did some cleanup of the option to cache the iso's or not (which is now automatically anyway) and i see no reason why it should ever be optional o.O
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1062 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
caa9a0bf2b
commit
5507cc7b95
|
@ -73,7 +73,6 @@ void SConfig::SaveSettings()
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ini.Set("Core", "DVDRoot", m_LocalCoreStartupParameter.m_strDVDRoot);
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ini.Set("Core", "OptimizeQuantizers", m_LocalCoreStartupParameter.bOptimizeQuantizers);
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ini.Set("Core", "EnableCheats", m_LocalCoreStartupParameter.bEnableCheats);
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ini.Set("Core", "EnableIsoCache",m_LocalCoreStartupParameter.bEnableIsoCache);
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ini.Set("Core", "SelectedLanguage", m_LocalCoreStartupParameter.SelectedLanguage);
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ini.Set("Core", "RunCompareServer", m_LocalCoreStartupParameter.bRunCompareServer);
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ini.Set("Core", "RunCompareClient", m_LocalCoreStartupParameter.bRunCompareClient);
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@ -131,7 +130,6 @@ void SConfig::LoadSettings()
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ini.Get("Core", "DVDRoot", &m_LocalCoreStartupParameter.m_strDVDRoot);
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ini.Get("Core", "OptimizeQuantizers", &m_LocalCoreStartupParameter.bOptimizeQuantizers, true);
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ini.Get("Core", "EnableCheats", &m_LocalCoreStartupParameter.bEnableCheats, false);
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ini.Get("Core", "EnableIsoCache", &m_LocalCoreStartupParameter.bEnableIsoCache, false);
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ini.Get("Core", "SelectedLanguage", &m_LocalCoreStartupParameter.SelectedLanguage, 0);
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ini.Get("Core", "RunCompareServer", &m_LocalCoreStartupParameter.bRunCompareServer, false);
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ini.Get("Core", "RunCompareClient", &m_LocalCoreStartupParameter.bRunCompareClient, false);
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@ -36,7 +36,6 @@ EVT_CHECKBOX(ID_LOCKTHREADS, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_OPTIMIZEQUANTIZERS, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_IDLESKIP, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_ENABLECHEATS, CConfigMain::CoreSettingsChanged)
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EVT_CHECKBOX(ID_ENABLEISOCACHE, CConfigMain::CoreSettingsChanged)
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EVT_CHOICE(ID_GC_SRAM_LNG, CConfigMain::GCSettingsChanged)
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EVT_CHOICE(ID_WII_BT_BAR, CConfigMain::WiiSettingsChanged)
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EVT_CHECKBOX(ID_WII_IPL_SSV, CConfigMain::WiiSettingsChanged)
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@ -128,8 +127,6 @@ void CConfigMain::CreateGUIControls()
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SkipIdle->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle);
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EnableCheats = new wxCheckBox(GeneralPage, ID_ENABLECHEATS, wxT("Enable cheats"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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EnableCheats->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats);
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EnableIsoCache = new wxCheckBox(GeneralPage, ID_ENABLEISOCACHE, wxT("Enable Iso Caching"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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EnableIsoCache->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Advanced Settings"));
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AllwaysHLEBIOS = new wxCheckBox(GeneralPage, ID_ALLWAYS_HLEBIOS, wxT("HLE the BIOS all the time"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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@ -145,7 +142,6 @@ void CConfigMain::CreateGUIControls()
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sbBasic->Add(UseDualCore, 0, wxALL, 5);
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sbBasic->Add(SkipIdle, 0, wxALL, 5);
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sbBasic->Add(EnableCheats, 0, wxALL, 5);
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sbBasic->Add(EnableIsoCache, 0, wxALL,5);
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sGeneral->Add(sbBasic, 0, wxEXPAND|wxALL, 5);
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sGeneral->AddStretchSpacer();
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@ -371,9 +367,6 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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case ID_ENABLECHEATS:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked();
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break;
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case ID_ENABLEISOCACHE:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache = EnableIsoCache->IsChecked();
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break;
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}
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}
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@ -84,7 +84,6 @@ class CConfigMain
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wxCheckBox* OptimizeQuantizers;
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wxCheckBox* SkipIdle;
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wxCheckBox* EnableCheats;
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wxCheckBox* EnableIsoCache;
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wxArrayString arrayStringFor_GCSystemLang;
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wxStaticText* GCSystemLangText;
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wxChoice* GCSystemLang;
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@ -169,8 +169,9 @@ CFrame::CFrame(wxFrame* parent,
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CPluginManager::GetInstance().ScanForPlugins(this);
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m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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//if we are ever going back to optional iso caching:
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//m_GameListCtrl->Update(SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableIsoCache);
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m_GameListCtrl->Update();
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//sizerPanel->SetSizeHints(m_Panel);
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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@ -447,7 +448,7 @@ void CFrame::OnRefresh(wxCommandEvent& WXUNUSED (event))
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{
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if (m_GameListCtrl)
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{
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m_GameListCtrl->Update(false);
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m_GameListCtrl->Update();
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}
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}
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@ -457,7 +458,7 @@ void CFrame::OnConfigMain(wxCommandEvent& WXUNUSED (event))
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CConfigMain ConfigMain(this);
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ConfigMain.ShowModal();
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if (ConfigMain.bRefreshList)
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m_GameListCtrl->Update(false);
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m_GameListCtrl->Update();
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}
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@ -116,11 +116,11 @@ void CGameListCtrl::BrowseForDirectory()
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std::string(dialog.GetPath().ToAscii())
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);
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SConfig::GetInstance().SaveSettings();
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Update(false);
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Update();
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}
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}
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void CGameListCtrl::Update(bool loadcache)
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void CGameListCtrl::Update()
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{
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if (m_imageListSmall)
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{
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@ -130,7 +130,7 @@ void CGameListCtrl::Update(bool loadcache)
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Hide();
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ScanForISOs(loadcache);
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ScanForISOs();
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ClearAll();
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@ -332,236 +332,58 @@ void CGameListCtrl::SetBackgroundColor()
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}
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}
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void CGameListCtrl::ScanForISOs(bool loadcache)
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void CGameListCtrl::ScanForISOs()
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{
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#if 0
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FILE * cacheFile;
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bool scanISO = true;
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if (loadcache)
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{
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scanISO = false;
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if ((cacheFile = fopen("DolphinWx.cache", "rb")) == NULL)
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{
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scanISO = true;
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if ((cacheFile = fopen("DolphinWx.cache", "wb")) == NULL)
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{
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PanicAlert("Unable to make or open the dolphin iso cache: is the directory write protected?");
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}
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}
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}
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else
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{
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if ((cacheFile = fopen("DolphinWx.cache", "wb")) == NULL)
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{
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// Normally the file should be made when it is opened so if it can't open the file it's
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// write protected or something is stopping us from writing
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PanicAlert("Unable to make or open the dolphin iso cache: is the directory write protected?");
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}
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}
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m_ISOFiles.clear();
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CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder);
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if (!scanISO)
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CFileSearch::XStringVector Extensions;
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Extensions.push_back("*.iso");
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Extensions.push_back("*.gcm");
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Extensions.push_back("*.gcz");
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CFileSearch FileSearch(Extensions, Directories);
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const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
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if (rFilenames.size() > 0)
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{
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// TODO: complete cache loading here. this means ADDING THE BANNER >_<
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char buffer[257];
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char temp[257];
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std::string filename = " ";
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GameListItem ISOFile(filename.c_str());
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// Looping every line of the file
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while (fgets(buffer, 256, cacheFile) != NULL)
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wxProgressDialog dialog(_T("Scanning for ISOs"),
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_T("Scanning..."),
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rFilenames.size(), // range
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this, // parent
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wxPD_APP_MODAL |
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// wxPD_AUTO_HIDE | -- try this as well
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wxPD_ELAPSED_TIME |
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wxPD_ESTIMATED_TIME |
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wxPD_REMAINING_TIME |
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wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
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);
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dialog.CenterOnParent();
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for (u32 i = 0; i < rFilenames.size(); i++)
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{
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strncpy(temp, "", 257);
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int i = 0;
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switch (buffer[0])
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std::string FileName;
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SplitPath(rFilenames[i], NULL, &FileName, NULL);
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wxString msg;
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char tempstring[128];
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sprintf(tempstring,"Scanning %s", FileName.c_str());
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msg = wxString::FromAscii(tempstring);
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bool Cont = dialog.Update(i, msg);
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if (!Cont)
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{
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/*
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! = file name
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I = Game ID
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N = Game Name
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D = Description
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C = Country
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O = company
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S = file size
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V = Volume Size
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*/
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case '!':
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while (i < 256)
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{
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if (buffer[1+i] != '\n')
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temp[i] = buffer[1+i];
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i++;
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}
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filename = temp;
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ISOFile.m_FileName = filename.c_str();
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break;
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case 'I':
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memcpy(temp, &buffer[1], 6);
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ISOFile.m_UniqueID = temp;
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break;
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case 'N':
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while (i < 257)
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{
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if (buffer[1+i] != '\n')
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temp[i] = buffer[1+i];
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i++;
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}
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ISOFile.m_Name = temp;
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break;
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case 'D':
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while (i < 257)
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{
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if (buffer[1+i] != '\n')
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temp[i] = buffer[1+i];
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i++;
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}
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ISOFile.m_Description = temp;
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break;
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case 'O':
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while (i < 257)
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{
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if (buffer[1+i] != '\n')
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temp[i] = buffer[1+i];
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i++;
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}
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ISOFile.m_Company = temp;
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break;
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case 'C':
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memcpy(temp, &buffer[1], 3);
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ISOFile.m_Country = (DiscIO::IVolume::ECountry) atoi(temp);
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break;
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case 'S':
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memcpy(temp, &buffer[1], 11);
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ISOFile.m_FileSize = atoll(temp);
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break;
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case 'V':
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memcpy(temp, &buffer[1], 11);
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ISOFile.m_VolumeSize = atoll(temp);
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break;
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case 'B':
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memcpy(temp, &buffer[1], 1);
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if (temp[0] == '1')
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ISOFile.m_BlobCompressed = true;
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else if (temp[0] == '0')
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ISOFile.m_BlobCompressed = false;
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else
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PanicAlert("unknown Compressed value %c", temp[1]);
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break;
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case '$':
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if (ISOFile.GetFileName().c_str() != NULL)
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{
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// TODO: it would be good to check if the iso is valid but this would mean adding
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// the banner cache and fixing the ISOFile declaration to have the right file name
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// from the start (not " " but the Filename from the '!' case)
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/*
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if (ISOFile.IsValid())
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{
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//PanicAlert("pushing %s in stack...",ISOFile.GetFileName().c_str());
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m_ISOFiles.push_back(ISOFile);
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}
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else
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PanicAlert("Invalid ISO file %s", ISOFile.GetFileName().c_str());
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*/
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// TODO: stick the banners in 1 file ;_;
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strcpy(temp, "GameIni\\");
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strcpy(&temp[8], ISOFile.GetUniqueID().c_str());
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strcpy(&temp[14], ".png");
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if (fopen(temp, "rb"))
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{
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ISOFile.m_Image.LoadFile(temp, wxBITMAP_TYPE_PNG);
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}
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else
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{
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// Don't worry about it, the no_banner_png was saved before.
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}
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m_ISOFiles.push_back(ISOFile);
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}
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break;
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default:
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PanicAlert("Unknown Cache line Found:\n%s", buffer);
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break;
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}
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}
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}
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else
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#endif
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{
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CFileSearch::XStringVector Directories(SConfig::GetInstance().m_ISOFolder);
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CFileSearch::XStringVector Extensions;
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Extensions.push_back("*.iso");
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Extensions.push_back("*.gcm");
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Extensions.push_back("*.gcz");
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CFileSearch FileSearch(Extensions, Directories);
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const CFileSearch::XStringVector& rFilenames = FileSearch.GetFileNames();
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if (rFilenames.size() > 0)
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{
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wxProgressDialog dialog(_T("Scanning for ISOs"),
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_T("Scanning..."),
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rFilenames.size(), // range
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this, // parent
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wxPD_APP_MODAL |
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// wxPD_AUTO_HIDE | -- try this as well
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wxPD_ELAPSED_TIME |
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wxPD_ESTIMATED_TIME |
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wxPD_REMAINING_TIME |
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wxPD_SMOOTH // - makes indeterminate mode bar on WinXP very small
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);
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dialog.CenterOnParent();
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for (u32 i = 0; i < rFilenames.size(); i++)
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GameListItem ISOFile(rFilenames[i]);
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if (ISOFile.IsValid())
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{
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std::string FileName;
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SplitPath(rFilenames[i], NULL, &FileName, NULL);
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wxString msg;
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char tempstring[128];
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sprintf(tempstring,"Scanning %s", FileName.c_str());
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msg = wxString::FromAscii(tempstring);
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bool Cont = dialog.Update(i, msg);
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if (!Cont)
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{
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break;
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}
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GameListItem ISOFile(rFilenames[i]);
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if (ISOFile.IsValid())
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{
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#if 0
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if(cacheFile)
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{
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fseek(cacheFile, 0L, SEEK_END);
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fprintf(cacheFile, "!%s\nI%s\nN%s\nD%s\nC%u\nO%s\nS%llu\nV%llu\nB%u\n$\n",
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ISOFile.GetFileName().c_str(),
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ISOFile.GetUniqueID().c_str(),
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ISOFile.GetName().c_str(),
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ISOFile.GetDescription().c_str(),
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ISOFile.GetCountry(),
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ISOFile.GetCompany().c_str(),
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ISOFile.GetFileSize(),
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ISOFile.GetVolumeSize(),
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ISOFile.IsCompressed());
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ISOFile.m_Image.SaveFile("GameIni\\" + ISOFile.GetUniqueID() + ".png", wxBITMAP_TYPE_PNG);//".JPG",wxBITMAP_TYPE_JPEG);
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// TODO: add the banner saving TO 1 FILE AND JPG as well & make the cache MUCH better.
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// This is ugly as fuck
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}
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#endif 0
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m_ISOFiles.push_back(ISOFile);
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}
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else
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PanicAlert("Invalid ISO file %s", rFilenames[i].c_str());
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m_ISOFiles.push_back(ISOFile);
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}
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else
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PanicAlert("Invalid ISO file %s", rFilenames[i].c_str());
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}
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#if 0
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fclose (cacheFile);
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#endif
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}
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std::sort(m_ISOFiles.begin(), m_ISOFiles.end());
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}
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|
@ -754,7 +576,7 @@ void CGameListCtrl::OnDeleteGCM(wxCommandEvent& WXUNUSED (event))
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wxMessageBoxCaptionStr, wxYES_NO|wxICON_EXCLAMATION) == wxYES)
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{
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File::Delete(iso->GetFileName().c_str());
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Update(false);
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Update();
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}
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}
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else
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|
@ -769,7 +591,7 @@ void CGameListCtrl::OnDeleteGCM(wxCommandEvent& WXUNUSED (event))
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const GameListItem *iso = GetSelectedISO();
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File::Delete(iso->GetFileName().c_str());
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}
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Update(false);
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Update();
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||||
}
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}
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}
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|
@ -858,7 +680,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
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}
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m_currentItem++;
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}
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Update(false);
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Update();
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}
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void CGameListCtrl::CompressCB(const char* text, float percent, void* arg)
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|
@ -937,7 +759,7 @@ void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event))
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else
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DiscIO::CompressFileToBlob(iso->GetFileName().c_str(), path.char_str(), 0, 16384, &CompressCB, &dialog);
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Update(false);
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Update();
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}
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void CGameListCtrl::OnEditPatchFile(wxCommandEvent& WXUNUSED (event))
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|
|
|
@ -31,7 +31,7 @@ public:
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CGameListCtrl(wxWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style);
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~CGameListCtrl();
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|
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void Update(bool loadcache);
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void Update();
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void BrowseForDirectory();
|
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const GameListItem *GetSelectedISO();
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const GameListItem *GetISO(int index) const;
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|
@ -59,7 +59,7 @@ private:
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void InitBitmaps();
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void InsertItemInReportView(long _Index);
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void SetBackgroundColor();
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void ScanForISOs(bool loadcache);
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void ScanForISOs();
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DECLARE_EVENT_TABLE()
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Reference in New Issue