Merge pull request #5089 from lioncash/gcmemcard

GCMemcard: Minor cleanup
This commit is contained in:
JosJuice 2017-03-15 08:59:32 +01:00 committed by GitHub
commit 54e32fd91e
5 changed files with 207 additions and 204 deletions

View File

@ -70,22 +70,22 @@ enum
class MemoryCardBase
{
public:
explicit MemoryCardBase(int _card_index = 0, int sizeMb = MemCard2043Mb)
: card_index(_card_index), nintendo_card_id(sizeMb)
explicit MemoryCardBase(int card_index = 0, int size_mbits = MemCard2043Mb)
: m_card_index(card_index), m_nintendo_card_id(size_mbits)
{
}
virtual ~MemoryCardBase() {}
virtual s32 Read(u32 address, s32 length, u8* destaddress) = 0;
virtual s32 Write(u32 destaddress, s32 length, const u8* srcaddress) = 0;
virtual s32 Read(u32 src_address, s32 length, u8* dest_address) = 0;
virtual s32 Write(u32 dest_address, s32 length, const u8* src_address) = 0;
virtual void ClearBlock(u32 address) = 0;
virtual void ClearAll() = 0;
virtual void DoState(PointerWrap& p) = 0;
u32 GetCardId() const { return nintendo_card_id; }
bool IsAddressInBounds(u32 address) const { return address <= (memory_card_size - 1); }
u32 GetCardId() const { return m_nintendo_card_id; }
bool IsAddressInBounds(u32 address) const { return address <= (m_memory_card_size - 1); }
protected:
int card_index;
u16 nintendo_card_id;
u32 memory_card_size;
int m_card_index;
u16 m_nintendo_card_id;
u32 m_memory_card_size;
};
struct GCMBlock

View File

@ -25,18 +25,18 @@
const int NO_INDEX = -1;
static const char* MC_HDR = "MC_SYSTEM_AREA";
int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card_region,
bool currentGameOnly)
int GCMemcardDirectory::LoadGCI(const std::string& file_name, DiscIO::Region card_region,
bool current_game_only)
{
File::IOFile gcifile(fileName, "rb");
if (gcifile)
File::IOFile gci_file(file_name, "rb");
if (gci_file)
{
GCIFile gci;
gci.m_filename = fileName;
gci.m_filename = file_name;
gci.m_dirty = false;
if (!gcifile.ReadBytes(&(gci.m_gci_header), DENTRY_SIZE))
if (!gci_file.ReadBytes(&(gci.m_gci_header), DENTRY_SIZE))
{
ERROR_LOG(EXPANSIONINTERFACE, "%s failed to read header", fileName.c_str());
ERROR_LOG(EXPANSIONINTERFACE, "%s failed to read header", file_name.c_str());
return NO_INDEX;
}
@ -49,7 +49,7 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
{
PanicAlertT(
"GCI save file was not loaded because it is the wrong region for this memory card:\n%s",
fileName.c_str());
file_name.c_str());
return NO_INDEX;
}
@ -65,19 +65,19 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
}
}
u16 numBlocks = BE16(gci.m_gci_header.BlockCount);
u16 num_blocks = BE16(gci.m_gci_header.BlockCount);
// largest number of free blocks on a memory card
// in reality, there are not likely any valid gci files > 251 blocks
if (numBlocks > 2043)
if (num_blocks > 2043)
{
PanicAlertT(
"%s\nwas not loaded because it is an invalid GCI.\n Number of blocks claimed to be %u",
gci.m_filename.c_str(), numBlocks);
gci.m_filename.c_str(), num_blocks);
return NO_INDEX;
}
u32 size = numBlocks * BLOCK_SIZE;
u64 file_size = gcifile.GetSize();
u32 size = num_blocks * BLOCK_SIZE;
u64 file_size = gci_file.GetSize();
if (file_size != size + DENTRY_SIZE)
{
PanicAlertT("%s\nwas not loaded because it is an invalid GCI.\n File size (0x%" PRIx64
@ -86,33 +86,33 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
return NO_INDEX;
}
if (m_GameId == BE32(gci.m_gci_header.Gamecode))
if (m_game_id == BE32(gci.m_gci_header.Gamecode))
{
gci.LoadSaveBlocks();
}
else
{
if (currentGameOnly)
if (current_game_only)
{
return NO_INDEX;
}
int totalBlocks = BE16(m_hdr.SizeMb) * MBIT_TO_BLOCKS - MC_FST_BLOCKS;
int freeBlocks = BE16(m_bat1.FreeBlocks);
if (totalBlocks > freeBlocks * 10)
int total_blocks = BE16(m_hdr.SizeMb) * MBIT_TO_BLOCKS - MC_FST_BLOCKS;
int free_blocks = BE16(m_bat1.FreeBlocks);
if (total_blocks > free_blocks * 10)
{
PanicAlertT("%s\nwas not loaded because there is less than 10%% free blocks available on "
"the memory card\n"
"Total Blocks: %d; Free Blocks: %d",
gci.m_filename.c_str(), totalBlocks, freeBlocks);
gci.m_filename.c_str(), total_blocks, free_blocks);
return NO_INDEX;
}
}
u16 first_block = m_bat1.AssignBlocksContiguous(numBlocks);
u16 first_block = m_bat1.AssignBlocksContiguous(num_blocks);
if (first_block == 0xFFFF)
{
PanicAlertT(
"%s\nwas not loaded because there are not enough free blocks on the virtual memory card",
fileName.c_str());
file_name.c_str());
return NO_INDEX;
}
*(u16*)&gci.m_gci_header.FirstBlock = first_block;
@ -131,22 +131,22 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Region card
return NO_INDEX;
}
GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb,
bool shift_jis, DiscIO::Region card_region, int gameId)
: MemoryCardBase(slot, sizeMb), m_GameId(gameId), m_LastBlock(-1),
m_hdr(slot, sizeMb, shift_jis), m_bat1(sizeMb), m_saves(0), m_SaveDirectory(directory),
m_exiting(false)
GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 size_mbits,
bool shift_jis, DiscIO::Region card_region, int game_id)
: MemoryCardBase(slot, size_mbits), m_game_id(game_id), m_last_block(-1),
m_hdr(slot, size_mbits, shift_jis), m_bat1(size_mbits), m_saves(0),
m_save_directory(directory), m_exiting(false)
{
// Use existing header data if available
if (File::Exists(m_SaveDirectory + MC_HDR))
if (File::Exists(m_save_directory + MC_HDR))
{
File::IOFile hdrfile((m_SaveDirectory + MC_HDR), "rb");
hdrfile.ReadBytes(&m_hdr, BLOCK_SIZE);
File::IOFile hdr_file((m_save_directory + MC_HDR), "rb");
hdr_file.ReadBytes(&m_hdr, BLOCK_SIZE);
}
std::vector<std::string> rFilenames = DoFileSearch({".gci"}, {m_SaveDirectory});
std::vector<std::string> filenames = DoFileSearch({".gci"}, {m_save_directory});
if (rFilenames.size() > 112)
if (filenames.size() > 112)
{
Core::DisplayMessage("Warning: There are more than 112 save files on this memory card.\n"
" Only loading the first 112 in the folder, unless the game ID is the "
@ -154,16 +154,16 @@ GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u
4000);
}
for (const std::string& gciFile : rFilenames)
for (const std::string& gci_file : filenames)
{
if (m_saves.size() == DIRLEN)
{
PanicAlertT(
"There are too many GCI files in the folder\n%s.\nOnly the first 127 will be available",
m_SaveDirectory.c_str());
m_save_directory.c_str());
break;
}
int index = LoadGCI(gciFile, card_region, m_saves.size() > 112);
int index = LoadGCI(gci_file, card_region, m_saves.size() > 112);
if (index != NO_INDEX)
{
m_loaded_saves.push_back(m_saves.at(index).m_gci_header.GCI_FileName());
@ -185,7 +185,8 @@ void GCMemcardDirectory::FlushThread()
return;
}
Common::SetCurrentThreadName(StringFromFormat("Memcard %d flushing thread", card_index).c_str());
Common::SetCurrentThreadName(
StringFromFormat("Memcard %d flushing thread", m_card_index).c_str());
while (true)
{
@ -214,10 +215,10 @@ GCMemcardDirectory::~GCMemcardDirectory()
FlushToFile();
}
s32 GCMemcardDirectory::Read(u32 address, s32 length, u8* destaddress)
s32 GCMemcardDirectory::Read(u32 src_address, s32 length, u8* dest_address)
{
s32 block = address / BLOCK_SIZE;
u32 offset = address % BLOCK_SIZE;
s32 block = src_address / BLOCK_SIZE;
u32 offset = src_address % BLOCK_SIZE;
s32 extra = 0; // used for read calls that are across multiple blocks
if (offset + length > BLOCK_SIZE)
@ -226,58 +227,58 @@ s32 GCMemcardDirectory::Read(u32 address, s32 length, u8* destaddress)
length -= extra;
// verify that we haven't calculated a length beyond BLOCK_SIZE
_dbg_assert_msg_(EXPANSIONINTERFACE, (address + length) % BLOCK_SIZE == 0,
_dbg_assert_msg_(EXPANSIONINTERFACE, (src_address + length) % BLOCK_SIZE == 0,
"Memcard directory Read Logic Error");
}
if (m_LastBlock != block)
if (m_last_block != block)
{
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_hdr;
m_last_block = block;
m_last_block_address = (u8*)&m_hdr;
break;
case 1:
m_LastBlock = -1;
m_LastBlockAddress = (u8*)&m_dir1;
m_last_block = -1;
m_last_block_address = (u8*)&m_dir1;
break;
case 2:
m_LastBlock = -1;
m_LastBlockAddress = (u8*)&m_dir2;
m_last_block = -1;
m_last_block_address = (u8*)&m_dir2;
break;
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat1;
m_last_block = block;
m_last_block_address = (u8*)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat2;
m_last_block = block;
m_last_block_address = (u8*)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block);
m_last_block = SaveAreaRW(block);
if (m_LastBlock == -1)
if (m_last_block == -1)
{
memset(destaddress, 0xFF, length);
memset(dest_address, 0xFF, length);
return 0;
}
}
}
memcpy(destaddress, m_LastBlockAddress + offset, length);
memcpy(dest_address, m_last_block_address + offset, length);
if (extra)
extra = Read(address + length, extra, destaddress + length);
extra = Read(src_address + length, extra, dest_address + length);
return length + extra;
}
s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
s32 GCMemcardDirectory::Write(u32 dest_address, s32 length, const u8* src_address)
{
std::unique_lock<std::mutex> l(m_write_mutex);
if (length != 0x80)
INFO_LOG(EXPANSIONINTERFACE, "Writing to 0x%x. Length: 0x%x", destaddress, length);
s32 block = destaddress / BLOCK_SIZE;
u32 offset = destaddress % BLOCK_SIZE;
INFO_LOG(EXPANSIONINTERFACE, "Writing to 0x%x. Length: 0x%x", dest_address, length);
s32 block = dest_address / BLOCK_SIZE;
u32 offset = dest_address % BLOCK_SIZE;
s32 extra = 0; // used for write calls that are across multiple blocks
if (offset + length > BLOCK_SIZE)
@ -286,42 +287,42 @@ s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
length -= extra;
// verify that we haven't calculated a length beyond BLOCK_SIZE
_dbg_assert_msg_(EXPANSIONINTERFACE, (destaddress + length) % BLOCK_SIZE == 0,
_dbg_assert_msg_(EXPANSIONINTERFACE, (dest_address + length) % BLOCK_SIZE == 0,
"Memcard directory Write Logic Error");
}
if (m_LastBlock != block)
if (m_last_block != block)
{
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_hdr;
m_last_block = block;
m_last_block_address = (u8*)&m_hdr;
break;
case 1:
case 2:
{
m_LastBlock = -1;
m_last_block = -1;
s32 bytes_written = 0;
while (length > 0)
{
s32 to_write = std::min<s32>(DENTRY_SIZE, length);
bytes_written +=
DirectoryWrite(destaddress + bytes_written, to_write, srcaddress + bytes_written);
DirectoryWrite(dest_address + bytes_written, to_write, src_address + bytes_written);
length -= to_write;
}
return bytes_written;
}
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat1;
m_last_block = block;
m_last_block_address = (u8*)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat2;
m_last_block = block;
m_last_block_address = (u8*)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block, true);
if (m_LastBlock == -1)
m_last_block = SaveAreaRW(block, true);
if (m_last_block == -1)
{
PanicAlertT("Report: GCIFolder Writing to unallocated block 0x%x", block);
exit(0);
@ -329,11 +330,11 @@ s32 GCMemcardDirectory::Write(u32 destaddress, s32 length, const u8* srcaddress)
}
}
memcpy(m_LastBlockAddress + offset, srcaddress, length);
memcpy(m_last_block_address + offset, src_address, length);
l.unlock();
if (extra)
extra = Write(destaddress + length, extra, srcaddress + length);
extra = Write(dest_address + length, extra, src_address + length);
if (offset + length == BLOCK_SIZE)
m_flush_trigger.Set();
return length + extra;
@ -352,31 +353,31 @@ void GCMemcardDirectory::ClearBlock(u32 address)
switch (block)
{
case 0:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_hdr;
m_last_block = block;
m_last_block_address = (u8*)&m_hdr;
break;
case 1:
m_LastBlock = -1;
m_LastBlockAddress = (u8*)&m_dir1;
m_last_block = -1;
m_last_block_address = (u8*)&m_dir1;
break;
case 2:
m_LastBlock = -1;
m_LastBlockAddress = (u8*)&m_dir2;
m_last_block = -1;
m_last_block_address = (u8*)&m_dir2;
break;
case 3:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat1;
m_last_block = block;
m_last_block_address = (u8*)&m_bat1;
break;
case 4:
m_LastBlock = block;
m_LastBlockAddress = (u8*)&m_bat2;
m_last_block = block;
m_last_block_address = (u8*)&m_bat2;
break;
default:
m_LastBlock = SaveAreaRW(block, true);
if (m_LastBlock == -1)
m_last_block = SaveAreaRW(block, true);
if (m_last_block == -1)
return;
}
((GCMBlock*)m_LastBlockAddress)->Erase();
((GCMBlock*)m_last_block_address)->Erase();
}
inline void GCMemcardDirectory::SyncSaves()
@ -405,11 +406,11 @@ inline void GCMemcardDirectory::SyncSaves()
{
m_saves[i].m_dirty = true;
u32 gamecode = BE32(m_saves[i].m_gci_header.Gamecode);
u32 newGameCode = BE32(current->Dir[i].Gamecode);
u32 new_gamecode = BE32(current->Dir[i].Gamecode);
u32 old_start = BE16(m_saves[i].m_gci_header.FirstBlock);
u32 new_start = BE16(current->Dir[i].FirstBlock);
if ((gamecode != 0xFFFFFFFF) && (gamecode != newGameCode))
if ((gamecode != 0xFFFFFFFF) && (gamecode != new_gamecode))
{
PanicAlertT("Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x",
BE32(m_saves[i].m_gci_header.Gamecode), BE32(current->Dir[i].Gamecode));
@ -467,19 +468,19 @@ inline s32 GCMemcardDirectory::SaveAreaRW(u32 block, bool writing)
m_saves[i].m_dirty = true;
}
m_LastBlock = block;
m_LastBlockAddress = m_saves[i].m_save_data[idx].block;
return m_LastBlock;
m_last_block = block;
m_last_block_address = m_saves[i].m_save_data[idx].block;
return m_last_block;
}
}
}
return -1;
}
s32 GCMemcardDirectory::DirectoryWrite(u32 destaddress, u32 length, const u8* srcaddress)
s32 GCMemcardDirectory::DirectoryWrite(u32 dest_address, u32 length, const u8* src_address)
{
u32 block = destaddress / BLOCK_SIZE;
u32 offset = destaddress % BLOCK_SIZE;
u32 block = dest_address / BLOCK_SIZE;
u32 offset = dest_address % BLOCK_SIZE;
Directory* dest = (block == 1) ? &m_dir1 : &m_dir2;
u16 Dnum = offset / DENTRY_SIZE;
@ -489,27 +490,27 @@ s32 GCMemcardDirectory::DirectoryWrite(u32 destaddress, u32 length, const u8* sr
// needed to update the update ctr, checksums
// could check for writes to the 6 important bytes but doubtful that it improves performance
// noticably
memcpy((u8*)(dest) + offset, srcaddress, length);
memcpy((u8*)(dest) + offset, src_address, length);
SyncSaves();
}
else
memcpy((u8*)(dest) + offset, srcaddress, length);
memcpy((u8*)(dest) + offset, src_address, length);
return length;
}
bool GCMemcardDirectory::SetUsedBlocks(int saveIndex)
bool GCMemcardDirectory::SetUsedBlocks(int save_index)
{
BlockAlloc* currentBat;
BlockAlloc* current_bat;
if (BE16(m_bat2.UpdateCounter) > BE16(m_bat1.UpdateCounter))
currentBat = &m_bat2;
current_bat = &m_bat2;
else
currentBat = &m_bat1;
current_bat = &m_bat1;
u16 block = BE16(m_saves[saveIndex].m_gci_header.FirstBlock);
u16 block = BE16(m_saves[save_index].m_gci_header.FirstBlock);
while (block != 0xFFFF)
{
m_saves[saveIndex].m_used_blocks.push_back(block);
block = currentBat->GetNextBlock(block);
m_saves[save_index].m_used_blocks.push_back(block);
block = current_bat->GetNextBlock(block);
if (block == 0)
{
PanicAlertT("BAT incorrect. Dolphin will now exit");
@ -517,13 +518,13 @@ bool GCMemcardDirectory::SetUsedBlocks(int saveIndex)
}
}
u16 num_blocks = BE16(m_saves[saveIndex].m_gci_header.BlockCount);
u16 blocksFromBat = (u16)m_saves[saveIndex].m_used_blocks.size();
if (blocksFromBat != num_blocks)
u16 num_blocks = BE16(m_saves[save_index].m_gci_header.BlockCount);
u16 blocks_from_bat = (u16)m_saves[save_index].m_used_blocks.size();
if (blocks_from_bat != num_blocks)
{
PanicAlertT("Warning: Number of blocks indicated by the BAT (%u) does not match that of the "
"loaded file header (%u)",
blocksFromBat, num_blocks);
blocks_from_bat, num_blocks);
return false;
}
@ -553,27 +554,27 @@ void GCMemcardDirectory::FlushToFile()
}
if (m_saves[i].m_filename.empty())
{
std::string defaultSaveName = m_SaveDirectory + m_saves[i].m_gci_header.GCI_FileName();
std::string default_save_name = m_save_directory + m_saves[i].m_gci_header.GCI_FileName();
// Check to see if another file is using the same name
// This seems unlikely except in the case of file corruption
// otherwise what user would name another file this way?
for (int j = 0; File::Exists(defaultSaveName) && j < 10; ++j)
for (int j = 0; File::Exists(default_save_name) && j < 10; ++j)
{
defaultSaveName.insert(defaultSaveName.end() - 4, '0');
default_save_name.insert(default_save_name.end() - 4, '0');
}
if (File::Exists(defaultSaveName))
if (File::Exists(default_save_name))
PanicAlertT("Failed to find new filename.\n%s\n will be overwritten",
defaultSaveName.c_str());
m_saves[i].m_filename = defaultSaveName;
default_save_name.c_str());
m_saves[i].m_filename = default_save_name;
}
File::IOFile GCI(m_saves[i].m_filename, "wb");
if (GCI)
File::IOFile gci(m_saves[i].m_filename, "wb");
if (gci)
{
GCI.WriteBytes(&m_saves[i].m_gci_header, DENTRY_SIZE);
GCI.WriteBytes(m_saves[i].m_save_data.data(), BLOCK_SIZE * m_saves[i].m_save_data.size());
gci.WriteBytes(&m_saves[i].m_gci_header, DENTRY_SIZE);
gci.WriteBytes(m_saves[i].m_save_data.data(), BLOCK_SIZE * m_saves[i].m_save_data.size());
if (GCI.IsGood())
if (gci.IsGood())
{
Core::DisplayMessage(
StringFromFormat("Wrote save contents to %s", m_saves[i].m_filename.c_str()), 4000);
@ -592,11 +593,11 @@ void GCMemcardDirectory::FlushToFile()
else if (m_saves[i].m_filename.length() != 0)
{
m_saves[i].m_dirty = false;
std::string& oldname = m_saves[i].m_filename;
std::string deletedname = oldname + ".deleted";
if (File::Exists(deletedname))
File::Delete(deletedname);
File::Rename(oldname, deletedname);
std::string& old_name = m_saves[i].m_filename;
std::string deleted_name = old_name + ".deleted";
if (File::Exists(deleted_name))
File::Delete(deleted_name);
File::Rename(old_name, deleted_name);
m_saves[i].m_filename.clear();
m_saves[i].m_save_data.clear();
m_saves[i].m_used_blocks.clear();
@ -609,7 +610,7 @@ void GCMemcardDirectory::FlushToFile()
// this ensures that the save data for all of the current games gci files are stored in the
// savestate
u32 gamecode = BE32(m_saves[i].m_gci_header.Gamecode);
if (gamecode != m_GameId && gamecode != 0xFFFFFFFF && m_saves[i].m_save_data.size())
if (gamecode != m_game_id && gamecode != 0xFFFFFFFF && m_saves[i].m_save_data.size())
{
INFO_LOG(EXPANSIONINTERFACE, "Flushing savedata to disk for %s",
m_saves[i].m_filename.c_str());
@ -619,7 +620,7 @@ void GCMemcardDirectory::FlushToFile()
#if _WRITE_MC_HEADER
u8 mc[BLOCK_SIZE * MC_FST_BLOCKS];
Read(0, BLOCK_SIZE * MC_FST_BLOCKS, mc);
File::IOFile hdrfile(m_SaveDirectory + MC_HDR, "wb");
File::IOFile hdrfile(m_save_directory + MC_HDR, "wb");
hdrfile.WriteBytes(mc, BLOCK_SIZE * MC_FST_BLOCKS);
#endif
}
@ -627,17 +628,17 @@ void GCMemcardDirectory::FlushToFile()
void GCMemcardDirectory::DoState(PointerWrap& p)
{
std::unique_lock<std::mutex> l(m_write_mutex);
m_LastBlock = -1;
m_LastBlockAddress = nullptr;
p.Do(m_SaveDirectory);
m_last_block = -1;
m_last_block_address = nullptr;
p.Do(m_save_directory);
p.DoPOD<Header>(m_hdr);
p.DoPOD<Directory>(m_dir1);
p.DoPOD<Directory>(m_dir2);
p.DoPOD<BlockAlloc>(m_bat1);
p.DoPOD<BlockAlloc>(m_bat2);
int numSaves = (int)m_saves.size();
p.Do(numSaves);
m_saves.resize(numSaves);
int num_saves = (int)m_saves.size();
p.Do(num_saves);
m_saves.resize(num_saves);
for (auto itr = m_saves.begin(); itr != m_saves.end(); ++itr)
{
itr->DoState(p);
@ -651,15 +652,15 @@ bool GCIFile::LoadSaveBlocks()
if (m_filename.empty())
return false;
File::IOFile savefile(m_filename, "rb");
if (!savefile)
File::IOFile save_file(m_filename, "rb");
if (!save_file)
return false;
INFO_LOG(EXPANSIONINTERFACE, "Reading savedata from disk for %s", m_filename.c_str());
savefile.Seek(DENTRY_SIZE, SEEK_SET);
save_file.Seek(DENTRY_SIZE, SEEK_SET);
u16 num_blocks = BE16(m_gci_header.BlockCount);
m_save_data.resize(num_blocks);
if (!savefile.ReadBytes(m_save_data.data(), num_blocks * BLOCK_SIZE))
if (!save_file.ReadBytes(m_save_data.data(), num_blocks * BLOCK_SIZE))
{
PanicAlertT("Failed to read data from GCI file %s", m_filename.c_str());
m_save_data.clear();
@ -669,11 +670,11 @@ bool GCIFile::LoadSaveBlocks()
return true;
}
int GCIFile::UsesBlock(u16 blocknum)
int GCIFile::UsesBlock(u16 block_num)
{
for (u16 i = 0; i < m_used_blocks.size(); ++i)
{
if (m_used_blocks[i] == blocknum)
if (m_used_blocks[i] == block_num)
return i;
}
return -1;
@ -684,9 +685,9 @@ void GCIFile::DoState(PointerWrap& p)
p.DoPOD<DEntry>(m_gci_header);
p.Do(m_dirty);
p.Do(m_filename);
int numBlocks = (int)m_save_data.size();
p.Do(numBlocks);
m_save_data.resize(numBlocks);
int num_blocks = (int)m_save_data.size();
p.Do(num_blocks);
m_save_data.resize(num_blocks);
for (auto itr = m_save_data.begin(); itr != m_save_data.end(); ++itr)
{
p.DoPOD<GCMBlock>(*itr);
@ -694,9 +695,9 @@ void GCIFile::DoState(PointerWrap& p)
p.Do(m_used_blocks);
}
void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index)
void MigrateFromMemcardFile(const std::string& directory_name, int card_index)
{
File::CreateFullPath(strDirectoryName);
File::CreateFullPath(directory_name);
std::string ini_memcard = (card_index == 0) ? SConfig::GetInstance().m_strMemoryCardA :
SConfig::GetInstance().m_strMemoryCardB;
if (File::Exists(ini_memcard))
@ -706,7 +707,7 @@ void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index)
{
for (u8 i = 0; i < DIRLEN; i++)
{
memcard.ExportGci(i, "", strDirectoryName);
memcard.ExportGci(i, "", directory_name);
}
}
}

View File

@ -17,33 +17,33 @@
// Uncomment this to write the system data of the memorycard from directory to disc
//#define _WRITE_MC_HEADER 1
void MigrateFromMemcardFile(const std::string& strDirectoryName, int card_index);
void MigrateFromMemcardFile(const std::string& directory_name, int card_index);
class GCMemcardDirectory : public MemoryCardBase, NonCopyable
{
public:
GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb, bool shift_jis,
DiscIO::Region card_region, int gameId);
GCMemcardDirectory(const std::string& directory, int slot, u16 size_mbits, bool shift_jis,
DiscIO::Region card_region, int game_id);
~GCMemcardDirectory();
void FlushToFile();
void FlushThread();
s32 Read(u32 address, s32 length, u8* destaddress) override;
s32 Write(u32 destaddress, s32 length, const u8* srcaddress) override;
s32 Read(u32 src_address, s32 length, u8* dest_address) override;
s32 Write(u32 dest_address, s32 length, const u8* src_address) override;
void ClearBlock(u32 address) override;
void ClearAll() override {}
void DoState(PointerWrap& p) override;
private:
int LoadGCI(const std::string& fileName, DiscIO::Region card_region, bool currentGameOnly);
int LoadGCI(const std::string& file_name, DiscIO::Region card_region, bool current_game_only);
inline s32 SaveAreaRW(u32 block, bool writing = false);
// s32 DirectoryRead(u32 offset, u32 length, u8* destaddress);
s32 DirectoryWrite(u32 destaddress, u32 length, const u8* srcaddress);
// s32 DirectoryRead(u32 offset, u32 length, u8* dest_address);
s32 DirectoryWrite(u32 dest_address, u32 length, const u8* src_address);
inline void SyncSaves();
bool SetUsedBlocks(int saveIndex);
bool SetUsedBlocks(int save_index);
u32 m_GameId;
s32 m_LastBlock;
u8* m_LastBlockAddress;
u32 m_game_id;
s32 m_last_block;
u8* m_last_block_address;
Header m_hdr;
Directory m_dir1, m_dir2;
@ -51,7 +51,7 @@ private:
std::vector<GCIFile> m_saves;
std::vector<std::string> m_loaded_saves;
std::string m_SaveDirectory;
std::string m_save_directory;
const std::chrono::seconds flush_interval = std::chrono::seconds(1);
Common::Event m_flush_trigger;
std::mutex m_write_mutex;

View File

@ -22,38 +22,39 @@
#define SIZE_TO_Mb (1024 * 8 * 16)
#define MC_HDR_SIZE 0xA000
MemoryCard::MemoryCard(const std::string& filename, int _card_index, u16 sizeMb)
: MemoryCardBase(_card_index, sizeMb), m_filename(filename)
MemoryCard::MemoryCard(const std::string& filename, int card_index, u16 size_mbits)
: MemoryCardBase(card_index, size_mbits), m_filename(filename)
{
File::IOFile pFile(m_filename, "rb");
if (pFile)
File::IOFile file(m_filename, "rb");
if (file)
{
// Measure size of the existing memcard file.
memory_card_size = (u32)pFile.GetSize();
nintendo_card_id = memory_card_size / SIZE_TO_Mb;
m_memcard_data = std::make_unique<u8[]>(memory_card_size);
memset(&m_memcard_data[0], 0xFF, memory_card_size);
m_memory_card_size = (u32)file.GetSize();
m_nintendo_card_id = m_memory_card_size / SIZE_TO_Mb;
m_memcard_data = std::make_unique<u8[]>(m_memory_card_size);
memset(&m_memcard_data[0], 0xFF, m_memory_card_size);
INFO_LOG(EXPANSIONINTERFACE, "Reading memory card %s", m_filename.c_str());
pFile.ReadBytes(&m_memcard_data[0], memory_card_size);
file.ReadBytes(&m_memcard_data[0], m_memory_card_size);
}
else
{
// Create a new 128Mb memcard
nintendo_card_id = sizeMb;
memory_card_size = sizeMb * SIZE_TO_Mb;
m_nintendo_card_id = size_mbits;
m_memory_card_size = size_mbits * SIZE_TO_Mb;
m_memcard_data = std::make_unique<u8[]>(memory_card_size);
m_memcard_data = std::make_unique<u8[]>(m_memory_card_size);
// Fills in MC_HDR_SIZE bytes
GCMemcard::Format(&m_memcard_data[0], m_filename.find(".JAP.raw") != std::string::npos, sizeMb);
memset(&m_memcard_data[MC_HDR_SIZE], 0xFF, memory_card_size - MC_HDR_SIZE);
GCMemcard::Format(&m_memcard_data[0], m_filename.find(".JAP.raw") != std::string::npos,
size_mbits);
memset(&m_memcard_data[MC_HDR_SIZE], 0xFF, m_memory_card_size - MC_HDR_SIZE);
INFO_LOG(EXPANSIONINTERFACE, "No memory card found. A new one was created instead.");
}
// Class members (including inherited ones) have now been initialized, so
// it's safe to startup the flush thread (which reads them).
m_flush_buffer = std::make_unique<u8[]>(memory_card_size);
m_flush_buffer = std::make_unique<u8[]>(m_memory_card_size);
m_flush_thread = std::thread(&MemoryCard::FlushThread, this);
}
@ -74,7 +75,8 @@ void MemoryCard::FlushThread()
return;
}
Common::SetCurrentThreadName(StringFromFormat("Memcard %d flushing thread", card_index).c_str());
Common::SetCurrentThreadName(
StringFromFormat("Memcard %d flushing thread", m_card_index).c_str());
const auto flush_interval = std::chrono::seconds(15);
@ -94,9 +96,9 @@ void MemoryCard::FlushThread()
// Opening the file is purposefully done each iteration to ensure the
// file doesn't disappear out from under us after the first check.
File::IOFile pFile(m_filename, "r+b");
File::IOFile file(m_filename, "r+b");
if (!pFile)
if (!file)
{
std::string dir;
SplitPath(m_filename, &dir, nullptr, nullptr);
@ -104,11 +106,11 @@ void MemoryCard::FlushThread()
{
File::CreateFullPath(dir);
}
pFile.Open(m_filename, "wb");
file.Open(m_filename, "wb");
}
// Note - pFile may have changed above, after ctor
if (!pFile)
// Note - file may have changed above, after ctor
if (!file)
{
PanicAlertT(
"Could not write memory card file %s.\n\n"
@ -124,14 +126,14 @@ void MemoryCard::FlushThread()
{
std::unique_lock<std::mutex> l(m_flush_mutex);
memcpy(&m_flush_buffer[0], &m_memcard_data[0], memory_card_size);
memcpy(&m_flush_buffer[0], &m_memcard_data[0], m_memory_card_size);
}
pFile.WriteBytes(&m_flush_buffer[0], memory_card_size);
file.WriteBytes(&m_flush_buffer[0], m_memory_card_size);
if (!do_exit)
{
Core::DisplayMessage(StringFromFormat("Wrote memory card %c contents to %s",
card_index ? 'B' : 'A', m_filename.c_str())
m_card_index ? 'B' : 'A', m_filename.c_str())
.c_str(),
4000);
}
@ -147,29 +149,29 @@ void MemoryCard::MakeDirty()
m_dirty.Set();
}
s32 MemoryCard::Read(u32 srcaddress, s32 length, u8* destaddress)
s32 MemoryCard::Read(u32 src_address, s32 length, u8* dest_address)
{
if (!IsAddressInBounds(srcaddress))
if (!IsAddressInBounds(src_address))
{
PanicAlertT("MemoryCard: Read called with invalid source address (0x%x)", srcaddress);
PanicAlertT("MemoryCard: Read called with invalid source address (0x%x)", src_address);
return -1;
}
memcpy(destaddress, &m_memcard_data[srcaddress], length);
memcpy(dest_address, &m_memcard_data[src_address], length);
return length;
}
s32 MemoryCard::Write(u32 destaddress, s32 length, const u8* srcaddress)
s32 MemoryCard::Write(u32 dest_address, s32 length, const u8* src_address)
{
if (!IsAddressInBounds(destaddress))
if (!IsAddressInBounds(dest_address))
{
PanicAlertT("MemoryCard: Write called with invalid destination address (0x%x)", destaddress);
PanicAlertT("MemoryCard: Write called with invalid destination address (0x%x)", dest_address);
return -1;
}
{
std::unique_lock<std::mutex> l(m_flush_mutex);
memcpy(&m_memcard_data[destaddress], srcaddress, length);
memcpy(&m_memcard_data[dest_address], src_address, length);
}
MakeDirty();
return length;
@ -194,14 +196,14 @@ void MemoryCard::ClearAll()
{
{
std::unique_lock<std::mutex> l(m_flush_mutex);
memset(&m_memcard_data[0], 0xFF, memory_card_size);
memset(&m_memcard_data[0], 0xFF, m_memory_card_size);
}
MakeDirty();
}
void MemoryCard::DoState(PointerWrap& p)
{
p.Do(card_index);
p.Do(memory_card_size);
p.DoArray(&m_memcard_data[0], memory_card_size);
p.Do(m_card_index);
p.Do(m_memory_card_size);
p.DoArray(&m_memcard_data[0], m_memory_card_size);
}

View File

@ -17,13 +17,13 @@ class PointerWrap;
class MemoryCard : public MemoryCardBase
{
public:
MemoryCard(const std::string& filename, int _card_index, u16 sizeMb = MemCard2043Mb);
MemoryCard(const std::string& filename, int card_index, u16 size_mbits = MemCard2043Mb);
~MemoryCard();
void FlushThread();
void MakeDirty();
s32 Read(u32 address, s32 length, u8* destaddress) override;
s32 Write(u32 destaddress, s32 length, const u8* srcaddress) override;
s32 Read(u32 src_address, s32 length, u8* dest_address) override;
s32 Write(u32 dest_address, s32 length, const u8* src_address) override;
void ClearBlock(u32 address) override;
void ClearAll() override;
void DoState(PointerWrap& p) override;