Qt/SettingsWindow: Wrap tabs in scrollareas

This commit is contained in:
spycrab 2018-05-12 18:35:53 +02:00
parent 1d027c6049
commit 54d81ed13a
1 changed files with 7 additions and 6 deletions

View File

@ -9,6 +9,7 @@
#include "DolphinQt2/Config/SettingsWindow.h" #include "DolphinQt2/Config/SettingsWindow.h"
#include "DolphinQt2/MainWindow.h" #include "DolphinQt2/MainWindow.h"
#include "DolphinQt2/QtUtils/WrapInScrollArea.h"
#include "DolphinQt2/Resources.h" #include "DolphinQt2/Resources.h"
#include "DolphinQt2/Settings.h" #include "DolphinQt2/Settings.h"
#include "DolphinQt2/Settings/AdvancedPane.h" #include "DolphinQt2/Settings/AdvancedPane.h"
@ -34,14 +35,14 @@ SettingsWindow::SettingsWindow(QWidget* parent) : QDialog(parent)
m_tab_widget = new QTabWidget(); m_tab_widget = new QTabWidget();
layout->addWidget(m_tab_widget); layout->addWidget(m_tab_widget);
m_tab_widget->addTab(new GeneralPane(), tr("General")); m_tab_widget->addTab(GetWrappedWidget(new GeneralPane, this, 125, 100), tr("General"));
m_tab_widget->addTab(new InterfacePane(), tr("Interface")); m_tab_widget->addTab(GetWrappedWidget(new InterfacePane, this, 125, 100), tr("Interface"));
m_tab_widget->addTab(new AudioPane(), tr("Audio")); m_tab_widget->addTab(GetWrappedWidget(new AudioPane, this, 125, 100), tr("Audio"));
m_tab_widget->addTab(new PathPane(), tr("Paths")); m_tab_widget->addTab(GetWrappedWidget(new PathPane, this, 125, 100), tr("Paths"));
m_tab_widget->addTab(new GameCubePane(), tr("GameCube")); m_tab_widget->addTab(GetWrappedWidget(new GameCubePane, this, 125, 100), tr("GameCube"));
auto* wii_pane = new WiiPane; auto* wii_pane = new WiiPane;
m_tab_widget->addTab(wii_pane, tr("Wii")); m_tab_widget->addTab(GetWrappedWidget(wii_pane, this, 125, 100), tr("Wii"));
connect(&Settings::Instance(), &Settings::EmulationStateChanged, [wii_pane](Core::State state) { connect(&Settings::Instance(), &Settings::EmulationStateChanged, [wii_pane](Core::State state) {
wii_pane->OnEmulationStateChanged(state != Core::State::Uninitialized); wii_pane->OnEmulationStateChanged(state != Core::State::Uninitialized);