UberShaderPixel: Fix typo
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@ -1223,7 +1223,7 @@ ShaderCode GenPixelShader(APIType api_type, const ShaderHostConfig& host_config,
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" uint swap = {};\n",
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BitfieldExtract<&TevStageCombiner::AlphaCombiner::rswap>("ss.ac"));
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out.Write(" return Swizzle(swap, color);\n");
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out.Write(" }} else if (ras == 5u) {{ // Alpha Bumb\n"
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out.Write(" }} else if (ras == 5u) {{ // Alpha Bump\n"
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" return int4(s.AlphaBump, s.AlphaBump, s.AlphaBump, s.AlphaBump);\n"
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" }} else if (ras == 6u) {{ // Normalzied Alpha Bump\n"
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" int normalized = s.AlphaBump | s.AlphaBump >> 5;\n"
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