Merge pull request #3102 from rohit-n/build-pch

Fix building with PCH disabled.
This commit is contained in:
Lioncash 2015-10-03 13:30:51 -04:00
commit 5464e698fc
41 changed files with 46 additions and 2 deletions

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@ -14,6 +14,7 @@
#include "AudioCommon/PulseAudioStream.h" #include "AudioCommon/PulseAudioStream.h"
#include "AudioCommon/XAudio2_7Stream.h" #include "AudioCommon/XAudio2_7Stream.h"
#include "AudioCommon/XAudio2Stream.h" #include "AudioCommon/XAudio2Stream.h"
#include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include "AudioCommon/AudioCommon.h" #include "AudioCommon/AudioCommon.h"
#include "AudioCommon/Mixer.h" #include "AudioCommon/Mixer.h"
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"

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@ -5,8 +5,8 @@
#pragma once #pragma once
#include <atomic> #include <atomic>
#include <cstring>
#include <mutex> #include <mutex>
#include <string>
#include "AudioCommon/WaveFile.h" #include "AudioCommon/WaveFile.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include "AudioCommon/NullSoundStream.h" #include "AudioCommon/NullSoundStream.h"
#include "Core/HW/AudioInterface.h" #include "Core/HW/AudioInterface.h"
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <thread> #include <thread>
#include "AudioCommon/aldlist.h" #include "AudioCommon/aldlist.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include "AudioCommon/DPL2Decoder.h" #include "AudioCommon/DPL2Decoder.h"
#include "AudioCommon/PulseAudioStream.h" #include "AudioCommon/PulseAudioStream.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -26,6 +26,8 @@
* POSSIBILITY OF SUCH DAMAGE. * POSSIBILITY OF SUCH DAMAGE.
*/ */
#include <cstring>
#include "AudioCommon/aldlist.h" #include "AudioCommon/aldlist.h"
#include "Common/CommonFuncs.h" #include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -7,6 +7,7 @@
#pragma once #pragma once
#include "Common/Common.h" #include "Common/Common.h"
#include "Common/CommonTypes.h"
// Atomic operations are performed in a single step by the CPU. It is // Atomic operations are performed in a single step by the CPU. It is
// impossible for other threads to see the operation "half-done." // impossible for other threads to see the operation "half-done."

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@ -10,6 +10,7 @@
#include <vector> #include <vector>
#include "Common/CDUtils.h" #include "Common/CDUtils.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -12,6 +12,7 @@
#include <vector> #include <vector>
#include <sys/stat.h> #include <sys/stat.h>
#include "Common/Common.h"
#include "Common/CommonFuncs.h" #include "Common/CommonFuncs.h"
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstdio> #include <cstdio>
#include <cstring>
#ifndef _WIN32 #ifndef _WIN32
#include <unistd.h> #include <unistd.h>

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@ -6,6 +6,7 @@
#include <cstdio> #include <cstdio>
#include <string> #include <string>
#include "Common/Common.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cctype> #include <cctype>
#include <cstring>
#include <ctime> #include <ctime>
#include "Common/Network.h" #include "Common/Network.h"

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@ -4,6 +4,7 @@
#include <atomic> #include <atomic>
#include <cctype> #include <cctype>
#include <cstring>
#ifdef _WIN32 #ifdef _WIN32
#include <windows.h> #include <windows.h>

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#include <memory> #include <memory>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"

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@ -2,6 +2,8 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstring>
#ifndef _WIN32 #ifndef _WIN32
#include <unistd.h> #include <unistd.h>
#endif #endif

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HW/GCKeyboard.h" #include "Core/HW/GCKeyboard.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/HW/GCKeyboardEmu.h" #include "Core/HW/GCKeyboardEmu.h"
#include "InputCommon/KeyboardStatus.h" #include "InputCommon/KeyboardStatus.h"

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@ -4,7 +4,7 @@
#include <algorithm> #include <algorithm>
#include <cinttypes> #include <cinttypes>
#include <string> #include <cstring>
#include "Common/ColorUtil.h" #include "Common/ColorUtil.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/Host.h" #include "Core/Host.h"
#include "Core/HW/GCPadEmu.h" #include "Core/HW/GCPadEmu.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Attachment.h" #include "Core/HW/WiimoteEmu/Attachment/Attachment.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Classic.h" #include "Core/HW/WiimoteEmu/Attachment/Classic.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Drums.h" #include "Core/HW/WiimoteEmu/Attachment/Drums.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Guitar.h" #include "Core/HW/WiimoteEmu/Attachment/Guitar.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h" #include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h" #include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "Core/HW/WiimoteEmu/Attachment/Turntable.h" #include "Core/HW/WiimoteEmu/Attachment/Turntable.h"

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@ -5,6 +5,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "Common/Common.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/HotkeyManager.h" #include "Core/HotkeyManager.h"

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cstddef> #include <cstddef>
#include <cstring>
#include <map> #include <map>
#include <memory> #include <memory>
#include <string> #include <string>

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "InputCommon/ControllerEmu.h" #include "InputCommon/ControllerEmu.h"
void ControllerEmu::UpdateReferences(ControllerInterface& devi) void ControllerEmu::UpdateReferences(ControllerInterface& devi)

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonFuncs.h" #include "Common/CommonFuncs.h"
#include "Common/GL/GLInterfaceBase.h" #include "Common/GL/GLInterfaceBase.h"
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/MemoryUtil.h" #include "Common/MemoryUtil.h"
#include "Common/x64ABI.h" #include "Common/x64ABI.h"
#include "Common/x64Emitter.h" #include "Common/x64Emitter.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -4,6 +4,7 @@
#include <string> #include <string>
#include "Common/Common.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -4,6 +4,7 @@
#include <vector> #include <vector>
#include "Common/Common.h"
#include "Common/GL/GLUtil.h" #include "Common/GL/GLUtil.h"
#include "VideoBackends/OGL/ProgramShaderCache.h" #include "VideoBackends/OGL/ProgramShaderCache.h"

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@ -6,6 +6,7 @@
#include <fstream> #include <fstream>
#include <vector> #include <vector>
#include "Common/Common.h"
#include "Common/CommonPaths.h" #include "Common/CommonPaths.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/Hash.h" #include "Common/Hash.h"

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@ -6,6 +6,7 @@
#include <string> #include <string>
#include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -6,6 +6,7 @@
#include <string> #include <string>
#include <vector> #include <vector>
#include "Common/Common.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/MemoryUtil.h" #include "Common/MemoryUtil.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"

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@ -2,6 +2,7 @@
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h"
#include "Common/Event.h" #include "Common/Event.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"

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@ -5,6 +5,7 @@
#include <cinttypes> #include <cinttypes>
#include <vector> #include <vector>
#include "Common/Common.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "VideoCommon/VertexLoader.h" #include "VideoCommon/VertexLoader.h"

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@ -3,6 +3,7 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/BitSet.h" #include "Common/BitSet.h"
#include "Common/Common.h"
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/Intrinsics.h" #include "Common/Intrinsics.h"
#include "Common/JitRegister.h" #include "Common/JitRegister.h"