add some more missing dsp ucode data to savestates
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152351d96c
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5423bca79c
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@ -229,6 +229,7 @@ void DoState(PointerWrap &p)
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p.Do(g_ARAM_Info);
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p.Do(g_ARAM_Info);
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p.Do(g_AR_MODE);
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p.Do(g_AR_MODE);
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p.Do(g_AR_REFRESH);
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p.Do(g_AR_REFRESH);
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p.Do(dsp_slice);
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dsp_emulator->DoState(p);
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dsp_emulator->DoState(p);
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}
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}
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@ -465,5 +465,6 @@ void CUCode_AX::DoState(PointerWrap &p)
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p.Do(numPBaddr);
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p.Do(numPBaddr);
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p.Do(m_addressPBs);
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p.Do(m_addressPBs);
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p.Do(PBaddr);
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p.Do(PBaddr);
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p.Do(m_UploadSetupInProgress);
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DoStateShared(p);
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}
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}
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@ -261,5 +261,6 @@ void CUCode_AXWii::DoState(PointerWrap &p)
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p.Do(m_addressPBs);
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p.Do(m_addressPBs);
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p.Do(wiisportsHack);
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p.Do(wiisportsHack);
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p.Do(m_UploadSetupInProgress);
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DoStateShared(p);
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}
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}
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@ -41,7 +41,6 @@ private:
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// PBs
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// PBs
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u32 m_addressPBs;
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u32 m_addressPBs;
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u32 _CRC;
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bool wiisportsHack;
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bool wiisportsHack;
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@ -122,5 +122,7 @@ void CUCode_Rom::DoState(PointerWrap &p)
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p.Do(m_CurrentUCode);
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p.Do(m_CurrentUCode);
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p.Do(m_BootTask_numSteps);
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p.Do(m_BootTask_numSteps);
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p.Do(m_NextParameter);
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p.Do(m_NextParameter);
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DoStateShared(p);
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}
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}
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@ -612,5 +612,5 @@ void CUCode_Zelda::DoState(PointerWrap &p)
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p.Do(m_PBAddress);
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p.Do(m_PBAddress);
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p.Do(m_PBAddress2);
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p.Do(m_PBAddress2);
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p.Do(m_UploadSetupInProgress);
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DoStateShared(p);
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}
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}
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@ -182,3 +182,11 @@ void IUCode::PrepareBootUCode(u32 mail)
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m_DSPHLE->SwapUCode(ector_crc);
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m_DSPHLE->SwapUCode(ector_crc);
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}
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}
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}
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}
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void IUCode::DoStateShared(PointerWrap &p)
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{
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p.Do(m_UploadSetupInProgress);
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p.Do(m_NextUCode);
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p.Do(m_NextUCode_steps);
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p.Do(m_NeedsResumeMail);
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}
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@ -93,7 +93,7 @@ public:
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virtual void Update(int cycles) = 0;
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virtual void Update(int cycles) = 0;
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virtual void MixAdd(short* buffer, int size) {}
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virtual void MixAdd(short* buffer, int size) {}
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virtual void DoState(PointerWrap &p) {}
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virtual void DoState(PointerWrap &p) { DoStateShared(p); }
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static u32 GetCRC(IUCode* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; }
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static u32 GetCRC(IUCode* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; }
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@ -105,6 +105,8 @@ protected:
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// The HLE can use this to
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// The HLE can use this to
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bool NeedsResumeMail();
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bool NeedsResumeMail();
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void DoStateShared(PointerWrap &p);
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CMailHandler& m_rMailHandler;
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CMailHandler& m_rMailHandler;
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std::mutex m_csMix;
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std::mutex m_csMix;
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