Adjusted achievement progress updates to duration short
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@ -1519,7 +1519,7 @@ void AchievementManager::HandleAchievementProgressUpdatedEvent(
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}
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OSD::AddMessage(
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fmt::format("{} {}", m_game_data.achievements[game_data_index].title, value.data()),
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OSD::Duration::VERY_LONG, OSD::Color::GREEN,
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OSD::Duration::SHORT, OSD::Color::GREEN,
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(Config::Get(Config::RA_BADGES_ENABLED)) ?
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DecodeBadgeToOSDIcon(it->second.unlocked_badge.badge) :
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nullptr);
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