DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
5c56066519
commit
541832e4f0
|
@ -31,12 +31,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Bochs_disasm", "..\External
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\Externals\zlib\zlib.vcproj", "{3E03C179-8251-46E4-81F4-466F114BAC63}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\Externals\zlib\zlib.vcproj", "{3E03C179-8251-46E4-81F4-466F114BAC63}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Plugin_DSP_LLE", "Plugins\Plugin_DSP_LLE\Plugin_DSP_LLE.vcproj", "{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}"
|
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
|
||||||
{FBAFB369-07EB-4460-9CAD-08BE5789DAB6} = {FBAFB369-07EB-4460-9CAD-08BE5789DAB6}
|
|
||||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
|
||||||
EndProjectSection
|
|
||||||
EndProject
|
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DiscIO", "Core\DiscIO\DiscIO.vcproj", "{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}"
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DiscIO", "Core\DiscIO\DiscIO.vcproj", "{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}"
|
||||||
ProjectSection(ProjectDependencies) = postProject
|
ProjectSection(ProjectDependencies) = postProject
|
||||||
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
{C573CAF7-EE6A-458E-8049-16C0BF34C2E9} = {C573CAF7-EE6A-458E-8049-16C0BF34C2E9}
|
||||||
|
@ -253,22 +247,6 @@ Global
|
||||||
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|Win32.Build.0 = Release|Win32
|
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|Win32.Build.0 = Release|Win32
|
||||||
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|x64.ActiveCfg = Release|x64
|
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|x64.ActiveCfg = Release|x64
|
||||||
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|x64.Build.0 = Release|x64
|
{3E03C179-8251-46E4-81F4-466F114BAC63}.Release|x64.Build.0 = Release|x64
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Debug|Win32.ActiveCfg = Debug|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Debug|Win32.Build.0 = Debug|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Debug|x64.ActiveCfg = Debug|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Debug|x64.Build.0 = Debug|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.DebugFast|Win32.ActiveCfg = DebugFast|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.DebugFast|Win32.Build.0 = DebugFast|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.DebugFast|x64.ActiveCfg = DebugFast|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.DebugFast|x64.Build.0 = DebugFast|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release_JITIL|Win32.ActiveCfg = Release|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release_JITIL|Win32.Build.0 = Release|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release_JITIL|x64.ActiveCfg = Release|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release_JITIL|x64.Build.0 = Release|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release|Win32.ActiveCfg = Release|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release|Win32.Build.0 = Release|Win32
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release|x64.ActiveCfg = Release|x64
|
|
||||||
{C60D0E7A-ED05-4C67-9EE7-3A6C0D7801C8}.Release|x64.Build.0 = Release|x64
|
|
||||||
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|Win32.ActiveCfg = Debug|Win32
|
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|Win32.Build.0 = Debug|Win32
|
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|x64.ActiveCfg = Debug|x64
|
{B7F1A9FB-BEA8-416E-9460-AE35A6A5165C}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
|
|
@ -598,6 +598,14 @@
|
||||||
<Filter
|
<Filter
|
||||||
Name="DSP"
|
Name="DSP"
|
||||||
>
|
>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\DSPAnalyzer.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\DSPAnalyzer.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Src\DSPInterpreter.cpp"
|
RelativePath=".\Src\DSPInterpreter.cpp"
|
||||||
>
|
>
|
||||||
|
|
|
@ -0,0 +1,104 @@
|
||||||
|
// Copyright (C) 2003-2009 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
#include "DSPAnalyzer.h"
|
||||||
|
#include "DSPInterpreter.h"
|
||||||
|
#include "DSPTables.h"
|
||||||
|
#include "gdsp_memory.h"
|
||||||
|
|
||||||
|
namespace DSPAnalyzer {
|
||||||
|
|
||||||
|
// Holds data about all instructions in RAM.
|
||||||
|
u8 inst_flags[ISPACE];
|
||||||
|
|
||||||
|
// Good candidates for idle skipping is mail wait loops. If we're time slicing
|
||||||
|
// between the main CPU and the DSP, if the DSP runs into one of these, it might
|
||||||
|
// as well give up its time slice immediately.
|
||||||
|
|
||||||
|
// Max signature length is 6. A 0 in a signature is ignored.
|
||||||
|
#define NUM_IDLE_SIGS 2
|
||||||
|
#define MAX_IDLE_SIG_SIZE 6
|
||||||
|
const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
|
||||||
|
{
|
||||||
|
{ 0x27fc, // LRS $31, @DMBH
|
||||||
|
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||||
|
0x029d, 0x027a, // JLZ 0x027a
|
||||||
|
0x02df, 0 }, // RET
|
||||||
|
{ 0x27fe, // LRS $31, @CMBH
|
||||||
|
0x03c0, 0x8000, // ANDCF $31, #0x8000
|
||||||
|
0x029c, 0x0280, // JLNZ 0x0280
|
||||||
|
0x02df, 0 }, // RET
|
||||||
|
};
|
||||||
|
|
||||||
|
void Reset()
|
||||||
|
{
|
||||||
|
memset(inst_flags, 0, sizeof(inst_flags));
|
||||||
|
}
|
||||||
|
|
||||||
|
void AnalyzeRange(int start_addr, int end_addr)
|
||||||
|
{
|
||||||
|
// First we run an extremely simplified version of a disassembler to find
|
||||||
|
// where all instructions start.
|
||||||
|
|
||||||
|
// This may not be 100% accurate in case of jump tables, but should be good
|
||||||
|
// enough as a start.
|
||||||
|
int addr = start_addr;
|
||||||
|
while (addr < end_addr)
|
||||||
|
{
|
||||||
|
UDSPInstruction inst = dsp_imem_read(addr);
|
||||||
|
const DSPOPCTemplate *opcode = GetOpTemplate(inst);
|
||||||
|
if (!opcode)
|
||||||
|
{
|
||||||
|
addr++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
inst_flags[addr] |= CODE_START_OF_INST;
|
||||||
|
addr += opcode->size;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Next, we'll scan for potential idle skips.
|
||||||
|
for (int s = 0; s < NUM_IDLE_SIGS; s++)
|
||||||
|
{
|
||||||
|
for (int addr = start_addr; addr < end_addr; addr++)
|
||||||
|
{
|
||||||
|
bool found = false;
|
||||||
|
for (int i = 0; i < MAX_IDLE_SIG_SIZE + 1; i++)
|
||||||
|
{
|
||||||
|
if (idle_skip_sigs[s][i] == 0)
|
||||||
|
found = true;
|
||||||
|
if (idle_skip_sigs[s][i] != dsp_imem_read(addr + i))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (found)
|
||||||
|
{
|
||||||
|
NOTICE_LOG(DSPLLE, "Idle skip location found at %02x", addr);
|
||||||
|
inst_flags[addr] |= CODE_IDLE_SKIP;
|
||||||
|
// TODO: actually use this flag somewhere.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
NOTICE_LOG(DSPLLE, "Finished analysis.");
|
||||||
|
}
|
||||||
|
|
||||||
|
void Analyze()
|
||||||
|
{
|
||||||
|
Reset();
|
||||||
|
AnalyzeRange(0x0000, 0x1000); // IRAM
|
||||||
|
AnalyzeRange(0x8000, 0x9000); // IROM
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
|
@ -0,0 +1,45 @@
|
||||||
|
// Copyright (C) 2003-2009 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
// Basic code analysis.
|
||||||
|
|
||||||
|
#include "DSPInterpreter.h"
|
||||||
|
|
||||||
|
namespace DSPAnalyzer {
|
||||||
|
|
||||||
|
#define ISPACE 65536
|
||||||
|
|
||||||
|
enum
|
||||||
|
{
|
||||||
|
CODE_START_OF_INST = 1,
|
||||||
|
CODE_IDLE_SKIP = 2,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Easy to query array covering the whole of instruction memory.
|
||||||
|
// Just index by address.
|
||||||
|
// This one will be helpful for debuggers and jits.
|
||||||
|
extern u8 code_flags[ISPACE];
|
||||||
|
|
||||||
|
// This one should be called every time IRAM changes - which is basically
|
||||||
|
// every time that a new ucode gets uploaded, and never else. At that point,
|
||||||
|
// we can do as much static analysis as we want - but we should always throw
|
||||||
|
// all old analysis away. Luckily the entire address space is only 64K code
|
||||||
|
// words and the actual code space 8K instructions in total, so we can do
|
||||||
|
// some pretty expensive analysis if necessary.
|
||||||
|
void Analyze();
|
||||||
|
|
||||||
|
} // namespace
|
|
@ -554,7 +554,7 @@ void clr(const UDSPInstruction& opc)
|
||||||
void clrl(const UDSPInstruction& opc)
|
void clrl(const UDSPInstruction& opc)
|
||||||
{
|
{
|
||||||
u16 reg = DSP_REG_ACL0 + ((opc.hex >> 11) & 0x1);
|
u16 reg = DSP_REG_ACL0 + ((opc.hex >> 11) & 0x1);
|
||||||
g_dsp.r[reg] &= 0x0000;
|
g_dsp.r[reg] = 0;
|
||||||
|
|
||||||
// Should this be 64bit?
|
// Should this be 64bit?
|
||||||
// nakee: it says the whole reg in duddie's doc sounds weird
|
// nakee: it says the whole reg in duddie's doc sounds weird
|
||||||
|
@ -1359,7 +1359,15 @@ void sbset(const UDSPInstruction& opc)
|
||||||
|
|
||||||
|
|
||||||
// FIXME inside
|
// FIXME inside
|
||||||
// No idea what most of this is supposed to do.
|
// This seem to be a bunch of bit setters, possibly flippig bits in SR.
|
||||||
|
// These bits may have effects on the operation of the multiplier or
|
||||||
|
// accumulators.
|
||||||
|
// Hermes' demo sets the following defaults, hence that's the most important
|
||||||
|
// mode to explore for the moment:
|
||||||
|
// SET40
|
||||||
|
// CLR15
|
||||||
|
// M0
|
||||||
|
// Gonna be fun to explore all 8 possible combinations .. ugh.
|
||||||
void srbith(const UDSPInstruction& opc)
|
void srbith(const UDSPInstruction& opc)
|
||||||
{
|
{
|
||||||
switch ((opc.hex >> 8) & 0xf)
|
switch ((opc.hex >> 8) & 0xf)
|
||||||
|
|
|
@ -110,30 +110,30 @@ pdlabel_t regnames[] =
|
||||||
{0x0b, "R11", "Register 11",},
|
{0x0b, "R11", "Register 11",},
|
||||||
{0x0c, "ST0", "Call stack",},
|
{0x0c, "ST0", "Call stack",},
|
||||||
{0x0d, "ST1", "Data stack",},
|
{0x0d, "ST1", "Data stack",},
|
||||||
{0x0e, "ST2", "Loop address stack",},
|
{0x0e, "ST2", "Loop addr stack",},
|
||||||
{0x0f, "ST3", "Loop counter",},
|
{0x0f, "ST3", "Loop counter",},
|
||||||
{0x00, "ACH0", "Accumulator High 0",},
|
{0x00, "ACH0", "Accu High 0",},
|
||||||
{0x11, "ACH1", "Accumulator High 1",},
|
{0x11, "ACH1", "Accu High 1",},
|
||||||
{0x12, "CR", "Config Register",},
|
{0x12, "CR", "Config Register",},
|
||||||
{0x13, "SR", "Special Register",},
|
{0x13, "SR", "Special Register",},
|
||||||
{0x14, "PROD.L", "PROD L",},
|
{0x14, "PROD.L", "Prod L",},
|
||||||
{0x15, "PROD.M1", "PROD M1",},
|
{0x15, "PROD.M1", "Prod M1",},
|
||||||
{0x16, "PROD.H", "PROD H",},
|
{0x16, "PROD.H", "Prod H",},
|
||||||
{0x17, "PROD.M2", "PROD M2",},
|
{0x17, "PROD.M2", "Prod M2",},
|
||||||
{0x18, "AX0.L", "Additional Accumulators Low 0",},
|
{0x18, "AX0.L", "Extra Accu L 0",},
|
||||||
{0x19, "AX1.L", "Additional Accumulators Low 1",},
|
{0x19, "AX1.L", "Extra Accu L 1",},
|
||||||
{0x1a, "AX0.H", "Additional Accumulators High 0",},
|
{0x1a, "AX0.H", "Extra Accu H 0",},
|
||||||
{0x1b, "AX1.H", "Additional Accumulators High 1",},
|
{0x1b, "AX1.H", "Extra Accu H 1",},
|
||||||
{0x1c, "AC0.L", "Register 28",},
|
{0x1c, "AC0.L", "Register 28",},
|
||||||
{0x1d, "AC1.L", "Register 29",},
|
{0x1d, "AC1.L", "Register 29",},
|
||||||
{0x1e, "AC0.M", "Register 00",},
|
{0x1e, "AC0.M", "Register 00",},
|
||||||
{0x1f, "AC1.M", "Register 00",},
|
{0x1f, "AC1.M", "Register 00",},
|
||||||
|
|
||||||
// additional to resolve special names
|
// To resolve special names.
|
||||||
{0x20, "ACC0", "Accumulators 0",},
|
{0x20, "ACC0", "Accu Full 0",},
|
||||||
{0x21, "ACC1", "Accumulators 1",},
|
{0x21, "ACC1", "Accu Full 1",},
|
||||||
{0x22, "AX0", "Additional Accumulators 0",},
|
{0x22, "AX0", "Extra Accu 0",},
|
||||||
{0x23, "AX1", "Additional Accumulators 1",},
|
{0x23, "AX1", "Extra Accu 1",},
|
||||||
};
|
};
|
||||||
|
|
||||||
const char* pdname(u16 val)
|
const char* pdname(u16 val)
|
||||||
|
@ -143,7 +143,7 @@ const char* pdname(u16 val)
|
||||||
for (int i = 0; i < (int)(sizeof(pdlabels) / sizeof(pdlabel_t)); i++)
|
for (int i = 0; i < (int)(sizeof(pdlabels) / sizeof(pdlabel_t)); i++)
|
||||||
{
|
{
|
||||||
if (pdlabels[i].addr == val)
|
if (pdlabels[i].addr == val)
|
||||||
return(pdlabels[i].name);
|
return pdlabels[i].name;
|
||||||
}
|
}
|
||||||
|
|
||||||
sprintf(tmpstr, "0x%04x", val);
|
sprintf(tmpstr, "0x%04x", val);
|
||||||
|
@ -565,7 +565,7 @@ void gd_dis_open_unkop()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const char* gd_dis_get_reg_name(u16 reg)
|
const char *gd_dis_get_reg_name(u16 reg)
|
||||||
{
|
{
|
||||||
return(regnames[reg].name);
|
return regnames[reg].name;
|
||||||
}
|
}
|
||||||
|
|
|
@ -29,6 +29,7 @@
|
||||||
#include "Thread.h"
|
#include "Thread.h"
|
||||||
#include "MemoryUtil.h"
|
#include "MemoryUtil.h"
|
||||||
|
|
||||||
|
#include "DSPAnalyzer.h"
|
||||||
#include "gdsp_aram.h"
|
#include "gdsp_aram.h"
|
||||||
#include "gdsp_interpreter.h"
|
#include "gdsp_interpreter.h"
|
||||||
#include "gdsp_interface.h"
|
#include "gdsp_interface.h"
|
||||||
|
@ -231,6 +232,7 @@ void gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
|
||||||
g_dsp.iram_crc = GenerateCRC(g_dsp.cpu_ram + (addr & 0x0fffffff), size);
|
g_dsp.iram_crc = GenerateCRC(g_dsp.cpu_ram + (addr & 0x0fffffff), size);
|
||||||
INFO_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)\n", addr, dsp_addr, g_dsp.iram_crc);
|
INFO_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)\n", addr, dsp_addr, g_dsp.iram_crc);
|
||||||
|
|
||||||
|
DSPAnalyzer::Analyze();
|
||||||
if (g_dsp.dump_imem)
|
if (g_dsp.dump_imem)
|
||||||
DumpDSPCode(&dst[dsp_addr], size, g_dsp.iram_crc);
|
DumpDSPCode(&dst[dsp_addr], size, g_dsp.iram_crc);
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,6 +27,7 @@
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
#include "DSPTables.h"
|
#include "DSPTables.h"
|
||||||
|
#include "DSPAnalyzer.h"
|
||||||
|
|
||||||
#include "gdsp_interface.h"
|
#include "gdsp_interface.h"
|
||||||
#include "gdsp_opcodes_helper.h"
|
#include "gdsp_opcodes_helper.h"
|
||||||
|
@ -80,15 +81,16 @@ void gdsp_init()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Fill memories with junk.
|
// Fill IRAM with HALT opcodes.
|
||||||
for (int i = 0; i < DSP_IRAM_SIZE; i++)
|
for (int i = 0; i < DSP_IRAM_SIZE; i++)
|
||||||
{
|
{
|
||||||
g_dsp.iram[i] = 0x0021; // HALT opcode
|
g_dsp.iram[i] = 0x0021; // HALT opcode
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Just zero out DRAM.
|
||||||
for (int i = 0; i < DSP_DRAM_SIZE; i++)
|
for (int i = 0; i < DSP_DRAM_SIZE; i++)
|
||||||
{
|
{
|
||||||
g_dsp.dram[i] = 0x0021; // HALT opcode
|
g_dsp.dram[i] = 0x0021;
|
||||||
}
|
}
|
||||||
|
|
||||||
// copied from a real console after the custom UCode has been loaded
|
// copied from a real console after the custom UCode has been loaded
|
||||||
|
@ -105,6 +107,7 @@ void gdsp_init()
|
||||||
// Mostly keep IRAM write protected. We unprotect only when DMA-ing
|
// Mostly keep IRAM write protected. We unprotect only when DMA-ing
|
||||||
// in new ucodes.
|
// in new ucodes.
|
||||||
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
|
WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
|
||||||
|
DSPAnalyzer::Analyze();
|
||||||
}
|
}
|
||||||
|
|
||||||
void gdsp_shutdown()
|
void gdsp_shutdown()
|
||||||
|
|
|
@ -771,12 +771,3 @@ bool OpenGL_ReportFBOError(const char *function, const char *file, int line)
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void HandleCgError(CGcontext ctx, CGerror err, void* appdata)
|
|
||||||
{
|
|
||||||
ERROR_LOG(VIDEO, "Cg error: %s", cgGetErrorString(err));
|
|
||||||
const char* listing = cgGetLastListing(g_cgcontext);
|
|
||||||
if (listing != NULL) {
|
|
||||||
ERROR_LOG(VIDEO, " last listing: %s", listing);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -139,7 +139,6 @@ static int s_targetwidth; // Size of render buffer FBO.
|
||||||
static int s_targetheight;
|
static int s_targetheight;
|
||||||
|
|
||||||
|
|
||||||
extern void HandleCgError(CGcontext ctx, CGerror err, void *appdata);
|
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
|
@ -174,8 +173,16 @@ void SetDefaultRectTexParams()
|
||||||
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace
|
void HandleCgError(CGcontext ctx, CGerror err, void* appdata)
|
||||||
|
{
|
||||||
|
ERROR_LOG(VIDEO, "Cg error: %s", cgGetErrorString(err));
|
||||||
|
const char* listing = cgGetLastListing(g_cgcontext);
|
||||||
|
if (listing != NULL) {
|
||||||
|
ERROR_LOG(VIDEO, " last listing: %s", listing);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
bool Renderer::Init()
|
bool Renderer::Init()
|
||||||
{
|
{
|
||||||
|
@ -1082,21 +1089,17 @@ void Renderer::Swap(const TRectangle& rc)
|
||||||
// Use linear filtering.
|
// Use linear filtering.
|
||||||
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||||
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||||
|
|
||||||
glBegin(GL_QUADS);
|
|
||||||
glTexCoord2f(0, v_min); glVertex2f(-1, -1);
|
|
||||||
glTexCoord2f(0, v_max); glVertex2f(-1, 1);
|
|
||||||
glTexCoord2f(u_max, v_max); glVertex2f( 1, 1);
|
|
||||||
glTexCoord2f(u_max, v_min); glVertex2f( 1, -1);
|
|
||||||
glEnd();
|
|
||||||
|
|
||||||
// Restore filtering.
|
static const float vtx_data[8] = {-1, -1, -1, 1, 1, 1, 1, -1};
|
||||||
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
const float uv_data[8] = {0, v_min, 0, v_max, u_max, v_max, u_max, v_min};
|
||||||
glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||||
|
glVertexPointer(2, GL_FLOAT, 0, (void *)vtx_data);
|
||||||
|
glTexCoordPointer(2, GL_FLOAT, 0, (void *)uv_data);
|
||||||
|
glDrawArrays(GL_QUADS, 0, 4);
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
|
glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0);
|
||||||
TextureMngr::DisableStage(0);
|
TextureMngr::DisableStage(0);
|
||||||
// End of non-framebuffer_blit workaround.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Wireframe
|
// Wireframe
|
||||||
|
|
Loading…
Reference in New Issue