Added a xf.numtexgen != bp.numtextgen error log if there is a mismatch detected.
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@ -232,6 +232,9 @@ void VertexManager::Flush()
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GFX_DEBUGGER_PAUSE_AT(NEXT_FLUSH, true);
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if (xfmem.numTexGen.numTexGens != bpmem.genMode.numtexgens)
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ERROR_LOG(VIDEO, "xf.numtexgens (%d) does not match bp.numtexgens (%d). Error in command stream.", xfmem.numTexGen.numTexGens, bpmem.genMode.numtexgens.Value());
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IsFlushed = true;
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}
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