Adds the Wii Korean settings file. It was handled in the wii-network branch in rev c42a6f156e
. Master handles the settings files differently. Until wii-network merges in to master, this closes issue 5642.
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@ -128,6 +128,7 @@
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#define WII_EUR_SETTING "setting-eur.txt"
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#define WII_EUR_SETTING "setting-eur.txt"
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#define WII_USA_SETTING "setting-usa.txt"
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#define WII_USA_SETTING "setting-usa.txt"
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#define WII_JAP_SETTING "setting-jpn.txt"
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#define WII_JAP_SETTING "setting-jpn.txt"
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#define WII_KOR_SETTING "setting-kor.txt"
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#define GECKO_CODE_HANDLER "codehandler.bin"
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#define GECKO_CODE_HANDLER "codehandler.bin"
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@ -187,8 +187,10 @@ bool CBoot::SetupWiiMemory(unsigned int _CountryCode)
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switch((DiscIO::IVolume::ECountry)_CountryCode)
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switch((DiscIO::IVolume::ECountry)_CountryCode)
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{
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{
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case DiscIO::IVolume::COUNTRY_KOREA:
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case DiscIO::IVolume::COUNTRY_KOREA:
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region_filename = File::GetSysDirectory() + WII_SYS_DIR + DIR_SEP + WII_KOR_SETTING;
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break;
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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case DiscIO::IVolume::COUNTRY_TAIWAN:
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// TODO: Determine if Korea / Taiwan have their own specific settings.
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// TODO: Determine if Taiwan has their own specific settings.
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case DiscIO::IVolume::COUNTRY_JAPAN:
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case DiscIO::IVolume::COUNTRY_JAPAN:
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region_filename = File::GetSysDirectory() + WII_SYS_DIR + DIR_SEP + WII_JAP_SETTING;
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region_filename = File::GetSysDirectory() + WII_SYS_DIR + DIR_SEP + WII_JAP_SETTING;
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break;
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break;
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