Merge pull request #1702 from CarlKenner/DebugSymbols
Fix many bugs with the Symbols menu (when run with -d argument).
This commit is contained in:
commit
5313dd1b8c
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@ -67,7 +67,8 @@ void CBoot::UpdateDebugger_MapLoaded()
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}
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bool CBoot::FindMapFile(std::string* existing_map_file,
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std::string* writable_map_file)
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std::string* writable_map_file,
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std::string* title_id)
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{
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std::string title_id_str;
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size_t name_begin_index;
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@ -109,6 +110,9 @@ bool CBoot::FindMapFile(std::string* existing_map_file,
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if (writable_map_file)
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*writable_map_file = File::GetUserPath(D_MAPS_IDX) + title_id_str + ".map";
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if (title_id)
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*title_id = title_id_str;
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bool found = false;
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static const std::string maps_directories[] = {
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File::GetUserPath(D_MAPS_IDX),
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@ -36,9 +36,12 @@ public:
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// If writable_map_file is not nullptr, it is set to the path to where a map
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// file should be saved.
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//
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// If title_id is not nullptr, it is set to the title id
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//
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// Returns true if a map file exists, false if none could be found.
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static bool FindMapFile(std::string* existing_map_file,
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std::string* writable_map_file);
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std::string* writable_map_file,
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std::string* title_id = nullptr);
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private:
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static void RunFunction(u32 _iAddr);
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@ -63,7 +63,7 @@ void PPCSymbolDB::AddKnownSymbol(u32 startAddr, u32 size, const std::string& nam
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// already got it, let's just update name, checksum & size to be sure.
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Symbol *tempfunc = &iter->second;
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tempfunc->name = name;
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tempfunc->hash = SignatureDB::ComputeCodeChecksum(startAddr, startAddr + size);
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tempfunc->hash = SignatureDB::ComputeCodeChecksum(startAddr, startAddr + size - 4);
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tempfunc->type = type;
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tempfunc->size = size;
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}
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@ -195,22 +195,49 @@ void PPCSymbolDB::LogFunctionCall(u32 addr)
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}
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}
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// The use case for handling bad map files is when you have a game with a map file on the disc,
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// but you can't tell whether that map file is for the particular release version used in that game,
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// or when you know that the map file is not for that build, but perhaps half the functions in the
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// map file are still at the correct locations. Which are both common situations. It will load any
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// function names and addresses that have a BLR before the start and at the end, but ignore any that
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// don't, and then tell you how many were good and how many it ignored. That way you either find out
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// it is all good and use it, find out it is partly good and use the good part, or find out that only
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// a handful of functions lined up by coincidence and then you can clear the symbols. In the future I
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// want to make it smarter, so it checks that there are no BLRs in the middle of the function
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// (by checking the code length), and also make it cope with added functions in the middle or work
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// based on the order of the functions and their approximate length. Currently that process has to be
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// done manually and is very tedious.
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// The use case for separate handling of map files that aren't bad is that you usually want to also
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// load names that aren't functions(if included in the map file) without them being rejected as invalid.
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// You can see discussion about these kinds of issues here : https://forums.oculus.com/viewtopic.php?f=42&t=11241&start=580
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// https://m2k2.taigaforum.com/post/metroid_prime_hacking_help_25.html#metroid_prime_hacking_help_25
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// This one can load both leftover map files on game discs (like Zelda), and mapfiles
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// produced by SaveSymbolMap below.
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bool PPCSymbolDB::LoadMap(const std::string& filename)
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// bad=true means carefully load map files that might not be from exactly the right version
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bool PPCSymbolDB::LoadMap(const std::string& filename, bool bad)
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{
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File::IOFile f(filename, "r");
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if (!f)
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return false;
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bool started = false;
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// four columns are used in American Mensa Academy map files and perhaps other games
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bool started = false, four_columns = false;
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int good_count = 0, bad_count = 0;
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char line[512];
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while (fgets(line, 512, f.GetHandle()))
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{
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if (strlen(line) < 4)
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size_t length = strlen(line);
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if (length < 4)
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continue;
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if (length == 34 && strcmp(line, " address Size address offset\n") == 0)
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{
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four_columns = true;
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continue;
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}
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char temp[256];
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sscanf(line, "%255s", temp);
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@ -233,9 +260,58 @@ bool PPCSymbolDB::LoadMap(const std::string& filename)
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if (!started) continue;
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u32 address, vaddress, size, unknown;
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char name[512];
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u32 address, vaddress, size, offset, unknown;
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char name[512], container[512];
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if (four_columns)
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{
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// sometimes there is no unknown number, and sometimes it is because it is an entry of something else
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if (length > 37 && line[37]==' ')
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{
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unknown = 0;
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sscanf(line, "%08x %08x %08x %08x %511s", &address, &size, &vaddress, &offset, name);
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char *s = strstr(line, "(entry of ");
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if (s)
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{
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sscanf(s + 10, "%511s", container);
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char *s2 = (strchr(container, ')'));
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if (s2 && container[0]!='.')
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{
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s2[0] = '\0';
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strcat(container, "::");
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strcat(container, name);
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strcpy(name, container);
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}
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}
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}
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else
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{
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sscanf(line, "%08x %08x %08x %08x %i %511s", &address, &size, &vaddress, &offset, &unknown, name);
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}
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}
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// some entries in the table have a function name followed by " (entry of " followed by a container name, followed by ")"
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// instead of a space followed by a number followed by a space followed by a name
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else if (length > 27 && line[27] != ' ' && strstr(line, "(entry of "))
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{
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unknown = 0;
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sscanf(line, "%08x %08x %08x %511s", &address, &size, &vaddress, name);
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char *s = strstr(line, "(entry of ");
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if (s)
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{
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sscanf(s + 10, "%511s", container);
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char *s2 = (strchr(container, ')'));
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if (s2 && container[0] != '.')
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{
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s2[0] = '\0';
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strcat(container, "::");
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strcat(container, name);
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strcpy(name, container);
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}
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}
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}
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else
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{
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sscanf(line, "%08x %08x %08x %i %511s", &address, &size, &vaddress, &unknown, name);
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}
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const char *namepos = strstr(line, name);
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if (namepos != nullptr) //would be odd if not :P
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@ -250,13 +326,37 @@ bool PPCSymbolDB::LoadMap(const std::string& filename)
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}
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// Check if this is a valid entry.
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if (strcmp(name, ".text") != 0 || strcmp(name, ".init") != 0 || strlen(name) > 0)
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if (strcmp(name, ".text") != 0 && strcmp(name, ".init") != 0 && strlen(name) > 0)
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{
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vaddress |= 0x80000000;
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bool good = !bad;
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if (!good)
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{
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// check for BLR before function
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u32 opcode = Memory::Read_Instruction(vaddress - 4);
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if (opcode == 0x4e800020)
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{
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// check for BLR at end of function
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opcode = Memory::Read_Instruction(vaddress + size - 4);
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if (opcode == 0x4e800020)
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good = true;
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}
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}
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if (good)
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{
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++good_count;
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AddKnownSymbol(vaddress | 0x80000000, size, name); // ST_FUNCTION
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}
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else
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{
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++bad_count;
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}
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}
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}
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Index();
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if (bad)
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SuccessAlertT("Loaded %d good functions, ignored %d bad functions.", good_count, bad_count);
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return true;
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}
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@ -34,7 +34,7 @@ public:
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void FillInCallers();
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bool LoadMap(const std::string& filename);
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bool LoadMap(const std::string& filename, bool bad = false);
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bool SaveMap(const std::string& filename, bool WithCodes = false) const;
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void PrintCalls(u32 funcAddr) const;
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@ -77,7 +77,7 @@ bool SignatureDB::Save(const std::string& filename)
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//Adds a known function to the hash database
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u32 SignatureDB::Add(u32 startAddr, u32 size, const std::string& name)
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{
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u32 hash = ComputeCodeChecksum(startAddr, startAddr + size);
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u32 hash = ComputeCodeChecksum(startAddr, startAddr + size - 4);
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DBFunc temp_dbfunc;
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temp_dbfunc.size = size;
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@ -134,7 +134,8 @@ void SignatureDB::Initialize(PPCSymbolDB *symbol_db, const std::string& prefix)
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{
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for (const auto& symbol : symbol_db->Symbols())
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{
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if ((symbol.second.name.substr(0, prefix.size()) == prefix) || prefix.empty())
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if ((prefix.empty() && (!symbol.second.name.empty()) && symbol.second.name.substr(0, 3) != "zz_" && symbol.second.name.substr(0, 1) != ".") ||
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((!prefix.empty()) && symbol.second.name.substr(0, prefix.size()) == prefix))
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{
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DBFunc temp_dbfunc;
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temp_dbfunc.name = symbol.second.name;
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@ -752,8 +752,13 @@ void CCodeWindow::UpdateButtonStates()
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GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
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GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
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GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
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GetMenuBar()->Enable(IDM_LOADMAPFILEAS, Initialized);
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GetMenuBar()->Enable(IDM_SAVEMAPFILEAS, Initialized);
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GetMenuBar()->Enable(IDM_LOADBADMAPFILE, Initialized);
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GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
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GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
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GetMenuBar()->Enable(IDM_APPENDSIGNATUREFILE, Initialized);
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GetMenuBar()->Enable(IDM_COMBINESIGNATUREFILES, Initialized);
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GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
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GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
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GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
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@ -146,11 +146,22 @@ void CCodeWindow::Save()
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void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
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{
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wxMenu *pSymbolsMenu = new wxMenu;
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pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _("&Clear symbols"));
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pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _("&Generate symbol map"));
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pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _("&Clear symbols"),
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_("Remove names from all functions and variables."));
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pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _("&Generate symbol map"),
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_("Recognise standard functions from sys\\totaldb.dsy, and use generic zz_ names for other functions."));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_LOADMAPFILE, _("&Load symbol map"));
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pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map"));
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pSymbolsMenu->Append(IDM_LOADMAPFILE, _("&Load symbol map"),
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_("Try to load this game's function names automatically - but doesn't check .map files stored on the disc image yet."));
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pSymbolsMenu->Append(IDM_SAVEMAPFILE, _("&Save symbol map"),
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_("Save the function names for each address to a .map file in your user settings map folder, named after the title id."));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_LOADMAPFILEAS, _("Load &other map file..."),
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_("Load any .map file containing the function names and addresses for this game."));
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pSymbolsMenu->Append(IDM_LOADBADMAPFILE, _("Load &bad map file..."),
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_("Try to load a .map file that might be from a slightly different version."));
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pSymbolsMenu->Append(IDM_SAVEMAPFILEAS, _("Save symbol map &as..."),
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_("Save the function names and addresses for this game as a .map file. If you want to open it in IDA pro, use the .idc script."));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _("Save code"),
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_("Save the entire disassembled code. This may take a several seconds"
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@ -161,8 +172,14 @@ void CCodeWindow::CreateMenuSymbols(wxMenuBar *pMenuBar)
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);
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _("&Create signature file..."));
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pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _("&Use signature file..."));
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pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _("&Create signature file..."),
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_("Create a .dsy file that can be used to recognise these same functions in other games."));
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pSymbolsMenu->Append(IDM_APPENDSIGNATUREFILE, _("Append to &existing signature file..."),
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_("Add any named functions missing from a .dsy file, so it can also recognise these additional functions in other games."));
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pSymbolsMenu->Append(IDM_COMBINESIGNATUREFILES, _("Combine two signature files..."),
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_("Make a new .dsy file which can recognise more functions, by combining two existing files. The first input file has priority."));
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pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _("Apply signat&ure file..."),
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_("Must use Generate symbol map first! Recognise names of any standard library functions used in multiple games, by loading them from a .dsy file."));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _("&Patch HLE functions"));
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pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _("&Rename symbols from file..."));
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@ -222,9 +239,10 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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if (!Core::IsRunning()) return;
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std::string existing_map_file, writable_map_file;
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std::string existing_map_file, writable_map_file, title_id_str;
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bool map_exists = CBoot::FindMapFile(&existing_map_file,
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&writable_map_file);
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&writable_map_file,
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&title_id_str);
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switch (event.GetId())
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{
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case IDM_CLEARSYMBOLS:
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@ -240,6 +258,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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{
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db.Apply(&g_symbolDB);
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Parent->StatusBarMessage("Generated symbol names from '%s'", TOTALDB);
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db.List();
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}
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else
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{
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@ -268,9 +287,55 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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HLE::PatchFunctions();
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NotifyMapLoaded();
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break;
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case IDM_LOADMAPFILEAS:
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{
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const wxString path = wxFileSelector(
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_("Load map file"), File::GetUserPath(D_MAPS_IDX),
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title_id_str + ".map", ".map",
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"Dolphin Map File (*.map)|*.map|All files (*.*)|*.*",
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wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
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if (!path.IsEmpty())
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{
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g_symbolDB.LoadMap(WxStrToStr(path));
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Parent->StatusBarMessage("Loaded symbols from '%s'", WxStrToStr(path).c_str());
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}
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HLE::PatchFunctions();
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NotifyMapLoaded();
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}
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break;
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case IDM_LOADBADMAPFILE:
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{
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const wxString path = wxFileSelector(
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_("Load bad map file"), File::GetUserPath(D_MAPS_IDX),
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title_id_str + ".map", ".map",
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"Dolphin Map File (*.map)|*.map|All files (*.*)|*.*",
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wxFD_OPEN | wxFD_FILE_MUST_EXIST, this);
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if (!path.IsEmpty())
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{
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g_symbolDB.LoadMap(WxStrToStr(path), true);
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Parent->StatusBarMessage("Loaded symbols from '%s'", WxStrToStr(path).c_str());
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}
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HLE::PatchFunctions();
|
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NotifyMapLoaded();
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}
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break;
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case IDM_SAVEMAPFILE:
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g_symbolDB.SaveMap(writable_map_file);
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break;
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case IDM_SAVEMAPFILEAS:
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{
|
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const wxString path = wxFileSelector(
|
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_("Save map file as"), File::GetUserPath(D_MAPS_IDX),
|
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title_id_str + ".map", ".map",
|
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"Dolphin Map File (*.map)|*.map|All files (*.*)|*.*",
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wxFD_SAVE | wxFD_OVERWRITE_PROMPT, this);
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if (!path.IsEmpty())
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g_symbolDB.SaveMap(WxStrToStr(path));
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}
|
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break;
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case IDM_SAVEMAPFILEWITHCODES:
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g_symbolDB.SaveMap(writable_map_file, true);
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break;
|
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|
@ -323,14 +388,43 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
|
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std::string prefix(WxStrToStr(input_prefix.GetValue()));
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|
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wxString path = wxFileSelector(
|
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_("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
|
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"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE,
|
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_("Save signature as"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
|
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"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE | wxFD_OVERWRITE_PROMPT,
|
||||
this);
|
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if (!path.IsEmpty())
|
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{
|
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SignatureDB db;
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db.Initialize(&g_symbolDB, prefix);
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db.Save(WxStrToStr(path));
|
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db.List();
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}
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}
|
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}
|
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break;
|
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case IDM_APPENDSIGNATUREFILE:
|
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{
|
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wxTextEntryDialog input_prefix(
|
||||
this,
|
||||
_("Only export symbols with prefix:\n(Blank for all symbols)"),
|
||||
wxGetTextFromUserPromptStr,
|
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wxEmptyString);
|
||||
|
||||
if (input_prefix.ShowModal() == wxID_OK)
|
||||
{
|
||||
std::string prefix(WxStrToStr(input_prefix.GetValue()));
|
||||
|
||||
wxString path = wxFileSelector(
|
||||
_("Append signature to"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
|
||||
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE,
|
||||
this);
|
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if (!path.IsEmpty())
|
||||
{
|
||||
SignatureDB db;
|
||||
db.Initialize(&g_symbolDB, prefix);
|
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db.List();
|
||||
db.Load(WxStrToStr(path));
|
||||
db.Save(WxStrToStr(path));
|
||||
db.List();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -338,7 +432,7 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
|
|||
case IDM_USESIGNATUREFILE:
|
||||
{
|
||||
wxString path = wxFileSelector(
|
||||
_("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
|
||||
_("Apply signature file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
|
||||
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
|
||||
this);
|
||||
if (!path.IsEmpty())
|
||||
|
@ -346,9 +440,38 @@ void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
|
|||
SignatureDB db;
|
||||
db.Load(WxStrToStr(path));
|
||||
db.Apply(&g_symbolDB);
|
||||
}
|
||||
}
|
||||
db.List();
|
||||
NotifyMapLoaded();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IDM_COMBINESIGNATUREFILES:
|
||||
{
|
||||
wxString path1 = wxFileSelector(
|
||||
_("Choose priority input file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
|
||||
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
|
||||
this);
|
||||
if (!path1.IsEmpty())
|
||||
{
|
||||
SignatureDB db;
|
||||
wxString path2 = wxFileSelector(
|
||||
_("Choose secondary input file"), File::GetSysDirectory(), wxEmptyString, wxEmptyString,
|
||||
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_OPEN | wxFD_FILE_MUST_EXIST,
|
||||
this);
|
||||
if (!path2.IsEmpty())
|
||||
{
|
||||
db.Load(WxStrToStr(path2));
|
||||
db.Load(WxStrToStr(path1));
|
||||
|
||||
path2 = wxFileSelector(
|
||||
_("Save combined output file as"), File::GetSysDirectory(), wxEmptyString, ".dsy",
|
||||
"Dolphin Signature File (*.dsy)|*.dsy;", wxFD_SAVE | wxFD_OVERWRITE_PROMPT,
|
||||
this);
|
||||
db.Save(WxStrToStr(path2));
|
||||
db.List();
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case IDM_PATCHHLEFUNCTIONS:
|
||||
HLE::PatchFunctions();
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<!--For some stupid reason this has to be in the .user file...-->
|
||||
|
|
|
@ -214,9 +214,11 @@ enum
|
|||
// Symbols
|
||||
IDM_CLEARSYMBOLS,
|
||||
IDM_SCANFUNCTIONS,
|
||||
IDM_LOADMAPFILE,
|
||||
IDM_SAVEMAPFILE, IDM_SAVEMAPFILEWITHCODES,
|
||||
IDM_LOADMAPFILE, IDM_LOADMAPFILEAS, IDM_LOADBADMAPFILE,
|
||||
IDM_SAVEMAPFILE, IDM_SAVEMAPFILEWITHCODES, IDM_SAVEMAPFILEAS,
|
||||
IDM_CREATESIGNATUREFILE,
|
||||
IDM_APPENDSIGNATUREFILE,
|
||||
IDM_COMBINESIGNATUREFILES,
|
||||
IDM_RENAME_SYMBOLS,
|
||||
IDM_USESIGNATUREFILE,
|
||||
IDM_PATCHHLEFUNCTIONS,
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
/* ReadDolphinMap.idc
|
||||
|
||||
Loads Dolphin .map files into IDA Pro.
|
||||
Carl Kenner, 2014
|
||||
*/
|
||||
|
||||
#include <idc.idc>
|
||||
|
||||
static main(void)
|
||||
{
|
||||
auto fh;
|
||||
auto fname;
|
||||
auto pusha, popa;
|
||||
auto start, end;
|
||||
auto success;
|
||||
auto count;
|
||||
auto line;
|
||||
auto ea; // column 1
|
||||
auto name; // column 30
|
||||
auto p;
|
||||
auto code;
|
||||
|
||||
fname = AskFile(0,"*.map","Load a .map file from Dolphin emulator...");
|
||||
|
||||
fh = fopen(fname, "r");
|
||||
if (fh == 0) {
|
||||
Message("Can't open %s\n", fname);
|
||||
return;
|
||||
}
|
||||
|
||||
Message("Loading %s dolphin map file:\n", fname);
|
||||
|
||||
for (count = 0; 1; count++) {
|
||||
line = readstr(fh);
|
||||
if (line == -1)
|
||||
break;
|
||||
if (strlen(line)>30 && line[0]!=" ") {
|
||||
ea = xtol(substr(line,0,8));
|
||||
name = substr(line,29,strlen(line)-1);
|
||||
if (substr(name,0,3)!="zz_") {
|
||||
if (!MakeNameEx(ea,name,SN_NOCHECK | SN_PUBLIC | SN_NON_AUTO |SN_NOWARN)) {
|
||||
MakeNameEx(ea,name+"_2",SN_NOCHECK | SN_PUBLIC | SN_NON_AUTO );
|
||||
}
|
||||
Message("ea='%x', name='%s'\n", ea, name);
|
||||
} else {
|
||||
MakeNameEx(ea,name,SN_NOCHECK | SN_PUBLIC | SN_AUTO | SN_WEAK | SN_NOWARN);
|
||||
}
|
||||
} else if (strlen(line)>30) {
|
||||
ea = xtol(substr(line,18,18+8));
|
||||
p = strstr(line, " \t");
|
||||
if (p>=30 && ea!=0) {
|
||||
name = substr(line,30,p);
|
||||
code = substr(line,p+2,strlen(line));
|
||||
SetFunctionCmt(ea, code, 0);
|
||||
if (!MakeNameEx(ea,name,SN_NOCHECK | SN_PUBLIC | SN_NON_AUTO |SN_NOWARN)) {
|
||||
MakeNameEx(ea,name+"_2",SN_NOCHECK | SN_PUBLIC | SN_NON_AUTO );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Message("Dolphin map file done.\n");
|
||||
}
|
Loading…
Reference in New Issue