Vulkan: Handle BUG_PRIMITIVE_RESTART
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@ -276,6 +276,11 @@ void VulkanContext::PopulateBackendInfoFeatures(VideoConfig* config, VkPhysicalD
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// Depth clamping implies shaderClipDistance and depthClamp
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// Depth clamping implies shaderClipDistance and depthClamp
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config->backend_info.bSupportsDepthClamp =
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config->backend_info.bSupportsDepthClamp =
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(features.depthClamp == VK_TRUE && features.shaderClipDistance == VK_TRUE);
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(features.depthClamp == VK_TRUE && features.shaderClipDistance == VK_TRUE);
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// Our usage of primitive restart appears to be broken on AMD's binary drivers.
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// Seems to be fine on GCN Gen 1-2, unconfirmed on GCN Gen 3, causes driver resets on GCN Gen 4.
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if (DriverDetails::HasBug(DriverDetails::BUG_PRIMITIVE_RESTART))
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config->backend_info.bSupportsPrimitiveRestart = false;
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}
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}
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void VulkanContext::PopulateBackendInfoMultisampleModes(
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void VulkanContext::PopulateBackendInfoMultisampleModes(
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