diff --git a/Source/Core/DiscIO/DiscExtractor.cpp b/Source/Core/DiscIO/DiscExtractor.cpp index 057a22378d..0bc987a035 100644 --- a/Source/Core/DiscIO/DiscExtractor.cpp +++ b/Source/Core/DiscIO/DiscExtractor.cpp @@ -33,7 +33,7 @@ std::string NameForPartitionType(u32 partition_type, bool include_prefix) // wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders if (!include_prefix) return "INSTALL"; - // [[fallthrough]] + [[fallthrough]]; default: const std::string type_as_game_id{static_cast((partition_type >> 24) & 0xFF), static_cast((partition_type >> 16) & 0xFF),