eol style native for all files.

This commit is contained in:
kostamarino@hotmail.com 2011-04-04 01:56:01 +00:00
parent 2323eacb39
commit 4f889ca1a3
10 changed files with 191 additions and 191 deletions

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@ -1,18 +1,18 @@
# RONEG9 - Onechanbara: Bikini Zombie Slayers # RONEG9 - Onechanbara: Bikini Zombie Slayers
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,18 +1,18 @@
# RONJG9 - Onechanbara Revolution # RONJG9 - Onechanbara Revolution
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,18 +1,18 @@
# RONPG9 - Onechanbara: Bikini Zombie Slayers # RONPG9 - Onechanbara: Bikini Zombie Slayers
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,16 +1,16 @@
# RTNE41 - Tenchu # RTNE41 - Tenchu
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]

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@ -1,16 +1,16 @@
# RTNJCQ - Tenchu 4 # RTNJCQ - Tenchu 4
[Core] Values set here will override the main dolphin settings. [Core] Values set here will override the main dolphin settings.
TLBHack = 1 TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here. [OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here. [ActionReplay] Add action replay cheats here.
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[Gecko] [Gecko]

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@ -1,21 +1,21 @@
# S3BEWR - Batman: The Brave and the Bold # S3BEWR - Batman: The Brave and the Bold
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Settings] [Video_Settings]
SafeTextureCache = True SafeTextureCache = True
SafeTextureCacheColorSamples = 0 SafeTextureCacheColorSamples = 0
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,21 +1,21 @@
# S3BPWR - Batman: The Brave and the Bold # S3BPWR - Batman: The Brave and the Bold
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Settings] [Video_Settings]
SafeTextureCache = True SafeTextureCache = True
SafeTextureCacheColorSamples = 0 SafeTextureCacheColorSamples = 0
[Video_Hacks] [Video_Hacks]
DlistCachingEnable = False DlistCachingEnable = False
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,21 +1,21 @@
# SCAE18 - CALLING # SCAE18 - CALLING
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video_Settings] [Video_Settings]
SafeTextureCache = True SafeTextureCache = True
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,21 +1,21 @@
# SCAJ18 - CALLING Kuroki Chakushin # SCAJ18 - CALLING Kuroki Chakushin
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video_Settings] [Video_Settings]
SafeTextureCache = True SafeTextureCache = True
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]

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@ -1,21 +1,21 @@
# SCAP18 - CALLING # SCAP18 - CALLING
[Video_Enhancements] [Video_Enhancements]
PostProcessingShader = PostProcessingShader =
[Video_Hacks] [Video_Hacks]
EFBEmulateFormatChanges = True EFBEmulateFormatChanges = True
[Video_Settings] [Video_Settings]
SafeTextureCache = True SafeTextureCache = True
SafeTextureCacheColorSamples = 512 SafeTextureCacheColorSamples = 512
[Video] [Video]
ProjectionHack = 0 ProjectionHack = 0
PH_SZNear = 0 PH_SZNear = 0
PH_SZFar = 0 PH_SZFar = 0
PH_ExtraParam = 0 PH_ExtraParam = 0
PH_ZNear = PH_ZNear =
PH_ZFar = PH_ZFar =
[EmuState] [EmuState]
EmulationStateId = 4 EmulationStateId = 4
EmulationIssues = EmulationIssues =
[OnFrame] [OnFrame]
[ActionReplay] [ActionReplay]
[Gecko] [Gecko]