Merge pull request #11041 from AdmiralCurtiss/global-state-audio
HW: Move AudioInterface variables to Core::System.
This commit is contained in:
commit
4edb3a8074
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@ -109,48 +109,61 @@ union AIVR
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u32 hex = 0;
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};
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// STATE_TO_SAVE
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struct AudioInterfaceState::Data
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{
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// Registers
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static AICR s_control;
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static AIVR s_volume;
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static u32 s_sample_counter = 0;
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static u32 s_interrupt_timing = 0;
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AICR control;
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AIVR volume;
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static u64 s_last_cpu_time = 0;
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static u64 s_cpu_cycles_per_sample = 0;
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u32 sample_counter = 0;
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u32 interrupt_timing = 0;
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static u32 s_ais_sample_rate_divisor = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / 48000;
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static u32 s_aid_sample_rate_divisor = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / 32000;
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u64 last_cpu_time = 0;
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u64 cpu_cycles_per_sample = 0;
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u32 ais_sample_rate_divisor = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / 48000;
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u32 aid_sample_rate_divisor = Mixer::FIXED_SAMPLE_RATE_DIVIDEND / 32000;
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CoreTiming::EventType* event_type_ai;
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};
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AudioInterfaceState::AudioInterfaceState() : m_data(std::make_unique<Data>())
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{
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}
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AudioInterfaceState::~AudioInterfaceState() = default;
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void DoState(PointerWrap& p)
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{
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p.DoPOD(s_control);
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p.DoPOD(s_volume);
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p.Do(s_sample_counter);
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p.Do(s_interrupt_timing);
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p.Do(s_last_cpu_time);
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p.Do(s_ais_sample_rate_divisor);
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p.Do(s_aid_sample_rate_divisor);
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p.Do(s_cpu_cycles_per_sample);
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auto& system = Core::System::GetInstance();
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auto& state = system.GetAudioInterfaceState().GetData();
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p.DoPOD(state.control);
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p.DoPOD(state.volume);
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p.Do(state.sample_counter);
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p.Do(state.interrupt_timing);
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p.Do(state.last_cpu_time);
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p.Do(state.ais_sample_rate_divisor);
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p.Do(state.aid_sample_rate_divisor);
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p.Do(state.cpu_cycles_per_sample);
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SoundStream* sound_stream = system.GetSoundStream();
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sound_stream->GetMixer()->DoState(p);
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}
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namespace
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{
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CoreTiming::EventType* event_type_ai;
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void UpdateInterrupts()
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{
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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ProcessorInterface::SetInterrupt(ProcessorInterface::INT_CAUSE_AI,
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s_control.AIINT & s_control.AIINTMSK);
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state.control.AIINT & state.control.AIINTMSK);
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}
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void GenerateAudioInterrupt()
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{
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s_control.AIINT = 1;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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state.control.AIINT = 1;
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UpdateInterrupts();
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}
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@ -159,23 +172,27 @@ void IncreaseSampleCount(const u32 amount)
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if (!IsPlaying())
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return;
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const u32 old_sample_counter = s_sample_counter + 1;
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s_sample_counter += amount;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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if ((s_interrupt_timing - old_sample_counter) <= (s_sample_counter - old_sample_counter))
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const u32 old_sample_counter = state.sample_counter + 1;
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state.sample_counter += amount;
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if ((state.interrupt_timing - old_sample_counter) <= (state.sample_counter - old_sample_counter))
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE,
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"GenerateAudioInterrupt {:08x}:{:08x} at PC {:08x} s_control.AIINTVLD={}",
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s_sample_counter, s_interrupt_timing, PowerPC::ppcState.pc, s_control.AIINTVLD);
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DEBUG_LOG_FMT(
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AUDIO_INTERFACE, "GenerateAudioInterrupt {:08x}:{:08x} at PC {:08x} control.AIINTVLD={}",
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state.sample_counter, state.interrupt_timing, PowerPC::ppcState.pc, state.control.AIINTVLD);
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GenerateAudioInterrupt();
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}
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}
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int GetAIPeriod()
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{
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u64 period = s_cpu_cycles_per_sample * (s_interrupt_timing - s_sample_counter);
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u64 s_period =
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s_cpu_cycles_per_sample * Mixer::FIXED_SAMPLE_RATE_DIVIDEND / s_ais_sample_rate_divisor;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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u64 period = state.cpu_cycles_per_sample * (state.interrupt_timing - state.sample_counter);
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u64 s_period = state.cpu_cycles_per_sample * Mixer::FIXED_SAMPLE_RATE_DIVIDEND /
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state.ais_sample_rate_divisor;
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if (period == 0)
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return static_cast<int>(s_period);
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return static_cast<int>(std::min(period, s_period));
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@ -186,65 +203,73 @@ void Update(u64 userdata, s64 cycles_late)
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if (!IsPlaying())
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return;
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const u64 diff = CoreTiming::GetTicks() - s_last_cpu_time;
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if (diff > s_cpu_cycles_per_sample)
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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const u64 diff = CoreTiming::GetTicks() - state.last_cpu_time;
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if (diff > state.cpu_cycles_per_sample)
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{
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const u32 samples = static_cast<u32>(diff / s_cpu_cycles_per_sample);
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s_last_cpu_time += samples * s_cpu_cycles_per_sample;
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const u32 samples = static_cast<u32>(diff / state.cpu_cycles_per_sample);
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state.last_cpu_time += samples * state.cpu_cycles_per_sample;
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IncreaseSampleCount(samples);
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}
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CoreTiming::ScheduleEvent(GetAIPeriod() - cycles_late, event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod() - cycles_late, state.event_type_ai);
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}
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void SetAIDSampleRate(SampleRate sample_rate)
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{
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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if (sample_rate == SampleRate::AI32KHz)
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{
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s_control.AIDFR = AID_32KHz;
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s_aid_sample_rate_divisor = Get32KHzSampleRateDivisor();
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state.control.AIDFR = AID_32KHz;
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state.aid_sample_rate_divisor = Get32KHzSampleRateDivisor();
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}
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else
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{
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s_control.AIDFR = AID_48KHz;
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s_aid_sample_rate_divisor = Get48KHzSampleRateDivisor();
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state.control.AIDFR = AID_48KHz;
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state.aid_sample_rate_divisor = Get48KHzSampleRateDivisor();
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}
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SoundStream* sound_stream = Core::System::GetInstance().GetSoundStream();
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sound_stream->GetMixer()->SetDMAInputSampleRateDivisor(s_aid_sample_rate_divisor);
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sound_stream->GetMixer()->SetDMAInputSampleRateDivisor(state.aid_sample_rate_divisor);
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}
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void SetAISSampleRate(SampleRate sample_rate)
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{
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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if (sample_rate == SampleRate::AI32KHz)
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{
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s_control.AISFR = AIS_32KHz;
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s_ais_sample_rate_divisor = Get32KHzSampleRateDivisor();
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state.control.AISFR = AIS_32KHz;
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state.ais_sample_rate_divisor = Get32KHzSampleRateDivisor();
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}
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else
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{
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s_control.AISFR = AIS_48KHz;
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s_ais_sample_rate_divisor = Get48KHzSampleRateDivisor();
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state.control.AISFR = AIS_48KHz;
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state.ais_sample_rate_divisor = Get48KHzSampleRateDivisor();
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}
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s_cpu_cycles_per_sample = static_cast<u64>(SystemTimers::GetTicksPerSecond()) *
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s_ais_sample_rate_divisor / Mixer::FIXED_SAMPLE_RATE_DIVIDEND;
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state.cpu_cycles_per_sample = static_cast<u64>(SystemTimers::GetTicksPerSecond()) *
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state.ais_sample_rate_divisor / Mixer::FIXED_SAMPLE_RATE_DIVIDEND;
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SoundStream* sound_stream = Core::System::GetInstance().GetSoundStream();
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sound_stream->GetMixer()->SetStreamInputSampleRateDivisor(s_ais_sample_rate_divisor);
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sound_stream->GetMixer()->SetStreamInputSampleRateDivisor(state.ais_sample_rate_divisor);
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}
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} // namespace
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void Init()
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{
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s_control.hex = 0;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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state.control.hex = 0;
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SetAISSampleRate(SampleRate::AI48KHz);
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SetAIDSampleRate(SampleRate::AI32KHz);
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s_volume.hex = 0;
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s_sample_counter = 0;
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s_interrupt_timing = 0;
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state.volume.hex = 0;
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state.sample_counter = 0;
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state.interrupt_timing = 0;
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s_last_cpu_time = 0;
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state.last_cpu_time = 0;
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event_type_ai = CoreTiming::RegisterEvent("AICallback", Update);
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state.event_type_ai = CoreTiming::RegisterEvent("AICallback", Update);
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}
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void Shutdown()
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@ -253,25 +278,28 @@ void Shutdown()
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void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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{
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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mmio->Register(
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base | AI_CONTROL_REGISTER, MMIO::DirectRead<u32>(&s_control.hex),
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base | AI_CONTROL_REGISTER, MMIO::DirectRead<u32>(&state.control.hex),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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const AICR tmp_ai_ctrl(val);
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if (s_control.AIINTMSK != tmp_ai_ctrl.AIINTMSK)
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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if (state.control.AIINTMSK != tmp_ai_ctrl.AIINTMSK)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Change AIINTMSK to {}", tmp_ai_ctrl.AIINTMSK);
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s_control.AIINTMSK = tmp_ai_ctrl.AIINTMSK;
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state.control.AIINTMSK = tmp_ai_ctrl.AIINTMSK;
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}
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if (s_control.AIINTVLD != tmp_ai_ctrl.AIINTVLD)
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if (state.control.AIINTVLD != tmp_ai_ctrl.AIINTVLD)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Change AIINTVLD to {}", tmp_ai_ctrl.AIINTVLD);
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s_control.AIINTVLD = tmp_ai_ctrl.AIINTVLD;
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state.control.AIINTVLD = tmp_ai_ctrl.AIINTVLD;
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}
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// Set frequency of streaming audio
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if (tmp_ai_ctrl.AISFR != s_control.AISFR)
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if (tmp_ai_ctrl.AISFR != state.control.AISFR)
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{
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// AISFR rates below are intentionally inverted wrt yagcd
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Change AISFR to {}",
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@ -280,7 +308,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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}
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// Set frequency of DMA
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if (tmp_ai_ctrl.AIDFR != s_control.AIDFR)
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if (tmp_ai_ctrl.AIDFR != state.control.AIDFR)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Change AIDFR to {}",
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tmp_ai_ctrl.AIDFR ? "32khz" : "48khz");
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@ -288,64 +316,70 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
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}
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// Streaming counter
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if (tmp_ai_ctrl.PSTAT != s_control.PSTAT)
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if (tmp_ai_ctrl.PSTAT != state.control.PSTAT)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "{} streaming audio",
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tmp_ai_ctrl.PSTAT ? "start" : "stop");
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s_control.PSTAT = tmp_ai_ctrl.PSTAT;
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s_last_cpu_time = CoreTiming::GetTicks();
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state.control.PSTAT = tmp_ai_ctrl.PSTAT;
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state.last_cpu_time = CoreTiming::GetTicks();
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CoreTiming::RemoveEvent(event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), event_type_ai);
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CoreTiming::RemoveEvent(state.event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), state.event_type_ai);
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}
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// AI Interrupt
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if (tmp_ai_ctrl.AIINT)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Clear AIS Interrupt");
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s_control.AIINT = 0;
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state.control.AIINT = 0;
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}
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// Sample Count Reset
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if (tmp_ai_ctrl.SCRESET)
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{
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "Reset AIS sample counter");
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s_sample_counter = 0;
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state.sample_counter = 0;
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s_last_cpu_time = CoreTiming::GetTicks();
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state.last_cpu_time = CoreTiming::GetTicks();
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}
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UpdateInterrupts();
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}));
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mmio->Register(base | AI_VOLUME_REGISTER, MMIO::DirectRead<u32>(&s_volume.hex),
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mmio->Register(base | AI_VOLUME_REGISTER, MMIO::DirectRead<u32>(&state.volume.hex),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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s_volume.hex = val;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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state.volume.hex = val;
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auto& system = Core::System::GetInstance();
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SoundStream* sound_stream = system.GetSoundStream();
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sound_stream->GetMixer()->SetStreamingVolume(s_volume.left, s_volume.right);
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sound_stream->GetMixer()->SetStreamingVolume(state.volume.left,
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state.volume.right);
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}));
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mmio->Register(base | AI_SAMPLE_COUNTER, MMIO::ComplexRead<u32>([](u32) {
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const u64 cycles_streamed =
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IsPlaying() ? (CoreTiming::GetTicks() - s_last_cpu_time) : s_last_cpu_time;
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return s_sample_counter +
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static_cast<u32>(cycles_streamed / s_cpu_cycles_per_sample);
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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const u64 cycles_streamed = IsPlaying() ?
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(CoreTiming::GetTicks() - state.last_cpu_time) :
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state.last_cpu_time;
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return state.sample_counter +
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static_cast<u32>(cycles_streamed / state.cpu_cycles_per_sample);
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}),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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s_sample_counter = val;
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s_last_cpu_time = CoreTiming::GetTicks();
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CoreTiming::RemoveEvent(event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), event_type_ai);
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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state.sample_counter = val;
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state.last_cpu_time = CoreTiming::GetTicks();
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CoreTiming::RemoveEvent(state.event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), state.event_type_ai);
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}));
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mmio->Register(base | AI_INTERRUPT_TIMING, MMIO::DirectRead<u32>(&s_interrupt_timing),
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mmio->Register(base | AI_INTERRUPT_TIMING, MMIO::DirectRead<u32>(&state.interrupt_timing),
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MMIO::ComplexWrite<u32>([](u32, u32 val) {
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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DEBUG_LOG_FMT(AUDIO_INTERFACE, "AI_INTERRUPT_TIMING={:08x} at PC: {:08x}", val,
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PowerPC::ppcState.pc);
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s_interrupt_timing = val;
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CoreTiming::RemoveEvent(event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), event_type_ai);
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state.interrupt_timing = val;
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CoreTiming::RemoveEvent(state.event_type_ai);
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CoreTiming::ScheduleEvent(GetAIPeriod(), state.event_type_ai);
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}));
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}
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@ -356,17 +390,20 @@ void GenerateAISInterrupt()
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bool IsPlaying()
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{
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return (s_control.PSTAT == 1);
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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return (state.control.PSTAT == 1);
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}
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u32 GetAIDSampleRateDivisor()
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{
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return s_aid_sample_rate_divisor;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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return state.aid_sample_rate_divisor;
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}
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u32 GetAISSampleRateDivisor()
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{
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return s_ais_sample_rate_divisor;
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auto& state = Core::System::GetInstance().GetAudioInterfaceState().GetData();
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return state.ais_sample_rate_divisor;
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}
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u32 Get32KHzSampleRateDivisor()
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@ -5,6 +5,8 @@
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#pragma once
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#include <memory>
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#include "Common/CommonTypes.h"
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class PointerWrap;
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@ -15,6 +17,23 @@ class Mapping;
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namespace AudioInterface
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{
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class AudioInterfaceState
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{
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public:
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AudioInterfaceState();
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AudioInterfaceState(const AudioInterfaceState&) = delete;
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AudioInterfaceState(AudioInterfaceState&&) = delete;
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AudioInterfaceState& operator=(const AudioInterfaceState&) = delete;
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AudioInterfaceState& operator=(AudioInterfaceState&&) = delete;
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~AudioInterfaceState();
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struct Data;
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Data& GetData() { return *m_data; }
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private:
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std::unique_ptr<Data> m_data;
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};
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void Init();
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void Shutdown();
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void DoState(PointerWrap& p);
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|
|
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@ -7,6 +7,7 @@
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#include "AudioCommon/SoundStream.h"
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#include "Core/Config/MainSettings.h"
|
||||
#include "Core/HW/AudioInterface.h"
|
||||
#include "Core/HW/DVD/DVDInterface.h"
|
||||
#include "Core/HW/DVD/DVDThread.h"
|
||||
|
||||
|
@ -18,6 +19,7 @@ struct System::Impl
|
|||
bool m_sound_stream_running = false;
|
||||
bool m_audio_dump_started = false;
|
||||
|
||||
AudioInterface::AudioInterfaceState m_audio_interface_state;
|
||||
DVDInterface::DVDInterfaceState m_dvd_interface_state;
|
||||
DVDThread::DVDThreadState m_dvd_thread_state;
|
||||
};
|
||||
|
@ -64,6 +66,11 @@ void System::SetAudioDumpStarted(bool started)
|
|||
m_impl->m_audio_dump_started = started;
|
||||
}
|
||||
|
||||
AudioInterface::AudioInterfaceState& System::GetAudioInterfaceState() const
|
||||
{
|
||||
return m_impl->m_audio_interface_state;
|
||||
}
|
||||
|
||||
DVDInterface::DVDInterfaceState& System::GetDVDInterfaceState() const
|
||||
{
|
||||
return m_impl->m_dvd_interface_state;
|
||||
|
|
|
@ -7,6 +7,10 @@
|
|||
|
||||
class SoundStream;
|
||||
|
||||
namespace AudioInterface
|
||||
{
|
||||
class AudioInterfaceState;
|
||||
};
|
||||
namespace DVDInterface
|
||||
{
|
||||
class DVDInterfaceState;
|
||||
|
@ -49,6 +53,7 @@ public:
|
|||
bool IsAudioDumpStarted() const;
|
||||
void SetAudioDumpStarted(bool started);
|
||||
|
||||
AudioInterface::AudioInterfaceState& GetAudioInterfaceState() const;
|
||||
DVDInterface::DVDInterfaceState& GetDVDInterfaceState() const;
|
||||
DVDThread::DVDThreadState& GetDVDThreadState() const;
|
||||
|
||||
|
|
Loading…
Reference in New Issue